Immortal Life on Steam - User reviews, Price & Information

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Embark on a magical journey in this captivating life simulation game. Escape to a welcoming valley, farm with spells, and master skills like fishing, crafting, and cooking. Engage in epic battles, strengthen the bonds with your companions, and build your dream home to achieve Immortal Life!

Immortal Life is a agriculture, crafting and farming sim game developed by YiFang Studio and published by 2P Games.
Released on January 17th 2024 is available only on Windows in 4 languages: Simplified Chinese, English, Japanese and Traditional Chinese.

It has received 3,922 reviews of which 3,163 were positive and 759 were negative resulting in a rating of 7.8 out of 10. 😊

The game is currently priced at 13.99€ on Steam, but you can find it for 5.64€ on Instant Gaming.


The Steam community has classified Immortal Life into these genres:

Media & Screenshots

Get an in-depth look at Immortal Life through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7(SP1)/8/10 64-bit
  • Processor: Intel Core i5 4590
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX 750Ti
  • Storage: 10 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
I recommend this game, but with a few caveats. I even recommend it at full price because I want more game similar to this... but with other significant changes. Firstly, know that this is a farming sim game with wuxia vibes. If you had hoped for interesting martial arts, high stakes drama, conflicting ideologies, relations or conflicts between multiple sects, and wise masters to learn from then you won't find them here. This game is about farming, fishing, raising bees and silkworms, and building a small village (your sect). In doing that your character learns something about cultivation, but the MAIN thing is farming. Honestly, I don't even know what the Guiyun sect values other than they seem to be 'good guys'. Secondly, know that the game has a tremendous amount of grind. Truly monumental amounts. Even with the Jade Pendant upgraded to level 11 (maybe the max upgrade to level 12 helps...?) it is a ton. By the second spring I had reached my cultivation limit, had a fully upgraded house, had completed every side quest, and had an almost unlimited amount of money. Then I realized that there was a sect journal, and I had neglected one person and so the main story line had been delayed. None of the things I did counted; once you reach the point where you need to breakthrough you simply stop learning. None of the experience you gained applies to the next level, meaning you have to grind it all out again. While this mimics a sort of real life plateau that people come to in periods of training or development, it isn't fun in a game. It took a long time to get to a point where I could breakthrough because countless quests require you to 'wait one day'. It completely breaks the immersion when you end up sleeping for 23 hours, getting a letter, and sleeping for 23 hours. Don't get me wrong, I have had fun in the first 60 hours of gameplay. I like the farming and the fishing and the people and the dungeons. Yet at this point everything feels very artificial. The gaps between breakthroughs are HUGE, the tutors you can hire never seem to get better, and now I have to do another kind of farming in the Blessed Land... I hate the Blessed Land crops. They really feel like an extremely inorganic way of padding the length of the game. You constantly need to dig up crops in order to plant new ones of different types, you have to move these flags around, you have to wait until the next day for any seeds to contribute energy... why? It's all so arbitrary and tedious. I'm already an excellent farmer. I'm already an excellent combatant. I look cool and my house is fully upgraded and I have more money than I can spend. Yet I have to spend AGES growing these crops... In order to grow them efficiently I need more materials, which means going into dungeons, and that is a bore. I have only made it to the Blazing Sands dungeon and, from the looks of it, I have 4 or 5 more to look forward to. Visually they all have a cool look even if most of them are palette swapped versions of each other. The enemies have been different in each locale; despite having lizards everywhere some will bite and others shoot bullets and some have lasers. so there is diversity in how they attack you. Yet you have one main attack, a sort of sword beam, and it is extremely boring. You also do have spells, but I've never felt the need to use any other than the starting spell. It attacks a huge area, pierces enemies, and usually one shots opponents even if they share the same element. There are other elements for spells, but I have never once needed an advantage that way. So lets say you need Mirror Sand for a pot to grow your Blessed Land fruit faster... well, you can do a run in the Blazing Desert and, with certain blessings and luck, you might come away with enough Mirror Sand to make one pot... about ten units. Now you have to do that 8 more times. Then you have to do it for everything else that costs Mirror Sand, like houses and other upgrades. It is EXTREMELY tedious. You can eventually gain movement speed buffs from food and alchemy (you unlock food first, and from what I can tell, food is ALWAYS better for some reason). Once you do, you realize just how SLOW this main character is. Again, this isn't a wuxia game. You cannot train lightness of body, jump higher, or run faster (your character actually never gets better at ANYTHING they do. I guess you can upgrade stats like divinity and stance but throughout the whole game I have never noticed them making a difference in anything. Fishing is still slow. You never attack faster. Your tools and spells and things get better but YOU don't). The only way to gain a movement boost is via consumables most of which run out incredibly quickly. This contributes to just how frustrating the grind can be, at least until you can use blessings to make huge quantities of cabbage soup, then you just need to ensure you have tons of those ingredients. Finally, know that there are no deadlines or tension of any kind. Everything can wait. There are no emergencies, time limits, or stakes at all (...in quests that matter. There are some job board quests that have time limits and quick completion rewards but the quests themselves can be ignored and are eventually very trivial). This is fine for many people, but for me it just renders the whole activity pointless and artificial feeling after a while. There is no skill involved. The only obstacle between you and your goals is time... and I am finally reaching a point where I feel like my time is better spent elsewhere. I do love the characters... I sort of want to know what happened to the sect... but everything is revealed so extremely slowly that it might as well not matter at all. With every story quest I complete someone asks me to do another chore or recruit another person but nothing really develops. At first it felt like I was making progress fixing the sect, but now I'm growing weird magic crops for no reason because my crops aren't magic enough...? I have enjoyed the time I've spent with Immortal Life, and I am a huge fan of wuxia, but this just feels like a job at this point. I leave crops in the field unharvested. I don't check the beehives anymore. I truly don't need to do any of it and don't want to do any of it either. I still recommend the game: it is fun for quite a long time, at least 40 hours playing and a full year of the game. Once you start to master the system, or if you are a power gamer, or if you seek external motivation, or if you are motivated by a developing story then maybe this isn't for you. If you do play it, I cannot recommend enough using the sect journal to be continuously completing the main story so you don't end up wasting your time.
Expand the review
Dec. 2024
Since this is a cultivation game, I am bound by the forces of the primal cosmos to play and see that this game succeeds if it is deserving of it so. And it is. Oh, it is a cultivation game but it is, first and foremost, a farming game. Don't get it twisted. It has a surprising amount of depth in its plot and, the amount of buffs and features that the last major update (Jade Pendant) introduced makes me keep coming back for more... gaming. Yeah, it is gaming af. Very based. And if your game gets bugged, just go into their discord and their chill af developers will QUICKLY fix your saves for you and introduce a hotfix update for everyone else. Very based. This game has a lot of love in it, y'all. Absolutely recommended. Play it! (P.S Devs if you are reading this, I love your game but please tone down the scaling on that cultivation bar. It gets nuts real quick. Please!)
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Oct. 2024
Oh gosh, this game is SUPER fun! I have been loving it so far, and there's still so much to do after 150 hours of playing, haha. I love how unique and quirky the characters are, the aesthetics, the banquet/cooking mechanics, and unlocking everything. One great thing about this game that sets it apart is it removes the tedium from similar games in the genre. The watering/planting mechanics are fun instead of boring, the storage system is satisfying instead of frustrating, and I can mass sell items in multiple ways! Oh - and the game TELLS you which items you've already given friends, and what they thought! One thing I will note - I definitely play this game with a pen/paper. There is a lot I have to keep track of, like cooking/crafting recipes, quest items, elixirs, trading items, materials to make artefacts, etc. So if that sounds annoying, this game may not be for you. Personally, I love keeping track of everything and the satisfaction of mass unlocking things. It reminds me of Mystia's Izakaya a bit, haha. Anyways, yes this game is lovely and charming and now I'm off to go feed my silkworms :D later brothers and sisters!
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Oct. 2024
It's pretty fun. There are no real relationship mechanics though. The most you can get with everyone is sworn friend and them living with you, but nothing else. It's a little disappointing. I finished everything so far I believe and well, the story still somehow feels incomplete. We're kinda left on a cliff hanger after finding out the truth of everything.
Expand the review
Sept. 2024
I really like this game. It's a cozy life/farming sim, but it's not a carbon copy of others. Also, it's not you single-handedly bringing a town back to life with zero help from the rest of the town--your sect actually helps you out pretty consistently! I like a lot of the character dialog too, and I love how there isn't anyone who is extremely rude and mean to you to start off. I like how sleeping actually serves a purpose, you don't technically have to sleep at all, and cooking meals also serves a purpose aside from just buffs--you can also use them to hold banquets which improves friendships and lets you earn little awards. Which means you don't cook a billion meals and then kind of have nothing to do with them. The cultivation aspect is interesting and keeps the game feeling like you're making progress, and also, it doesn't feel too easy to breeze through. It takes time, you have to do some grinding, you have to wait for crops to grow, etc. which are all things I like. Lots and lots of quests and side quests, and seasonal festivals that are cute. Also, decorating your house and farm also serves a purpose, it's not just random pointless decoration, which I get bored of pretty quickly. Anyways, this is a great game and I recommend it!
Expand the review

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The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 April 2025 22:01
SteamSpy data 07 April 2025 17:30
Steam price 15 April 2025 04:25
Steam reviews 13 April 2025 03:55

If you'd like to dive deeper into the details about Immortal Life, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Immortal Life
  • SteamCharts - Analysis of Immortal Life concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Immortal Life compatibility
Immortal Life
7.8
3,163
759
Online players
139
Developer
YiFang Studio
Publisher
2P Games
Release 17 Jan 2024
Platforms
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