Impulse of War on Steam - User reviews, Price & Information

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Stop! You haven't captured the train yet? Didn't build a base and haven't mastered the planet? I won't jump from a springboard to take the flag! I'll be waiting for you!

Impulse of War is a free to play, early access and action game developed and published by Dmitry Medvedev.
Released on February 24th 2017 is available only on Windows in 2 languages: English and Russian.

It has received 440 reviews of which 284 were positive and 156 were negative resulting in a rating of 6.2 out of 10. 😐

The game is free to play on Steam.


The Steam community has classified Impulse of War into these genres:

Media & Screenshots

Get an in-depth look at Impulse of War through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7/8/8.1/10 - 32/64 bits
  • Processor: Intel Dual Core or equivalent AMD family
  • Memory: 4 GB RAM
  • Graphics: DirectX 9.0c Compatible GPU
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 2 GB available space
  • Sound Card: DirectX compatible
  • Additional Notes: MacOS, Linux - coming soon

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2017
Even though I had some problems with the game it has a little potential. I cant say its a really good game but it was an ok game that I had some fun with. A couple problems I had with the game were that there were many cars or new weapons in the game. I know its only an early access game but 3 types of cars with 3 types of guns is not a lot to choose from. Another problem I had with the game was that the flying needs some work because while your in the air your car is very hard to control, your also not in the air for very long even with the longer flight and faster stamina for flying upgrade I still think the flying needs work. One of my other problems was that every time I got done with a match I would have to go back to my base (which I will talk about later) and rejoin another match. I thought that was kind of dumb that you could not just stay in the same match. My last problem was the glitches, you get glitches from early access games but this glitch or just problem with the game in general is where you could get stuck in almost anything. why I had a problem with this? People could get easy kills off of you. The things I did like though were the good ideas they had for this game. Its a good little time waster if your really feeling up to it and I liked the gameplay where you could fly or go under water. There is also a base for you when your not in a match where you can hang out and get supplie drops which I thought was a cool idea. I really liked the art of the game as well, it gave me sort of this rustic feel that I really liked. The controls were kind of iffy at times but I thought they were pretty decent. Overall I thought this game was pretty decent, free early access game and a fun sort of car shooter, I guess is what you would call it. I am going to give this game a 6 out of 10 and I will reccommend it, only, if your up for it :)
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Feb. 2017
Alright, alot of people seem to be saying this game is pay to play, which is in no way true. In fact, the ONLY things you have the OPTION of paying money for are premium(which doubles XP and money gain, which is common free game fare, and by no means required) and aesthetic items, currently colors and trails. Even without premium, it doesnt take all that long to get the money for things, a few matches, which if you do well, and the game lasts long enough(It's based off the points you get in a match) gives ~10~15k of the in game currency each, and that's without premium, which is plenty. Now, if you're not doing well enough, it can feel a bit like you're not making much, but... that's true regardless of if you paid for premium or not. not to mention you can log off for a while and come back to an idle game style money generator, which generates money even while offline till it hits 15k, at which point it stops until you collect it. It's an interesting concept you should try, the game's graphics are really good for a free, early access game, the controls are customizeable and handles rather smoothly. I'm honestly astounded that one person managed this much for an alpha release. Only downsides would be bugs, a wierd "matchmaking" system, the low player count(Though that may be an illusion caused by the matchmaking being wierd) Overall, it's a free game I recommend to anyone who wants to be part of an early access game that has a good bit of potential in my opinion.
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Feb. 2017
(This is a pre-access title, so my opinion on the game may change as time goes on) THE GOOD STUFF 1. Two Vehicle Classes: You've got the lightly armored, highly agile buggy. And you've got the heavily armored, lumbering tank. So simple varity. 2. The Gameplay: So far, I've only seen Capture the Flag. But I assume there will be more in the future. The gameplay's pretty solid for a game that's 2 days old. 3. Wait times don't take longer than... A half a minute. So not too long. 4. The base generates currency even while you're offline. You literally never have to play after the tutorial. Just leave your base, come back, and collect the currency every day. And you can have a tricked out ride in about a week! Or you could play the game and get it in about... No time flat. 5. It's Russian. And I only put this reason so I don't go to Gulag. THE BAD STUFF 1. Early access: Bound to be glitches. None encountered but don't hold your breath. 2. Special Ability takes too long to regen. For the Buggy, it's a booster that literally just thrusts you up for about 8 seconds. And then it takes 8 YEARS to regen. 3. In game payment. Don't think this is a downside? They said that in World of Warships, until the Tirpitz came out. No, don't try and argue the point, it's a downside. 4. The sounds need a little work. They aren't terrible, but they aren't great either. The engine sounds like it's mumbling, even at full speed, and there's a lack of inertia when you go up a ramp, because the sound is so mediorcre. 5. Some of the effects seem a little unrealistic. Like I imagined when I slammed into a rock that I'd be crush. Nope, I ricocheted off of it and bounced about for a moment like a ball. However, despite everything I've said, I recommend supporting this game. It's free, it's actually decent, and it's only a few days old. Plus you get a bonus 1500 GC, (Premium Currency), for just downloading the game. You have to go through the tutorial, of course. But it's still worth it. I think this game can me something really special. Just add some more content, improve on some vehicle and landscape characteristics, and you've got a starter game bound to turn heads.
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Feb. 2017
I love the game beautiful graphics and simple maps that make the game very fun. I also love the rate at which you earn money it doesn’t feel like a grind. Which is a problem in many games these days. The last thing that really popped out to me in the game is the base. I really like the base and bots sometimes come to attack you. Next i would like to say that I found out recently from reading another review that there is only one developer working on this game.Congrats you have made an awesome game!! Now i would like to say what I think should be improved in the game First I would like to add more vehicles. Ability to expand and build in you base more (maybe customize the Terrain to an extent to have a cool base and have more buildings to unlock more vehicles) Add clans and clan bases Friend Window (i like to chat with friends and make new ones) What I found to be a deterrent to play the game was the physics of the game on the capture the flag map when you get launched fromt the ramp the landing made you slide right into the bottom of the cliff. I found one bug on the capture the flag map I forget what happen but I couldn’t fire for the rest of the game. Driving was fine though. Also is there a English Bug Report Page (sorry wish i knew russian). In the end great job I am loving the game and continue developing the game this game has a big future ahead of it Dmitry Medvedev. Edit: the bug on the capture the flag map is with the ramps. I lose the ablitily to shot when i hit the left pillar in the air. For the rest of the game
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Feb. 2017
Fun game and has great potential. Just hurry and add new features because at its current state it gets old real quick. Also please add Controller Support.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 07 April 2025 22:10
SteamSpy data 10 April 2025 05:36
Steam price 07 April 2025 22:10
Steam reviews 14 April 2025 05:49

If you'd like to dive deeper into the details about Impulse of War, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Impulse of War
  • SteamCharts - Analysis of Impulse of War concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Impulse of War compatibility
Impulse of War
6.2
284
156
Online players
0
Developer
Dmitry Medvedev
Publisher
Dmitry Medvedev
Release 24 Feb 2017
Platforms