Into the Breach

Control powerful mechs from the future to defeat an alien threat. Each attempt to save the world presents a new randomly generated challenge in this turn-based strategy game.

Into the Breach is a strategy, turn-based strategy and indie game developed and published by Subset Games.
Released on February 27th 2018 is available on Windows, MacOS and Linux in 17 languages: English, French, Italian, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Arabic, Korean, Spanish - Latin America, Swedish, Thai, Traditional Chinese and Turkish.

It has received 19,635 reviews of which 18,582 were positive and 1,053 were negative resulting in an impressive rating of 9.2 out of 10. 😍

The game is currently priced at 7.49€ on Steam and has a 50% discount.


The Steam community has classified Into the Breach into these genres:

Media & Screenshots

Get an in-depth look at Into the Breach through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows Vista/7/8/10
  • Processor: 1.7+ GHz or better
  • Memory: 1 GB RAM
  • Graphics: Must support OpenGL 2.1 or higher. Intel HD 3000 or better.
  • Storage: 400 MB available space
MacOS
  • OS: macOS 10.13 or more recent
  • Processor: Intel 1.7+ GHz
  • Memory: 1 GB RAM
  • Graphics: OpenGL 2.1 support
  • Storage: 400 MB available space
Linux
  • OS: Ubunut 14.04 or more recent
  • Processor: 1.7+ GHz or better
  • Memory: 1 GB RAM
  • Graphics: Must support OpenGL 2.1 or higher. Intel HD 3000 or better.
  • Storage: 400 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
In the roughly 40 years of video gaming experience, Into The Breach has been one of my favourite 'lunch break' games. It's easy to get into, game sessions are about 20-30 minutes each, and there are lots of in-game challenges to meet. Basically, it's a turn-based strategy game with puzzle-like elements. You control squads of 3 mechs, each with different abilities. As you gain 'gold', you get to unlock more squads. Each mech can be upgraded with energy cores, which in turn power different passive, reactive, and active abilities that can be slotted as you gain the gear. The maps are all about the same, with some variations on what you need to do. However, be aware there are mods out there that can change the look and feel of the game content. Yes, it can get a bit repetitive, but as I mentioned, this is a coffee/lunch break type of game. It's not Civ VI, or WH40k Space Wolves, or C&C Generals. It's not meant to be played for hours. It's meant to be played every now and then while you munch on your sandwich and sip some tea. Overall, I give this game a solid "A" for fun factor and replayability. On a side note, my hours here don't really reflect how much I've played this, as I originally own a copy of it on Nintendo Switch and have played that for at least three dozen hours over five years, before finding it here on Steam. Updated 20241005: there is a negative review, where the player stated power cores are obscenely rare. Talk about not knowing how to play the game without saying they don't know how to play the game! If you are not awarded power cores throughout an island level, you can buy them by spending reputation after one island is completed. I can buy 2-4 power cores per island, on top of the 1-3 I get from time pods. They are at worst, uncommon.
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June 2024
Excellent game, but don't buy it expecting a Roguelike or turn-based strategy game. Into the Breach is a procedurally generated puzzle engine. And a damn good one.
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May 2024
things i love about this game -you feel like a genius when you realize that a turn you thought was impossible to pull off actually has a solution -every peice of information presented to you as a player matters, and needs to be considered, every mechanic is impactful, every choice matters, unlike other tactics games there is no bean counting or ribbon features here. -its fast quick to pick up and put down, i turned off turn based strategy games like divinity original sin because every combat felt like to big a investement of time and brainpower. but here combats are perfect little bites of gameplay.
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April 2024
I think Into The Breach is one of the greatest games ever made. If I had to quickly summarize this game, I would say that it takes all of the good tropes of turn-based tactics games, then it improves upon them even further, and then it assembles them all together to create a pure, potent form. ----- Bad: - From a UI perspective, I didn't think that the process of installing and allocating reactor cores was very intuitive at first, but I figured it out soon enough. - I think the game could do a better job of explaining how the "Undo" button works - i.e. that you can't undo the moving of a mech after another mech has completed an attack action. This is probably obvious in retrospect but I think a clearer explanation would be nice for smooth-brains like me. Good: - Every battle takes place on a small 8x8 grid, and that means that there are no "boring" turns. From the very start of the battle, your units are almost always within striking distance of the enemy, and vice versa. For example, you never have to spend several turns just to reposition your mech to a better position (like in Advance Wars). On almost every turn, you move your mech AND you do something "cool"; that could be attacking an enemy, blocking an enemy spawn, freezing an enemy, etc. - You know exactly what the enemies are going to do on their turn. This means that your turns are always informed. You're never guessing or making lame decisions (e.g. "uhhh, maybe I'll do this in case the enemy does this idk lol"). You're always coming up with clever tactics and having "aha" moments that make your brain feel big and wrinkly. - Every battle is only 4-turns long. This might seem stupid at first, but it's actually a nice limit. Each turn is significant. I think it helps to prevent the battles from becoming a snorefest. I've had some battles that end with no enemies on the map because I'm blocking their spawn with my mechs. If the turn limit were longer than 4 turns, these "battles" would become boring very quickly. - The game is highly replayable. Your battles require you to control a squad consisting of 3 mechs, and there are 14 different squads in total for you to choose from. Each mech in each squad has a unique ability. The new abilities of each squad you unlock are forcing you to come up with new tactics. All of the squads are fun to play. Apparently there are over 200 maps, and there are lots of different enemies. This game feels very dense in terms of content and game mechanics. - If you buy this game, you will very quickly discover whether you like it or not (most definitely within the 2-hour Steam refund limit - probably within like 15-20 minutes). This game is like 10 bucks on sale and at most like 20 bucks. ----- If you like turn-based tactics games (e.g. Advance Wars, XCOM, Wildermyth, Mario+Rabbids), you should play this one. If you didn't like Faster Than Light (the other game made by this company), I would still suggest that you check this one out. If you're a smooth-brain (e.g. me) and want to feel like a wrinkly-brain (e.g. Albert Einstein, Euclid, Jimmy Neutron), you should play this one. 9.8/10 ----- BONUS BEGINNER TIPS SECTION THAT NO ONE ASKED FOR BUT MAY HELP YOU ENJOY THE GAME MORE QUICKLY IF YOU JUST BOUGHT IT (lol) - Don't expect to kill every enemy in every battle. 98 percent of my battles end with 2 to 4 enemies still left on the map. - Try to prioritize the health of your grid over the health of your mechs. I could give some more tips but I'll leave them unsaid so that you can have your own "aha" moments that make this game so great.
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March 2024
CONS Game's full of bugs. PROS You can fix them with big guns and badass robots.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 18 November 2024 10:05
SteamSpy data 19 January 2025 13:55
Steam price 22 January 2025 20:42
Steam reviews 22 January 2025 13:52
Into the Breach
9.2
18,582
1,053
Online players
283
Developer
Subset Games
Publisher
Subset Games
Release 27 Feb 2018
Platforms
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