Into the Radius VR on Steam - User reviews, Price & Information

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Into the Radius is a single-player survival shooter in VR. Explore the Pechorsk zone filled with surreal landscapes and dangerous anomalies. Defend yourself with realistic firearms, recover strange artifacts, scavenge for loot, and uncover the mysteries of this unforgiving dystopian environment.

Into the Radius VR is a vr, extraction shooter and fps game developed and published by CM Games.
Released on July 20th 2020 is available only on Windows in 9 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian and Simplified Chinese.

It has received 10,783 reviews of which 10,089 were positive and 694 were negative resulting in an impressive rating of 9.1 out of 10. 😍

The game is currently priced at 14.49€ on Steam with a 50% discount, but you can find it for 6.74€ on Gamivo.


The Steam community has classified Into the Radius VR into these genres:

Media & Screenshots

Get an in-depth look at Into the Radius VR through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Ryzen 5 3600 | Intel i5-10600
  • Memory: 16 GB RAM
  • Graphics: GTX 1070
  • DirectX: Version 11
  • Storage: 15 GB available space
  • VR Support: SteamVR or Oculus PC
  • Additional Notes: For Rift, Rift S or Vive

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

April 2025
Into The Radius is, without a doubt, the most immersive VR game I have ever played. This game takes advantage of the virtual reality medium in a way that I have never seen before. Almost every activity is done using your own two hands, rather than pointing and clicking at a floating UI menu or pressing a button. Even your inventory is represented by a 3-dimensional space that you can drag items into, and arrange them as neatly or as messily as you please. The game doesn't care about clipping, and your only inventory limit is your backpack weight. If you enjoyed the tactile looting experience of Half Life: Alyx, you will fall head-over-heels for this game. The weapons system is phenomenally immersive. The general concept of weapon durability is not original here, but this is no soulless UI menu that makes you pay a maintenance fee so that your durability bar goes up. You need to physically oil the gun, brush it down, and use a ramrod to clean the barrel. You have to do these in the correct order, and the gun's durability level determines which tools you need to use. The way the game handles ammunition and reloading is hardcore. Magazines and bullets are sold separately, meaning that you have to manually load each magazine before you deploy. Each mag is a distinct, persistent object, and you learn to treat them as such. Magazines are pretty expensive, meaning that you cannot just take dozens of them on your journey, and you are more inclined to hold onto empty mags if you can help it. You do not have a a single ammo pouch, either. You have a chest rig with four individual mag pouches, and you can also store magazines in your backpack. All of these factors make the game incredibly immersive and encourage players to take careful aim and engage enemies methodically, lest they get caught lacking without a loaded mag or leave behind their mags during a panicked retreat. The game does an outstanding job of making you feel like an adventurer in the zone, not like you are just giving inputs to a virtual character.
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March 2025
This game is Phenomenal. When i launch it i always get immersed and lose track of time. The fun factor is insane in this game. You always have something to look forward to so the game doesn't get boring. the weapons system and progression is amazing. If you have a VR headset i would Highly recommend this game. It is a must play for VR Players.
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Dec. 2024
Into the Radius' intense commitment to realism, especially in a medium as finicky as VR, initially seemed dangerously counter-productive, but somehow the elaborate bullet-counting, gun-cleaning, backpack-stuffing, wasteland-exploring gameplay works to create a staggeringly immersive system where each expedition into the radius is a painstaking hike into the unknown. Admittedly, the whole game is pretty janky. Your hands’ physics get in the way of simple world interactions. No doors can be opened. The on-body inventory system is difficult to get used to. Yet, it wouldn't be the same if you replaced all your equipment with something like a radial menu. Everything in Into the Radius is diegetic. You’ve got a backpack full of miscellaneous items that take up physical space. Essential tools can be stored in various slots on your body. Your map and missions are notes on a clipboard. Menus are on rustic computers. Almost everything degrades. The game is doing everything it can to make you a part of this world and it works. Your time in the radius is spent in a focused state of observation, looking and listening for threats and resources. Enemies and anomalies produce distinct auditory queues. Foes are often obscured by the game’s perpetual darkness. Producing light heightens your perception but jeopardizes stealth. Given that combat can quickly go south if you approach an encounter unprepared, the game incentivizes good preparation, constant alertness, and patient tactics. This is probably the first game I’ve played to make me care about empty magazines. Instead of throwing them on the ground, I’m quickly tucking them back into my pockets, even under stress, because they cost money and are reusable. Whenever I feel safe, I try to quietly and quickly load spare bullets into them. When I misjudge my safety, then I find myself with a backpack out, occupied hands, and an unloaded gun. This sort of spontaneous anxiety in situations that call for complete situational awareness, on-the-fly decisions, and split-second reactions in a game that spends so much time being slow and foreboding produces a special kind of penetrating horror. The options to make the experience particularly grueling are absolutely there, but I found that even on a less aggressive difficulty the core atmosphere and malicious nature of the world weren't diminished by a slower hunger meter. I also recommend getting a few small, easy-to-install mods that fix stuff like the helmet viewmodel and the viability of stealth. Even with the graphical and physics jank, I still found Into the Radius to be vastly more consuming than I expected. It’s a different sort of horror game that gives you the perfect amount of control. I loved the cycle of prepping for half an hour at the base only to have my confidence shattered in seconds by a dark, unfamiliar building full of whispering monsters. The vistas in this grey, cosmically-twisted no-man's-land are staggering in VR. It’s an immersive experience that’s as rewarding as it is meticulous.
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Nov. 2024
Amazing game! Solid 9/10, must have if you own VR! Here are the things I like: + Great Weapon handling (Turn on virtual stock for two handed weapons and your set) + Great Weapon and attachment selection (Pick what you think looks cool they are all usable) + Interesting world and story + Cool stamina system (Eat out of the can with your knife like a real warrior - actually a quote from the game! :D) + Having to prep before entering the Radius adds weight to your expedition, you really plan your loadout ahead + Open world with no forced pacing on the main story progression (My first playthrough was 40 hours, I took my time and enjoyed it) + There is a shooting range where you can test all weapons that you've unlocked for free! :) + All of your items are visible on your torso, pouches and in the backpack. I really hate how some VR games handle holstering weapons and items. Like, do they really expect me to ingrain into my muscle memory where every invisible triggerzone of every item is?! Hell no! It's like a 2-3 hour learning curve that can ruin the experience because you end up with items in your hands that you didn't intend to pickup (sorry for the rant). Luckily in Into The Radius you can just look down and see where the items are and grab them... you can even choose where you want to store them by placing them there... what a crazy concept, right? Here are the things I didn't like and would like to see improved: - If you are using the index controllers then the game uses the position of the fingers to detect if you are grabbing an item/weapon. If you have sweaty hands like me then you know that some fingers can get stuck quite often. This can cause items to "stick" to your hands. I even added grip tape to my controllers to improve this which helped a lot but it still can happen. I personally think that full finger tracking is not necessary for this game. - The world is predictable once you've completed the region - The hit detection while cleaning your weapons with a brush is... questionable ( + Yes your guns can get dirty and will jam if you don't maintain them) - You can't jump... well if you can I didn't figure it out. This lead to me getting stuck between rails on a railroad... just silly. Good thing that there is an unstuck button in the menu. - Hitboxes of objects are pretty bad. I remember not being able to shoot a hostile through a collapsed power line. I couldn't hit them even though the entire body was visible. I also had to expose myself out of cover more than I would've liked. - There is a stealth system in the game but enemies spot you so quickly when facing your direction that stealth isn't really viable. So overall I would recommend this game. Even if I have some annoyances I don't think that any are dealbreakers and I did get used to them. The developers really put thought into it. My favorite moment was when I first cleared Bolotky Village as part of the main quest. I was too afraid to walk around during the night so I took shelter in one of the houses. I was in the kitchen and sat on the ground for the entire night. I had a flashlight on the floor and pointed at the entrance to the kitchen while aiming a shotgun waiting to blast whatever managed get inside. The night stayed silent besides the footsteps and noises entities passing by. I periodically checked my watch and stared into the radius.... That night was tense and one of the best experiences I had in VR. So how would I compare Into The Radius to let's say... HL: Alyx? Well they are completely different games. HL: Alyx showed how a "Traditional" linear story driven game can perform in VR. Into The Radius shows how a nonlinear story driven game can perform in VR. Personally I prefer Into The Radius over HL: Alyx... now don't get me wrong HL: Alyx is a great game but it's a hot flame that burns out quickly. In Into the Radius you choose the pace, you can go wherever you dare, experiment with different loadouts and weapons as long as you want... and I love that.
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July 2024
I would have to personally mark Into the Radius as one of the top 10 best virtual reality survival titles. Fantastic, bone chilling, horror adventure that can go on and on. The realness that is incorporated into this title exceptional down to the way to have to up keep your guns health by personally cleaning and tuning them. A must buy for any VR fanatic
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Frequently Asked Questions

Into the Radius VR is currently priced at 14.49€ on Steam.

Into the Radius VR is currently available at a 50% discount. You can purchase it for 14.49€ on Steam.

Into the Radius VR received 10,089 positive votes out of a total of 10,783 achieving an impressive rating of 9.09.
😍

Into the Radius VR was developed and published by CM Games.

Into the Radius VR is playable and fully supported on Windows.

Into the Radius VR is not playable on MacOS.

Into the Radius VR is not playable on Linux.

Into the Radius VR is a single-player game.

There is a DLC available for Into the Radius VR. Explore additional content available for Into the Radius VR on Steam.

Into the Radius VR does not support mods via Steam Workshop.

Into the Radius VR does not support Steam Remote Play.

Into the Radius VR is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Into the Radius VR.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 01 July 2025 19:14
SteamSpy data 05 July 2025 18:38
Steam price 05 July 2025 20:28
Steam reviews 05 July 2025 08:07

If you'd like to dive deeper into the details about Into the Radius VR, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Into the Radius VR
  • SteamCharts - Analysis of Into the Radius VR concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Into the Radius VR compatibility
Into the Radius VR
9.1
10,089
694
Game modes
Features
Online players
40
Developer
CM Games
Publisher
CM Games
Release 20 Jul 2020
VR VR Only
Platforms
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