Into the Radius VR on Steam - User reviews, Price & Information

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Into the Radius is a single-player survival shooter in VR. Explore the Pechorsk zone filled with surreal landscapes and dangerous anomalies. Defend yourself with realistic firearms, recover strange artifacts, scavenge for loot, and uncover the mysteries of this unforgiving dystopian environment.

Into the Radius VR is a vr, extraction shooter and fps game developed and published by CM IMMERSIVE.
Released on July 20th 2020 is available only on Windows in 9 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian and Simplified Chinese.

It has received 10,783 reviews of which 10,089 were positive and 694 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 14.49€ on Steam with a 50% discount, but you can find it for 11.12€ on Gamivo.


The Steam community has classified Into the Radius VR into these genres:

Media & Screenshots

Get an in-depth look at Into the Radius VR through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Ryzen 5 3600 | Intel i5-10600
  • Memory: 16 GB RAM
  • Graphics: GTX 1070
  • DirectX: Version 11
  • Storage: 15 GB available space
  • VR Support: SteamVR or Oculus PC
  • Additional Notes: For Rift, Rift S or Vive

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

22 hours played
April 2026
- very smart AI using real life military tactics on my terrified ass - random ass noises occur which scare me - just in general makes me piss myself with fear from 6 foot tall teleporting lullaby singing demons - 10/10 my favourite game
March 2026
game seems high quality, isnt exactly my type of game, but im still gonna recommend it because im sure others will enjoy it
12 hours played
Oct. 2025
I miscalculated the time it would take to complete a mission, now I'm sitting in a floating train car in the dead of night, heard "Where are you?" outside the train car... 10/10 experience, would be scared again
63 hours played
Sept. 2025
Think of it as knock-off Stalker in VR. Only now you’re fumbling bullets like you’ve got Parkinson’s, while a small army of shadowy bastards politely remind you you’re out of ammo. Half the game is creeping through anomalies, the other half is debating if you’re having fun or just paying for anxiety. Turns out it’s both. 10/10
44 hours played
July 2025
Being relatively new to VR and only vaguely aware of what this game is about before buying it, I went "into the radius" almost completely blind. I had almost no idea what to expect. Thankfully I was not disappointed. Somewhat boring but necessary tutorial aside, the game instantly hooked me with it's post-apocalyptic stalker-like setting, soviet aesthetics, horror vibes and immersive controls. While complex shooting mechanics and inventory management can be daunting at first, you quickly get used to them and they remain engaging for the duration of the whole game. The game places heavy emphasis on exploration, survival, and scavenging for resources, which I really enjoy. There are a lot of cool locations to visit, bits and pieces of lore to find, as well as many memorable encounters created by the combination of scarcity of resources, somewhat unpredictable enemy placement and their sneaky movements. The game is far from perfect however. It feels incomplete at times, almost like a prototype even. For example, it doesn't even attempt to simulate life in the Zone Radius. There aren't any NPCs, friendly or otherwise. The home base, though looks lived-in, is completely abandoned. All the questing and shopping is done through computer terminals. There is no wildlife that can attack you or enemies alike. There are no bandits or military that can fight each other. There is only you, Radius-created enemies and a bunch of anomalies placed all over the place. I don't know if this decision was dictated by technical or financial reasons, but it left me wishing for all those things and made me feel very lonely. Well, maybe that was the whole point. The story is told through the combination of notes, audio recordings, and ghostly statue monologues. There are no cut-scenes, high-budget set pieces or anything of the sort. The story-critical missions are only slightly more interesting and complex than regular side-missions. You also can't rush through the story, as the game forces you to do a number of side-missions between each critical one. And you have to squint really hard to even see how the story missions are connected to the main plot. Then there is gear and weapon selection inconsistencies. While there is a large variety of weapons to buy and find, some types of weapons like light machine guns are completely absent. There are hand grenades and under-barrel grenade launcher attachments, but no dedicated grenade launchers. There is only one type of body armor and one helmet. And there is no point not to wear them once available. There are flares and several types of flashlights, but no night vision goggles or light enhancing scopes. Which coupled with enemies being pitch black makes nighttime exploration even harder than it could be. This might sound like nitpicking, but I really felt like I should unlock or find them at some point, but didn’t. Enemy behavior is also inconsistent. While melee enemies can track you across half the map if they notice you, ranged enemies prefer to stay in one place not moving at all. Being aware of their general position you can spend several minutes searching for them only to be instantly blasted in the head the moment you get into their line of sight. The physics and VR controls can also spaz out at times. But that's almost expected of any game that has them. The graphics can be hit or miss at times as well. Blurry gray ground textures, somewhat simplistic lighting and downright ugly trees can create an impression of a PS2 or an early PS3 title. Then you visit a ruined village at dawn or go through an anomaly field during nighttime, and it doesn't seem so bad. And then you notice how mesmerizing the eye of the Radius is... Always hanging there in the sky, watching you... Possibly most disappointingly the game doesn’t feature Russian voice language. The game is set in Russia, is made by what I assume Russian devs, story was probably written in Russian first. Yet it only features English voices. A huge bummer. TL;DR Overall it's a flawed but still very enjoyable gaming experience. If you like atmospheric and immersive games focused on exploration and survival mechanics, soviet post-apocalyptic settings, and tense horror moments, then you should definitely try this game. "What would Stalker be like in VR?" is a question I never thought to ask, but I really enjoyed this game's answer of it. The only thing stopping me from immediately starting another playthrough is the fact that this is very physically demanding game. My feet hurt from standing in one place for so long. P.S. There is also a sequel that is in early-access right now. I haven't tried it yet, but I hope it fixes some of the issues I had with the game.

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Frequently Asked Questions

Into the Radius VR is currently priced at 14.49€ on Steam.

Yes, Into the Radius VR is currently available at a 50% discount. You can purchase it for 14.49€ on Steam.

Yes, Into the Radius VR received 10,089 positive votes out of a total of 10,783 achieving an impressive rating of 9.09.
😍

Into the Radius VR was developed and published by CM IMMERSIVE.

Yes, Into the Radius VR is playable and fully supported on Windows.

No, Into the Radius VR is not playable on MacOS.

No, Into the Radius VR is not playable on Linux.

Into the Radius VR is a single-player game.

Yes, there is a DLC available for Into the Radius VR. Explore additional content available for Into the Radius VR on Steam.

No, Into the Radius VR does not support mods via Steam Workshop.

No, Into the Radius VR does not support Steam Remote Play.

Yes, Into the Radius VR is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Into the Radius VR.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 12 June 2026 02:15
SteamSpy data 17 June 2026 04:41
Steam price 17 June 2026 04:28
Steam reviews 15 June 2026 21:45

If you'd like to dive deeper into the details about Into the Radius VR, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Into the Radius VR
  • SteamCharts - Analysis of Into the Radius VR concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Into the Radius VR compatibility
Into the Radius VR
Rating
9.1
10,089
694
Game modes
Features
Online players
28
Developer
CM IMMERSIVE
Publisher
CM IMMERSIVE
Release 20 Jul 2020
VR VR Only
Platforms
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