Immortals of Aveum™

Immortals of Aveum is a single-player first person magic shooter that tells the story of Jak as he joins an elite order of battlemages to save a world on the edge of abyss.

Immortals of Aveum™ is a action, adventure and magic game developed by Ascendant Studios and published by Electronic Arts.
Released on August 21st 2023 is available only on Windows in 12 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America and Traditional Chinese.

It has received 2,163 reviews of which 1,534 were positive and 629 were negative resulting in a rating of 6.9 out of 10. 😐

The game is currently priced at 59.99€ on Steam.


The Steam community has classified Immortals of Aveum™ into these genres:

Media & Screenshots

Get an in-depth look at Immortals of Aveum™ through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Win 10 (64 bit) or later (Win 11 recommended for Intel 12th and 13th gen CPUs)
  • Processor: AMD Ryzen 5 2600X Intel Core i7-8700K
  • Memory: 16(Dual-channel) GB RAM
  • Graphics: AMD Radeon RX 580 (8GB) NVIDIA GeForce GTX 1070 (8GB)
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 70 GB available space
  • Additional Notes: These specs allow for the game to be played in 1080p/30fps

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
A really fun, lengthy FPS single player campaign with no in-game purchasing, DLC or other monetised nonsense to bring it down. Really enjoyable and entertaining, heartily recommended.
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Sept. 2024
This feels like the sort of game we got all the time during the PS360 era. It's a solid shooter with some fun twists to keep things interesting. While the story isn't exactly groundbreaking it's presented well with a fairly lighthearted tone to the dialogue. The game looked nice and performed really well with a mostly solid 60fps on my 4070ti. Overall, it's worth a pickup and is reminder of the types of games we saw before live services and F2P microtransactions took over the gaming industry.
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July 2024
About 15 years ago, this game would have been on the cover all the major magazines. It would have had glowing write ups from various editorials; a limited edition with a tacky but still glorious mini-statue would have been offered; I would have pre-ordered it from my local Electronics Boutique and waited with baited breath for release date. I would have then picked up the game, played it through in a week and loved every moment of it Today, 15 years later, my cholesterol is higher, I have more grey in my hair (of which I have less), and my knees aren't so hot. But guess what? I still played through this game (in 2 weeks) and loved every moment of it. This represents everything I loved about gaming in early Xbox360/PS3 generation days - huge impractical budget settings; an interesting (and occasionally very funny) storyline; some wonderful and well-acted characters; and some truly drool-worthy retina-searing special effects. Even better is what this game *doesn't* have; no F2P mechanics; no gated cosmetics or MTX; no "live-service" mechanics or gacha pulls or content gated DLC. You buy the game and you get the whole game. Why is this such a rarity now? Is it the best in class of everything? No. Sure there are minor niggles here and there - but the sum is much greater than the whole of its parts. Released 15 years ago, this would have easily been in the company of titles like Bioshock. A sequel would already be in production, and I would already be pre-ordering the its limited edition sequel. I am now going to startup a social media channel with the express purpose of promoting this game and telling everyone to buy it. For now, though - I need to go take my cholesterol medication and maybe some A535 for my knee. And maybe start New Game +
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April 2024
Immortals of Aveum is a magic themed First Person Shooter. In a world where there are three types of magic – red, green, and blue (I’m not being sarcastic, that’s what they’re actually called in game), two factions are locked in an endless war for control of this magic. While most mages can only use one colour, player character Jak is a triarch, able to wield all three colours, which could make him the key to winning the war. Gameplay • Fight against enemy mages, elementals, and a few types of aggressive wildlife. • Magic weapons have similar functions to standard FPS guns. Red is your shotgun, green is an SMG which fires homing projectiles, and blue is a long range rifle. You can find new weapons with different values for damage, rate of fire and clip size, to suit your playing style. • You can also use several other abilities, including a shield which protects from damage but reduces your movement speed, a whip which can pull enemies closer (combines nicely with short range shotgun blasts), and various damage dealing spells which can be upgraded with extra effects when you level up. • Map design is similar to Jedi Survivor, mostly linear, but with Metroidvania style barriers that you have to come back to when you learn the required ability. You’ll also need to double jump, glide, and use your whip on grapple points to cross bottomless pits and reach high ledges. Thankfully most of these platforming sections are much shorter and less annoying than those found in Jedi Survivor. • There’s also some basic puzzle solving that mostly involves finding buttons hidden in the environment and shooting them with the relevant colour to open doors or move platforms. Story • World building lacks detail. Why should I care about the outcome of the war, when I don’t really know anything about the world pre-war? • Dialogue has a very “Disney Marvel” tone, where half the characters have a snarky personality and every conversation must have at least one dumb joke, which undermines dramatic situations and often makes me want everybody to just stop talking. • Its not the fault of the voice actors, I think they did their best with the lines they were given to read. I’ve seen Gina Torres in multiple TV shows so I know she can act. Technical • It took me 16 hours to complete the story. I mostly focused on the main quest and didn’t spend much time exploring for secrets. • I suffered from frequent shader stutter. Even when the framerate was stable, the game often didn’t feel smooth somehow. I tried changing various options but nothing really seemed to make a difference. • I’m playing in 1440p with i7-12700K, RTX 3080, 32GB DDR4. While my graphics card is slightly weaker than the store page recommends, the menu gives each graphics setting a points value, and I’ve lowered some of the more expensive options so I’m well under budget. • I didn’t have any bugs or crashes. • Controls are fully rebindable and work well on mouse and keyboard. Recommendation Combat is entertaining but can be spoiled by performance issues. Story is garbage. Buy on sale, turn off your brain and just have fun shooting things.
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Feb. 2024
This game is actually pretty freakin' good. "Call of Duty with magic" does it a disservice. The way the powers mix with each other are actually really fun and interesting. Also, Rob Zacny sent me.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 18 November 2024 13:21
SteamSpy data 18 January 2025 04:47
Steam price 22 January 2025 20:50
Steam reviews 21 January 2025 09:53
Immortals of Aveum™
6.9
1,534
629
Online players
20
Developer
Ascendant Studios
Publisher
Electronic Arts
Release 21 Aug 2023
Platforms