Internet Cafe Evolution

This is a business simulation + construction game. It tells the evolution history of Internet cafes that began in the 1990s, and imagines the future of internet cafes. There are also some small emotional stories.

Internet Cafe Evolution is a simulation, economy and management game developed and published by Tiny Flame Games.
Released on April 19th 2024 is available only on Windows in 4 languages: English, Simplified Chinese, Thai and Traditional Chinese.

It has received 662 reviews of which 513 were positive and 149 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 14.79€ on Steam.


The Steam community has classified Internet Cafe Evolution into these genres:

Media & Screenshots

Get an in-depth look at Internet Cafe Evolution through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 x64
  • Processor: Intel Core i3 6100 or AMD FX-4350
  • Memory: 4 GB RAM
  • Graphics: NVIDIA Geforce GT 1030,2GB(Old version:NVIDIA GeForce GTX 460)、AMD RX550,2GB(Old version:AMD Radeon HD 6850)Integrated Graphics:Intel HD Graphics 630
  • DirectX: Version 11
  • Storage: 6 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
Great little management game that brings back old memories of gaming in internet cafes. It Can get a little repetitive once you've unlocked everything but still nice and relaxing.
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June 2024
A good game, but it should be put in early access again. Feature is basic, gameplay is okay, translation is ❤❤❤❤. Wait till the dev fix this game, it is okay anyway. 6/10
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April 2024
This game has a lot of potential, For the few hours I played this game I feel it's worth the cost and hope more people support this developer. There are some translation issues in the tutorials but over all I recommend it and hope the developer keeps updating and fixing their game. Good job guys.
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April 2024
Short version: This is a very, very good game with a fun and interesting gameplay loop, held back by very poor translation, some unclear instructions and a UI that doesn't give you enough information. If you have the patience to try and figure it out or accept the few things you can't understand - you will uncover an excellent game underneath all that. Overall I do recommend it. Problems or not, I already spent 20 hours playing it and I intend to go back for more. It reminds me a bit of "Espresso Tycoon". Long version: PROs: -Very very fun, interesting and deep gameplay mechanic. I could make a long list of just the different gameplay mechanics I enjoyed. -Lovely graphics. From the 3D models to the character art and icons. It's all lovely. The character animations are very good too. -THREE different game modes! You have story mode, which is a bit like a visual novel. Challenges, which is what most games will call "campaign mode", with different unrelated levels, and sandbox. The variety is very high and allows for a lot of replayability if you like a good campaign like me. -I liked certain aspects of the story in story mode, seeing how internet cafe culture evolved over time is nice and you can tell that whoever made this game had a personal connection to the topic. That was really nice. -I love a game that manages to balance letting you manage a large business or place while still giving personality and individuality to the people inside that business instead of making them feel like mindless NPCs. This game manages to do that. -The visual novel/romance aspect of story mode is an unusual mix with a managment game, and while it won't be for everyone, I personally find it really interesting that they chose to mix these two genres. -I like the peek into what the culture is like in a different society. Even in a global environment like an internet based modern business - where you would expect things to be the same all over the world - you still get a sense of the local culture a little bit, and I enjoyed that. -Fun. It's a fun game, which is the most important thing. Despite it's problems, I am going to go back and play it some more. Having said that: Cons: -The translation work is very bad. And I don't just mean things like how they refer to guys as "brothers" and girls as "sisters" which is very weird any time someone mentions how attracted they are to "the sister next to them", and i can even handle a bit of confusing wording like "sublimate our friendship". But while story mode's first level was doing fine on translation, the longer the story went the translation got worse and less understadable. By the end I had trouble understanding what any of the characters were even saying anymore, which took me out of the story. Challenge mode is even worse, with some texts not even translated to english. -This means that certain aspects of the game leave you completely clueless. Anything that has to do with streamers and influencers, for example is completely not understandable. I am basically playing that part of the game by guessing and seeing what happens. -None of the voice acting is translated to english, which would be fine for the story, but my problem is that they also didn't translate the announcements you hear through the game. And whatever the announcements tell you - it is important. I assume it says things like "some computers need maintenance", "ad campaign has ended", and other things that I still don't know or understand. As a voice actor I would be happy to help them with this part if they chose to update it. -The game has a few bugs, but nothing huge. The expected amount from an indie project. Nothing that saving and reloading the game won't fix, usually. -Unskippable cutscenes in the story mode!!! The first time I played story mode I was enjoying all the little cutscenes that progressed the story, but because of bugs or failing the level I would often replay a level and I would have to sit through the same story cutscenes over and over again. And while you can skip over certain sentences, some parts y ou can't skip. It was very annoying. -In most games when you hover over an icon, a little explanation comes up telling you what it is and how it works. Nothing like that here. It's up to you to figure it all out... -Some aspects fo the game are never explained to you. Things like how good your internet connection is or how to upgrade it, employee fatigue, etc. Story mode acts as a sort of tutorial for the game but it doesn't explain everything you need to know. -An undo button would be nice. -It's annoying that setting a computer up for maintenance kicks out the person that was on it instead of scheduling it for maintenance after they are done. This means if a computer badly needs maintenance you have to lurk next to it until the person finishes with it and gets up and you have to hurriedly click it before it gets assigned to a new person. -It's annoying to have to constantly manually tell your employees to go silence people who are making noise. It's supposed to be automatic once they have over 60 service stat, but usaully they don't do it themselves and the game turns into a little bit of a clicker game. I try to build my cafes so there is soundproofing between each computer just so I don't have to deal with this, but this is expensive and takes up more space. It's annoying. If employees were better about doing it automatically it would be fine. -Generally the game doesn't always explain things to you. I had to figure out for myself what the beenefit is of having a high maintenance stat(performs maintenance much faster) or what the ddifference is between service and reception. This is one exmaple out of many. Not good not bad: -One time I destroyed a pillar in the middle of my store and I got a warning that I lost because I destroyed a loadbearing pillar and the roof collapsed in on everyone. It was annoying because I had no way of knowing that it was a support pillar (I assume it says so in chinese but not in english) and it was annoying that I failed so suddenly without warning, but also it was kind of really funny and the game autosaves every day so it wasn't too big of a loss. I want to see this game succeed. Right now it's a good game, but if they fix some bugs, translate more things, make sure the transaltion is good, and improve the UI a bit this can be a truly amazing game.
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April 2024
Played this game in tear. In the early 1994-1995, my mother was selling used computer and old generation computer to South East Asia. She brought me along in a couple of her business trips, I even sat in an Internet Cafe while mother was taking care of her emails. The first part of the story mode brought me so much memory of my childhood.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

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Last Updates

Steam data 20 November 2024 03:05
SteamSpy data 19 January 2025 21:25
Steam price 24 January 2025 04:47
Steam reviews 23 January 2025 14:06
Internet Cafe Evolution
7.4
513
149
Online players
4
Developer
Tiny Flame Games
Publisher
Tiny Flame Games
Release 19 Apr 2024
Platforms