Iratus: Lord of the Dead

Iratus: Lord of the Dead is a turn-based tactical roguelike RPG set in a dark fantasy universe. Lead an army of undead to help an angry necromancer in his quest to reach the surface world and bring death to the mortal realms!

Iratus: Lord of the Dead is a rpg, strategy and indie game developed by Unfrozen and published by Daedalic Entertainment.
Released on April 23rd 2020 is available on Windows, MacOS and Linux in 12 languages: English, Russian, French, German, Spanish - Spain, Korean, Simplified Chinese, Traditional Chinese, Japanese, Polish, Turkish and Hungarian.

It has received 7,588 reviews of which 6,524 were positive and 1,064 were negative resulting in a rating of 8.4 out of 10. šŸ˜Ž

The game is currently priced at 2.99ā‚¬ on Steam and has a 90% discount.


The Steam community has classified Iratus: Lord of the Dead into these genres:

Media & Screenshots

Get an in-depth look at Iratus: Lord of the Dead through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 - 64 Bit
  • Processor: Intel Core 2 Duo 2.4 GHz
  • Memory: 1 GB RAM
  • Graphics: Open GL 3.2+ Compliant
  • DirectX: Version 9.0c
  • Storage: 3500 MB available space
  • Sound Card: Direct X9 Compatible
MacOS
  • OS: OS X 10.7.5
  • Processor: Intel Core 2 Duo 2.4 GHz
  • Memory: 1 GB RAM
  • Graphics: Open GL 3.2+ Compliant
  • Storage: 3500 MB available space
  • Sound Card: Direct X9 Compatible
Linux
  • OS: Ubuntu 18.04 LTS 64 bit
  • Processor: Intel Core 2 Duo 2.4 GHz
  • Memory: 1 GB RAM
  • Graphics: Open GL 3.2+ Compliant
  • Storage: 3500 MB available space
  • Sound Card: Direct X9 Compatible
  • Additional Notes: Need official drivers

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
I'm going to get right to the point: this is not a good game. It's a dumber and simpler version of Darkest Dungeons where you get to play as the edgy villain. That said, why am I recommending it? Because it's fun. For all its flaws, it does what it needs to do, it allows you to play as an uncaring necromancer lord that butchers people with his undead minions, and it has less resource management compared to Darkest Dungeon, allowing to focus on the important stuff: killing things with your undead army.
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Oct. 2024
Back when it was released, Darkest Dungeon was a phenomenon. The tense atmosphere of managing the resources as you send a group to explore a very dangerous location, making sure they donā€™t go insane or come back with some crippling consequence was a hook that wasnā€™t common and seldom learned so much in the horror elements. But what happens if you flip the formula around? Instead of adventuring into the dreading darkness, you are the unspeakable horror from the depths seeking freedom to spread destruction across the land? Thatā€™s the basic premise of Iratus : Lord of the Dead. Playing as a necromancer who was sealed away for eons and now seeks freedom, Iratus turns the formula on its head and have a number of mechanical differences that sets it apart from Darkest Dungeon. The moment you start the first battle, you notice one of the biggest changes: instead of worrying about burning the torches and keeping your units sane there is a degree of satisfaction in having your banshees and wraiths depleting the heroesā€™ mental health to the point they flee, betray each other or even have a heart attack. Add it to the synergy that some combinations can bring, which can be devastating. Another different mechanic is the Block and Ward systems that nullifies attacks, either physical or magical and can be used by both heroes and the undead, which can add a certain level of strategy. Of course, there arenā€™t mercenaries to be hired - instead, Iratus collects body parts and crafts new units, some which will only be unlocked after certain requirements. It is possible to update the parts for better ones, increasing the status of the undead horde. It is a little contrasting: it is possible to not get attached to your units as you can simply make more once they get destroyed; yet at the same time there are a number of customization with individual stats to place your points, skills that can have different specializations for several different builds that will work differently along other units, along with items that can augment some skills. For example, a mummy that heals whenever the enemies have the Cursed status or a headhunter that has a chance of insta-kill holding an artifact that makes them never miss an attack. And, like Darkest Dungeon, the position in the party changes the attacks available for each. Iratus too is an active part of the group, with his own skill tree and magic abilities that he can use to aid the units or attack the enemies, armor and accessories to equip. After every battle the group is allowed back to the graveyard where Iratus has his base and can update facilities that grants bonuses or heals the group. He also have alchemy skills to recover the group and the Wrath of the Necromancer DLC adds the potion brewing mechanic that gives Iratus one more option in battle. The dungeon itself is a rogue-like generated map that doesnā€™t allows backtracking or replay a level, which adds a certain level of commitment when you decide which route to go: are you going to make a dash towards the boss to avoid wasting resources or are you going to take a longer route and explore as much as you can? There are also points in which there are prompts for decision making that can make or break the current group. Many games tried to mimic the graphic style of Darkest Dungeon, but Iratus doesnā€™t go that route. The minions are detailed, large and very distinctive, and the enemies too are very eye-catching even if some can be a little ā€œgenericā€ there are some surprises here and there. There is a sense of progression throughout the dungeons, as depending on where in the level the battle takes place the backgrounds change too. The music assists with the atmosphere but it is never as oppressive as its main inspiration. It isnā€™t exactly reinventing the wheel and certainly isnā€™t going to replace Darkest Dungeon anytime soon, but Iratus : Lord of the Dead can be an enjoyable play-through if you want of the genre or are curious to see how it would feel like playing the bad guy.
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Aug. 2024
A solid little dungeon crawler rouge-like that borrows as much from the CRPGs of the 1980s as it does from more modern games like Darkest Dungeon. It's basically the premise (and some of the game play) of Wizardry 4: The Return of Werdna but with a much more forgiving game to play. That's not to say Iratus is a cakewalk, it's a decent challenge. Wizardry 4 was just very hard. It's got a pretty addictive game play loop. The dungeon is big and there's a variety of ways you can use your very VERY expendable minions to get ahead. The difficulty scales well as far as I've seen. Worth a shot if you are looking for a good time sink.
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April 2024
Fun game even if it's a bit on the easy side relative to Darkest Dungeon but only because it's more fair with the way it handles progression and challenge (it doesn't throw you into the deep end of the pool right away). Just beat the game on 'Only the good win' the 2nd hardest difficulty and in the final two chapters of the game lost 3 of my four main troops and every time I felt like it was more due to being careless and leaving myself open to RNG screwing me over than the game being unfair. Also helps that the game gives you enough resources once you get the handle of how the mechanics work to do a good job replacing your troops with more than adequate stand ins. One caveat to consider is each game run can take a while to finish and you basically need to play the game on easy first to unlock the better troops because the ones you start with are kinda boring. I ended up using a Ghoul, Skeleton Horror, Vampire and Werewolf which are all minions you need to play in certain ways in combat if you want to get ASAP. It depends on your slant if you find the time spent with the game unlocking troops and finding strong combinations fun or tedious but there's plenty of guides if that helps 'optimize' your fun. I'll get the DLC when it goes on sale next to play it again or maybe tackle the hardest difficulty. DD1 didn't really hook me in like that.
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Jan. 2024
Will you like this game? Did you like Slay the Spire, Monster Train, and Darkest Dungeon? If yes to all three I think you should feel pretty confident that you'll like this as well. If you are worried it's just "more of the same," don't be, it's significantly different from those games that you'll like it. As for DLCs, the supporters pack is pretty cheap and adds a new minion that is useful in certain group comps. It also adds skins and is cheap. The wrath DLC adds 2 minions and a potion mechanic that makes more use of your resources- although they might be more useful for harder game settings. I've played through the campaign twice on 2 different difficulties.
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Last Updates

Steam data 11 January 2025 00:35
SteamSpy data 21 January 2025 14:21
Steam price 22 January 2025 20:41
Steam reviews 22 January 2025 11:46
Iratus: Lord of the Dead
8.4
6,524
1,064
Online players
103
Developer
Unfrozen
Publisher
Daedalic Entertainment
Release 23 Apr 2020
Platforms
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