Into the Radius VR

Into the Radius is a single-player survival shooter in VR. Explore the Pechorsk zone filled with surreal landscapes and dangerous anomalies. Defend yourself with realistic firearms, recover strange artifacts, scavenge for loot, and uncover the mysteries of this unforgiving dystopian environment.

Into the Radius VR is a vr, extraction shooter and fps game developed and published by CM Games.
Released on July 20th 2020 is available only on Windows in 9 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian and Simplified Chinese.

It has received 10,424 reviews of which 9,772 were positive and 652 were negative resulting in an impressive rating of 9.1 out of 10. ๐Ÿ˜

The game is currently priced at 14.49โ‚ฌ on Steam and has a 50% discount.


The Steam community has classified Into the Radius VR into these genres:

Media & Screenshots

Get an in-depth look at Into the Radius VR through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Ryzen 5 3600 | Intel i5-10600
  • Memory: 16 GB RAM
  • Graphics: GTX 1070
  • DirectX: Version 11
  • Storage: 15 GB available space
  • VR Support: SteamVR or Oculus PC
  • Additional Notes: For Rift, Rift S or Vive

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
Amazing game! Solid 9/10, must have if you own VR! Here are the things I like: + Great Weapon handling (Turn on virtual stock for two handed weapons and your set) + Great Weapon and attachment selection (Pick what you think looks cool they are all usable) + Interesting world and story + Cool stamina system (Eat out of the can with your knife like a real warrior - actually a quote from the game! :D) + Having to prep before entering the Radius adds weight to your expedition, you really plan your loadout ahead + Open world with no forced pacing on the main story progression (My first playthrough was 40 hours, I took my time and enjoyed it) + There is a shooting range where you can test all weapons that you've unlocked for free! :) + All of your items are visible on your torso, pouches and in the backpack. I really hate how some VR games handle holstering weapons and items. Like, do they really expect me to ingrain into my muscle memory where every invisible triggerzone of every item is?! Hell no! It's like a 2-3 hour learning curve that can ruin the experience because you end up with items in your hands that you didn't intend to pickup (sorry for the rant). Luckily in Into The Radius you can just look down and see where the items are and grab them... you can even choose where you want to store them by placing them there... what a crazy concept, right? Here are the things I didn't like and would like to see improved: - If you are using the index controllers then the game uses the position of the fingers to detect if you are grabbing an item/weapon. If you have sweaty hands like me then you know that some fingers can get stuck quite often. This can cause items to "stick" to your hands. I even added grip tape to my controllers to improve this which helped a lot but it still can happen. I personally think that full finger tracking is not necessary for this game. - The world is predictable once you've completed the region - The hit detection while cleaning your weapons with a brush is... questionable ( + Yes your guns can get dirty and will jam if you don't maintain them) - You can't jump... well if you can I didn't figure it out. This lead to me getting stuck between rails on a railroad... just silly. Good thing that there is an unstuck button in the menu. - Hitboxes of objects are pretty bad. I remember not being able to shoot a hostile through a collapsed power line. I couldn't hit them even though the entire body was visible. I also had to expose myself out of cover more than I would've liked. - There is a stealth system in the game but enemies spot you so quickly when facing your direction that stealth isn't really viable. So overall I would recommend this game. Even if I have some annoyances I don't think that any are dealbreakers and I did get used to them. The developers really put thought into it. My favorite moment was when I first cleared Bolotky Village as part of the main quest. I was too afraid to walk around during the night so I took shelter in one of the houses. I was in the kitchen and sat on the ground for the entire night. I had a flashlight on the floor and pointed at the entrance to the kitchen while aiming a shotgun waiting to blast whatever managed get inside. The night stayed silent besides the footsteps and noises entities passing by. I periodically checked my watch and stared into the radius.... That night was tense and one of the best experiences I had in VR. So how would I compare Into The Radius to let's say... HL: Alyx? Well they are completely different games. HL: Alyx showed how a "Traditional" linear story driven game can perform in VR. Into The Radius shows how a nonlinear story driven game can perform in VR. Personally I prefer Into The Radius over HL: Alyx... now don't get me wrong HL: Alyx is a great game but it's a hot flame that burns out quickly. In Into the Radius you choose the pace, you can go wherever you dare, experiment with different loadouts and weapons as long as you want... and I love that.
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July 2024
I would have to personally mark Into the Radius as one of the top 10 best virtual reality survival titles. Fantastic, bone chilling, horror adventure that can go on and on. The realness that is incorporated into this title exceptional down to the way to have to up keep your guns health by personally cleaning and tuning them. A must buy for any VR fanatic
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June 2024
---{ Graphics }--- โ˜ You forget what reality is โ˜‘ Beautiful โ˜ Good โ˜ Decent โ˜ Bad โ˜ Donโ€˜t look too long at it โ˜ MS-DOS ---{ Gameplay }--- โ˜‘ Very good โ˜ Good โ˜ It's just gameplay โ˜ Mehh โ˜ Watch paint dry instead โ˜ Just don't ---{ Audio }--- โ˜ Eargasm โ˜‘ Very good โ˜ Good โ˜ Not too bad โ˜ Bad โ˜ I'm now deaf ---{ Audience }--- โ˜ Kids โ˜‘ Teens โ˜‘ Adults โ˜ Grandma ---{ PC Requirements }--- โ˜ Check if you can run paint โ˜ Potato โ˜ Decent โ˜‘๏ธ Fast (VR Title) โ˜ Rich boi โ˜ Ask NASA if they have a spare computer ---{ Game Size }--- โ˜ Floppy Disk โ˜ Old Fashioned โ˜‘๏ธ Workable โ˜ Big โ˜ Will eat 10% of your 1TB hard drive โ˜ You will want an entire hard drive to hold it โ˜ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- โ˜ Just press 'W' โ˜ Easy โ˜‘๏ธ Easy to learn / Hard to master โ˜‘๏ธ Significant brain usage โ˜ Difficult โ˜ Dark Souls ---{ Grind }--- โ˜ Nothing to grind โ˜‘๏ธ Only if u care about weapons/artifacts โ˜ Isn't necessary to progress โ˜ Average grind level โ˜ Too much grind โ˜ You'll need a second life for grinding ---{ Story }--- โ˜ No Story โ˜ Some lore โ˜ Average โ˜ Good โ˜‘ Lovely โ˜ It'll replace your life ---{ Game Time }--- โ˜ Long enough for a cup of coffee โ˜ Short โ˜ Average โ˜‘๏ธ Long โ˜ To infinity and beyond ---{ Price }--- โ˜ It's free! โ˜‘๏ธ Worth the price โ˜ If it's on sale โ˜ If u have some spare money left โ˜ Not recommended โ˜ You could also just burn your money ---{ Bugs }--- โ˜‘๏ธ Never heard of โ˜ Minor bugs โ˜ Can get annoying โ˜ ARK: Survival Evolved โ˜ The game itself is a big terrarium for bugs ---{ ? / 10 }--- โ˜ 1 โ˜ 2 โ˜ 3 โ˜ 4 โ˜ 5 โ˜ 6 โ˜ 7 โ˜ 8 โ˜ 9 โ˜‘๏ธ 10
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March 2024
I know you. You're sitting there, wondering if this is another one of those shallow proof-of-concept games that has a good idea, runs with it for a few hours and then stops far too abruptly or far too soon. I know that, because I'm like that. And Into The Radius isn't one of those. It took its concept, and built a full fledged game with it. At one point I was wondering if this wasn't a VR conversion of an existing game. Nope, it isn't. Dedicated VR title, and it feels polished as all heck. Stalker meets a surface-level version of Gunsmith simulator. I spent 50 hours on it and every hour of that I was enthralled with something or other. Hell, I 100%'d it. If you have a strong interest in firearms in general, you'll find that there's very few games that tackle handling and gun operation as well as Radius does. (H3VR comes to mind as the King of handling/operation) Every magazine must be handled as an object, every gun must have a holster. All of it needs to be cleaned after frequent use, lest they fail you in a dire moment. While polishing with WD40 can get a tiny bit tedious after a bit - especially when it's hard to tell what spots are dirty - there's nothing stopping you from carrying paper and a rammer with you on your trips. They operate simple and quickly, and they're all that's needed to keep your gun in ship shape while it's in Blue durability. So, depending on your difficulty, you grab your backpack after a few hostile encounters, ram the barrel clean with some paper, and off you go. One complaint I have is that Seekers pathfind and turn in a jittery rigid way. This largely doesn't come into play, but sometimes you might be in a house or small building, and a Seeker is chasing after you. As it pathfinds through a door, it'll snap-turn to navigate around any obstacles. Problems like these usually arise from enemies not having a turning animation or some such. This is a particular problem because Seekers tend to take more than a few bullets to go down, unless you land headshots. I think you can see how this culminates to a rather bothersome issue. Into The Radius pretty much nails everything it sets out to do. Much like Stalker, a creepy and hostile atmosphere slowly gets conquered and mastered by you through power creep. The Makarov you start out with is respectable, but lacks accuracy and magazine size, due to it primarily being a conceal-carry weapon. Completing missions and selling off surplus loot you don't need nets you cash, and completing Main Missions unlocks more items and weaponry from the store. There's a strong survivalist vibe that comes with it. Buy or find/clean new weapons, stock up on magazines and ammo. Stock your backpack with some backup food, paper, a rammer, some health syringes. Then double check everything. There are no ammo stations in the Radius. If you're out of ammo, you're in trouble. So buy a large ammo, that should last you a while. Contemplate how much weight you're bringing, because you'll be at a crawl's pace past 50kg's. Everything counts. The side missions themselves have maybe a paragraph in flavor, and are strikingly straight-forward for the most part. Fetch this, kill group of enemies there. Bring a gas mask when fetching artifacts in the mid-game like the briefing will tell you to. It's the Main Missions that are a slightly harder sell. The first few are there to both tutorialize and force you into understanding the atmosphere and dangers of the Radius. Later ones take some thinking, but have you go to areas that feel/are perpetually hostile. I have to plant a bomb in a building accessible only from another building through a catwalk? The game fails to make that clear, so you might spend half an hour circling for an entrance until a Steam Forum post clarifies it. Or the feast, where only upon arrival do you learn that you have a shopping list of mainly food items that need to be delivered to a specific table in order to complete your objective. Best know about it beforehand, or get stupid lucky looting the surrounding houses! Thankfully the final mission is a cut and dry 'assault the castle' mission where the approach to your destination is a straight forward test of your knowledge about every mechanic the game's forced you to learn about. Avoid anomalies, because they hurt you. Wear a gas mask when you're approaching gas. Enemy entities can snipe you from afar, bring something that can pick them off. You'll probably get hit, bring health syringes. The story is... bare bones and barely present. Katya speaks when you smack her frail white statue, usually talking about her memories of the place you're in. At the end, you're forced to make a decision after being given pretty much 90% of the context and understanding about the Radius. It's poorly told, kind of forgettable, and thankfully not the game's strongest suit. In fact, if the ending was skippable, what you'd have is a game that's a satisfying romp and easily lends itself to repeated playthroughs. All in all, I would say that the story is forgettable and barely an element in enjoying this game. So, to summarize: Do you like the elements of gameplay that the game shows on the tin, and would you like a game that combines these skilfully? Then Into the Radius is absolutely what you want.
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Dec. 2023
One Of The Best Best Games I've Ever Played, Not just for Vr titles, for all games. The Devs set the bar HIGH with this game! This game has everything you could want in a post apocalyptic survival experience, and it completely immerses you. It's Challenging, yet so fun to play. Gun play is just awesome, you have to manipulate your firearm like real life, you can load each bullet by hand if you choose or hold the ammo box up and auto load. Then you have to physically load your magazine and rack the slide/charging handle before you can shoot, and don't forget the safety!!! You have to open your food and actually eat it, and its so immersive that I find myself opening my mouth in real life as if I'm actually taking a bite lol Open cabinets and crates to search for loot, maintain and clean your weapons, and try your best to fight off enemies and avoid the anomalies. You forget one item for a mission and it could mean your demise. You didn't clean your weapon after that long hard fought mission? Welp, now you're deep into the radius again, your gun just jammed and there's 6 enemies closing in.. you better run! The radius might seem peaceful at times, like nothings around and nothings happening, but don't be fooled.. There's enemies lurking everywhere, you just might not see them right away.. The Inventory system in the game is my favorite, it's the best inventory I've seen is ANY GAME to date. Into the Radius has set the bar for backpack inventory and nothing else even comes close. it's an open backpack, not slots, no real limit besides weight that will slow you down as it should realistically. You can just stuff your things in there til its full. Just grab your bag from your shoulder place the item anywhere inside and keep on truckin. I honestly don't want to stop playing this game and i haven't found a game this immersive in YEARS. When it comes to Open World VR Survival, nothing comes close to this masterpiece of a game. but even masterpieces have some bugs.. Like going to reach for an object on a table, then you're on top of the table lol you reach into a cabinet or try to grab a long gun from a table and your arm Might get STUCK, Rarely tho, and you can wiggle out of it, but this is a common thing for vr titles anyway. the backpack sometimes doesn't go back on when you throw it over your shoulder, again this is a rare occurrence but if you hit the options menu there's a convenient UNSTUCK button that will insta load you right in place without losing any progress whatsoever. I'm happy to report there are no game breaking bugs, and nothing has made me want to put this game down. This game is a HUGE THUMBS UP for Vr Games and in my opinion has truly set the bar for future Devs in this Genre and for Vr in general. I'm so hyped for Into The Radius 2! I cannot wait to see what the devs come up with in the second installment of the franchise!
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Last Updates

Steam data 20 November 2024 00:25
SteamSpy data 19 December 2024 03:10
Steam price 23 December 2024 12:29
Steam reviews 22 December 2024 03:57
Into the Radius VR
9.1
9,772
652
Online players
87
Developer
CM Games
Publisher
CM Games
Release 20 Jul 2020
Platforms