INDIKA on Steam - User reviews, Price & Information

Play a third-person, story-driven game set in alternative Russia at the turn of the XIX century where religious visions clash with harsh reality. INDIKA tells the story of a young nun who sets off on a journey of self-discovery with the most unusual companion by her side, the devil himself.

INDIKA is a surreal, puzzle and horror game developed by Odd Meter and published by 11 bit studios.
Released on May 02nd 2024 is available only on Windows in 11 languages: English, French, German, Spanish - Spain, Russian, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese and Ukrainian.

It has received 5,944 reviews of which 5,371 were positive and 573 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 24.99€ on Steam.


The Steam community has classified INDIKA into these genres:

Media & Screenshots

Get an in-depth look at INDIKA through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: AMD Ryzen 5 3600 (6 core with 3,5 Ghz) or Intel i5-10400F (6 core with 2,9 Ghz)
  • Memory: 16 GB RAM
  • Graphics: Radeon RX580 (8GB) or Nvidia GTX 1660 (6GB) or Intel Arc A750 (8GB)
  • DirectX: Version 11
  • Storage: 50 GB available space
  • Additional Notes: SSD (Preferred), HDD (Supported). Framerate might drop in graphics-intensive scenes. Ultrawide screen supported.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
Indika is similar to a short art film. It's not looking to be a long, big, enticing game like you're used to, and it's not trying to tell an amazing story that will change how you look at the world. Indika is asking you a question, and leaving you without any answers. The game will end in what feels like the beginning or middle of the story, and there is no secret to unlock further content. This game will get you just far enough to fully ask its question, and it's up to you to decide on your own answer. Just a heads up, the beginning of this game requires you to do a boring repetitious task 5 times, this is NOT indicative of how the rest of the game plays For anyone who is religious, this game is very much poking holes into religious ideology. If that's an issue for you, don't play it.
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Dec. 2024
It's not a long game, but if you want to spend an evening with a slow paced game about faith, regret and free will, with 3D puzzle games, occasional 80's C64 arcade experiences, and an unhealthy dose of surreal catholic guilt, there's nun better.
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May 2024
A Russian realist short story steeped in Eastern Orthodox Christianity and told with ironic distance and a flair for religious parable. The physics of the nun's habit were a total delight, as well, her veil might have been as much a protagonist as she was. My assessment may not carry much weight since I don't play many high-level AAA games these days, but this was the best rendition of clothing I've seen in a video game yet. And it makes perfect sense that this is the case: you can't render religious habits poorly, especially in a Russian game about a nun who encompasses within herself most of humanity. LATER EDIT: It's interesting to compare it to Blasphemous to see how the different religious worldviews translate into game design: the central concept in Blasphemous is suffering. The presence of the Catholic in the world is based on that, so suffering is central and omnipresent in that game, almost to the point of parody, but not quite, the game knows very well where to stop to avoid getting there. But everything evokes anguish and misery in Blasphemous, you have all those faces contorted in agony, all those hideous, malformed bodies twisted with pain. Everywhere you look you see it, suffering is material in that game, almost like a second set of paints the artist is using to render those horrible tableaux of agony. The Orthodox worldview, on the other hand, is based on insignificance. Man is just an ant in God’s incomprehensible design. That's why everything is so big in the game, the buildings, the animals, the canned fish... (there's a hint of parody here as well) This is the essence of that surreal world in Indika: it's meant to dwarf you, to make you feel small, show you how insignificant and worthless you are. Your actions are meaningless as well: you can fight all you want, nothing you do will ever amount to anything, you're just collecting points that don't have any meaning, because God can save you or doom you on a whim, there is no divine plan, no grand design that will carry you to salvation. Not in the game, at least. Blasphemous shows that you can redeem yourself through suffering, in Indika suffering is useless because, if you are insignificant, why would your suffering mean anything in that world? You're not even allowed to suffer (Indika cuts off Ilya's rotting hand) because suffering is indecent and only deludes you, it doesn't bring you anywhere closer to the truth.
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May 2024
INDIKA is like if Aleksandr Solzhenitsyn somehow coordinated a Jacques Tati and Monty Python collaboration to make a game back in the early 1970s with the knowledge, culture and technology of today. That's the best way to describe the experience of INDIKA. It's a "not for everyone" type game. Either you'll love it or you'll hate it. Personally, I loved it. It's not something I'll probably ever return to, but it's the type of media I instead will enjoy to remember. I feel it's best suited for a one-time experience, since it is essentially a "story first, gameplay after" type game. INDIKA is not a religious game, but it is kinda a religious game. If that makes sense. Essentially, it's a postmodern experience about faith, free will, good and evil. It doesn't inherently discuss or delve into or about any directly religious themes, but instead uses its characters to create an unique perspective in regards to religious faith; and how that skews their view on deeper topics. It gives you an opportunity for you to ponder by yourself afterwards. I quite enjoyed the dynamic between the do-gooder underdog nun and her struggles with the taunting but not ill-meant philosophical devil within. The game will surprise you, it will intentionally annoy you, and I enjoyed every bit of it. There are sections where you're basically suddenly playing a whole other game. It presents you a cool idea, and then never or barely ever brings it up again. I thought that was really cool, kept me engaged and excited to see what's next. Though, is most of the time a ' walking and talking '-type TLOU game.
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May 2024
If Nietzsche had been born nowadays, became a game dev and his buddies were Monty Python bunch, this would be the outcome.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 11 April 2025 19:09
SteamSpy data 07 April 2025 15:01
Steam price 13 April 2025 20:48
Steam reviews 12 April 2025 12:04

If you'd like to dive deeper into the details about INDIKA, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about INDIKA
  • SteamCharts - Analysis of INDIKA concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck INDIKA compatibility
INDIKA
8.7
5,371
573
Online players
14
Developer
Odd Meter
Publisher
11 bit studios
Release 02 May 2024
Platforms