In Other Waters

Play as an Artificial Intelligence guiding a stranded xenobiologist through a beautiful and mysterious alien ocean. A non-violent sci-fi story, enter a world of wonder, fear and vulnerability, unraveling the history and ecology of an impossible planet. What will you discover together?

In Other Waters is a indie, adventure and exploration game developed by Jump Over The Age and published by Fellow Traveller.
Released on April 03rd 2020 is available on Windows and MacOS in 3 languages: English, Japanese and Simplified Chinese.

It has received 2,128 reviews of which 1,853 were positive and 275 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 14.79€ on Steam.


The Steam community has classified In Other Waters into these genres:

Media & Screenshots

Get an in-depth look at In Other Waters through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7+
  • Processor: 2.0 GHz
  • Memory: 4 GB RAM
  • Graphics: 2 GB VRAM
  • Storage: 700 MB available space
MacOS
  • OS: Mac OS X 10.10.5 or above
  • Processor: 2.0 GHz
  • Memory: 4 GB RAM
  • Graphics: 2 GB VRAM
  • Storage: 700 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
There isn't much to this game, logistically. If you're like me and you enjoy chill games that are story line driven, this game is for you. It's more or less a xenobiologist simulator more than anything. While the concept is simplistic, there's a lot to the interface. But, in my opinion, it is very easy to pick up and adjust to. This game relies heavily on theme and variation such as the visual and auditory cues to generate moods and emotions. It's a bit heavy handed on the "humans are trash" troupe, buuuut it isn't anything we aren't used to. There is clearly a lot of love and passion that went into this game - the art aspect of this game is phenomenal. If you're looking for a chill game with some morality woven into the story line, than this is a game for you. Overall - 7/10. I enjoyed it, but I'm not in love with it. I am very glad I experienced the game and played it.
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Nov. 2024
I think In Other Waters is the perfect example of when someone has a really cool idea for a game, genuinely seems to sink a LOT of time into making it, the world around it, the aesthetics... Only for that game to run head first into the giant brick wall of "This is an interesting gameplay mechanic, but it's incredibly tedious." And maybe that's part of the point, but it does make it hard to recommend. The "Gameplay" isn't there in the sense most might like, but I found myself immersed in it nonetheless. While the narrative is interesting, I think it gets a bit 'loose' towards the end, unsatisfying maybe? Finishes too quickly? And I personally believe that's just a product of how the game plays. I think the people/person who made this game realised that this kind of gameplay can only go on for so long before you get tired of it, and so wraps it up when they do. That's not to say the story is incomplete, it isn't, but I just wish I got another hour out of it, for things to simmer a little more in the mystery. So with that out of the way, lets get to rambling! Genuinely, I think what the developer(s) had going on here is a FANTASTIC base for a game. There's something so unique about having the player see and interact with the world in a limited way, while having their view INTO the world you inhabit seen through different eyes. You're an AI in a suit. You don't... see things the same way the person wearing the suit. You see lines, dots, triangles, topography maps, lifesupport meters, all the utilitarian stuff. You are someone's body, their eyes, in your own way. Just like they are yours, in their own way. I love Ellery's view into the world. It's great. The best part of this game is going out of your way to scan things, collect samples, and try to understand the world the best you can while using Ellery's research notes and sketches into a really well thought out and interesting alien world. ACtual thought went into the roles of how creatures all take part in their own ecosystems, even if just in a narrative sense, and I think some games that want to emulate alien ecosystems could do with taking a page from this game's book and putting a lot more thought into how their fauna and flora interact. It's... a chill game. There isn't much to it other than clicking, dragging, clicking, dragging, and the very rare resource management and puzzle solving. It is, mostly, a narrative experience, with nice art, an interesting gmimick, and *really* cozy music. I want another game like this, in a similar style. Oh, to be the AI, unsure of why it exists, but just... simply is, seeing the world through a different lens that a person does. Pick it up if you feel like doing a LOT of reading. And you're okay with... a lot of clicking and dragging and clicking and dragging and waiting and clicking being the vehicle for a fairly short, if not decent story with some good vibes. Sometimes, I'll switch my view to the bottom deck, sonar, wait for Ellery to walk into the observation room and sit there, watching spores and alien life flitter past on the sonar. My eyes, the sonar, is different to her eyes... but yet, I share this quiet, ponderous moment with her. Staring aimless into an alien sea, through different lenses. I think that's why I like this game so much, I find I get this kind of nerd shit out of games a lot nowadays.
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April 2024
Great mystery to uncover, lot's of original ideas. If you want to feel like exploring an alien world, this is it. The movement could be less wonky, scan->move, scan->move, scan->move, scan->move... but this is really the only nitpick. Great experience.
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March 2024
every once in a while i come across a game that redefines what a game can be. In Other Waters is one such game. i put off playing it for a long time; honestly i was pretty deterred by the way the gameplay looked. i was worried i'd be bored, or that it would be too simple. but this game has so much depth, heart, and scale that completely took me by surprise. i should've known better, after having played Citizen Sleeper, but i admit i was still unsure. this game totally exceeded all the expectations i had for it. for a game that is comprised entirely of looking at a HUD, there is so much rich storytelling, so much emotion. in fact, what is the most poignant about the gameplay experience is what is *not* seen. the deceptively simplistic design leaves room for the player's imagination, builds suspense, and allows the player to interact with its world in a totally unique way. it is also addicting, and easy to lose oneself in. heightened by amos roddy's magnificent score, In Other Waters has catapulted itself into my list of favorite games. i can't recommend it enough. if you have doubts: DON'T!
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March 2024
as a marine biologist, i love this game. you have to use your imagination (if you dont purchase the accompanying sketchbook) but the game play and descriptive text really help build a fantastic world. it is an at-your-own-pace game that is great to play for a few minutes or an hour+. huge thank you to the creators for a lovely game. would be really cool if there was a companion game that you could play as the scientist.
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The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

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Last Updates

Steam data 20 November 2024 00:34
SteamSpy data 18 January 2025 08:23
Steam price 22 January 2025 20:48
Steam reviews 21 January 2025 04:05
In Other Waters
8.3
1,853
275
Online players
5
Developer
Jump Over The Age
Publisher
Fellow Traveller
Release 03 Apr 2020
Platforms