Indiana Jones and the Great Circle

Uncover one of history’s greatest mysteries in a first-person, single-player adventure. The year is 1937, sinister forces are scouring the globe for the secret to an ancient power connected to the Great Circle, and only one person can stop them - Indiana Jones™.

Indiana Jones and the Great Circle is a action-adventure, first-person and puzzle game developed by MachineGames and published by Bethesda Softworks.
Released on December 08th 2024 is available only on Windows in 14 languages: English, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America and Traditional Chinese.

It has received 10,147 reviews of which 9,308 were positive and 839 were negative resulting in a rating of 8.9 out of 10. 😎

The game is currently priced at 69.99€ on Steam.


The Steam community has classified Indiana Jones and the Great Circle into these genres:

Media & Screenshots

Get an in-depth look at Indiana Jones and the Great Circle through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i7-10700K @ 3.8 GHz or better or AMD Ryzen 5 3600 @ 3.6 GHz or better
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce RTX 2060 SUPER 8 GB or AMD Radeon RX 6600 8 GB or Intel Arc A580
  • Storage: 120 GB available space
  • Additional Notes: SSD required; GPU Hardware Ray Tracing Required; Graphic Preset: Low / Resolution: 1080p (Native) / Target FPS: 60

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
MachineGames have done the impossible. They have made, in my opinion, the quint essential Indiana Jones video game. It is the lost film sequel to Raiders of the Lost Ark, put in your hands to experience. Initially, I had concerns about the first person perspective. I felt that it would not have been suitable in order to showcase and tell the kind of story, that was worthy of such a beloved character. However, after the opening chapter of the game, those concerns had faded away completely. The locations and environments in this game are as visually stunning as any of the locations featured throughout the film series. The sound design is really superb. Once you hear the first crack of the whip, you'll realize the team did an amazing job. The combat, while a bit simple and repetitive, is both smooth and satisfying. The puzzles aren't difficult, save for some of the logic exercises, as those need just a bit more contextual refinement for the most casual players to solve on their own. The writing team seems to know and understand the Indiana Jones style and pacing very well. It struck the right balance between familiar territory and new. And anything new, felt natural, not forced or wrong. Even the moments of humor, especially that one involving a certain confession, was perfectly executed and absolutely hilarious. I have to give credit to the voice cast. [*]Troy Baker did a phenomenal job voicing a younger Harrison Ford. While not perfect, it's probably as close as anybody can get. In fact, there are moments where it seemed indistinguishable between the two men's voices. [*]Marios Gavrilis as Emmerich Voss, delivers a performance that you will love to hate over the course of the game. Every time that character is allowed to speak for longer than two minutes, you will understandably want to punch him in the face. [*]Alessandra Mastronardi as Gina Lombardi, provides a opportunistically witty, resourceful, voice and presence. Similar to Marion in the original film, this character both compliments and challenges, strengthens and weakens the character of Indy throughout the adventure. If this character was intended to remind you of Marion, they succeeded. [*]Tony Todd...I am so glad that he had the opportunity to contribute to the Indiana Jones legacy. It's unfortunate the man did not get to live long enough to see this game's release, in order to receive the praise that he so deserves for playing the character of Locus. May he rest in peace. Last but certainly not least, Gordy Haab's original soundtrack is nothing short of astounding. I can imagine the idea of composing an Indiana Jones adventure is exciting and equally terrifying, especially when you're trying to write original material while emulating the work of the legendary John Williams. Rest assured, Gordy delivers a soundtrack worthy of the silver screen. Ultimately, this game is a true labor of love, a near perfect tribute to one of the most iconic fictional action heroes ever created. MachineGames, if you're listening, I would welcome you to return and craft another new Indy adventure for us someday soon or possibly, remake another beloved Indy adventure from the past...something that took place in Mediterranean in 1939? You know which one.
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Dec. 2024
Forget the modern movies, this is the future of Indiana Jones. Bring on a whole long series of games just like this and let Indy live on.
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Dec. 2024
This is one of the most engaging, best looking, well written, well-acted games I've played. It feels like a long-lost Indiana Jones film that George Lucas and Steven Spielberg made after Temple of Doom but never released. My only real criticisms are aimed at the stealth and combat which are a little bit wonky. Everything else is S tier. 12/9/24 Edit: Going to expand on my thoughts some more now that I've had a night to mull things over. Negatives: - The reveal of what the Great Circle is felt like it came out of nowhere. Maybe there were some notes that I missed that would've made it clearer. The reveal itself is cool but maybe it could've been prepped a little better. - Stealth jank. I'm hesitant to point this out because a lot of stealth orientated games struggle with this but it's worth mentioning that there are times when the AI will not work as intended. Some enemies are all-seeing, and some are as blind as a bat. Still a marked improvement over the stealth systems that were in Wolfenstein II. - Combat jank. My complaints in this area revolve around parries and blocks. There were several instances where it felt like an enemy was able to punch through a perfectly timed parry or that my blocks were doing nothing. Positives: - Slapstick comedy. While the enemy AI is bit janky it also very funny. Throwing hammers at people's heads never gets old and the cartoonish stumbling that an enemy does before collapsing into unconsciousness is immaculate. The stealth takedowns are also great. - NPC damage and expression. I really liked that enemies would end up with black eyes and bleeding noses when you were done punching them in the face. Likewise, the expressions of anger that they'd have on their faces when fighting was one of the best that I've seen in a game like this. - Troy Baker as Indiana Jones. Performance of a lifetime. Absolutely stellar. He nailed Harrison Ford's timbre and vocal mannerisms. The motion capture was great as well. Harrison's characteristic smirk and finger wag were spot on. - Alessandra Mastronardi as Gina Lombardi. A fantastic supporting character who doesn't overstay her welcome or feel tacked on as the "hot lady companion that Indy hooks up with and dumps later on". - Marios Gavrilis as Emmerich Voss. He genuinely might be the best villain that Indy's faced off against. A narcissistic megalomaniac that expertly threads the line between sincere and cartoonish. His demise is very satisfying which is what you want from a bad guy. - Tony Todd as Locus. He's a legend. No two ways about it. You give him a role and he'll nail it. Rest in peace, Tony. This was a worthy performance to go out on. - The writing. You will automatically earn big points from me if you avoid the pitfall that is Millennial/MCU dialogue writing. There's plenty of quips but they're not grating or out of place. Everyone's written like a real person and not like a marketing executive's idea of a person. Great character writing, great story writing. A+ all around. - Ethos of Indiana Jones. It's abundantly clear that MachineGames did a lot of research on what makes the world of Indiana Jones so compelling. There was a time when video game adaptations of popular films were viewed with suspicion and rightfully so. Many such adaptations were blatant cash grabs with little time or effort spent to ensure a quality experience was made. This is not one of those instances. Like I said before, this feels like a lost Indiana Jones film that was made during the franchise's golden age. So much thought and care was put into this and it shows. The Great Circle is a worthy addition to the OG trilogy.
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Dec. 2024
I'll begin with the negatives. Though some of these "negatives" might not qualify as negatives for you. And no, I have not finished the game yet, it feels like there is much more to go, so I'll update the review if my thoughts change. The game is slow paced in general. There are some big action set pieces, but you won't find them often. It took several hours to reach a point where the game started to pick up drastically with big action and faster pacing. Though it might slow down again going forward. The game play is somewhat limited. The vast majority of time is spent skulking around in large open areas, finding side objectives and little puzzles, with a healthy dose of stealth. The enemy AI isn't particularly smart or dumb, just your average stealth enemy detection. You will probably die if spotted next to any larger number of enemies. It works well enough. Almost all combat will be with melee objects and fists, guns extremely rarely used. It appears a bit janky on video, but in game it feels smooth and satisfying. Exploration is fine and fun, with plenty of stuff to find and do in each area. Although I will say that I do an internal sigh every time I have to slowly climb something, it's too slow and dull. Though thankfully its not too common to climb for so long it feels frustrating. Now for the clear good aspects and why I find myself recommending the game. While nothing special, I find the game play and exploration fun. It's fun to sneak around and bash Nazis with a metal pipe and throw hands. Its fun to find all the little and big secrets and tombs and disguises. And to steal pastries. And to solve puzzles. Most puzzles are pretty simple, but I have run into a few good ones. Similar to Uncharted puzzles I guess in general. Mostly not brain teasers, but engaging anyway. I also ended up liking the first person perspective much more than I thought I would. Everything feels very immersive and designed to feel very tactile. Everything from picking up environmental weapons to turning a key in doors feels good. And transitioning to third person for cut-scenes and some game play doesn't feel too awkward, I think they made it work well. Now that I am done talking game mechanics, I'll briefly talk about the things that I think are equally important in games like this. The story, writing, visuals, and voice acting. They are all just straight up fantastic. The story is interesting, the writing is on point, the visuals are stunning, and the voice acting is pretty much perfect. I couldn't ask for much more in this department, and it will be the main thing keeping most engaged. They really did nail the Indiana Jones-ness to near perfection. And I think it is up to par with the best of the movies, even if it is generally slower paced. And lastly, the game isn't a technical nightmare, its pretty polished. I haven't run into a single bug or crash outside of a shadow pop in issue that is noticeable in a few areas. And despite the game using RT for global illumination, they got it running well and looking great. I really can't complain much at all. All in all, this is a definite recommend from me. If you are unsure if it will vibe with you, its on game pass to try for cheap, or wait for sale, or just pass it by if it doesn't look good to you.
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Dec. 2024
They perfectly captured the atmosphere; now I’d love to see them apply this approach to a Blade Runner game.
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Last Updates

Steam data 16 January 2025 01:09
SteamSpy data 19 January 2025 21:46
Steam price 22 January 2025 20:57
Steam reviews 22 January 2025 08:08
Indiana Jones and the Great Circle
8.9
9,308
839
Online players
3,487
Developer
MachineGames
Publisher
Bethesda Softworks
Release 08 Dec 2024
Platforms
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