HumanitZ

HumanitZ is a co-op, isometric, open world survival game in a world ended by the zombie outbreak. As one of the few human survivors, try to last as long as “humanly” possible. The past can’t be changed, but you can make a difference today for the future of humanity.

HumanitZ is a early access, survival and zombies game developed by Yodubzz Studios and published by indie.io.
Released on September 18th 2023 is available only on Windows in 9 languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian and Simplified Chinese.

It has received 4,331 reviews of which 3,162 were positive and 1,169 were negative resulting in a rating of 7.1 out of 10. 😊

The game is currently priced at 18.49€ on Steam.


The Steam community has classified HumanitZ into these genres:

Media & Screenshots

Get an in-depth look at HumanitZ through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i5-8600K
  • Memory: 16 GB RAM
  • Graphics: Nvidia GTX 1060
  • Storage: 20 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
A solid game with much potential. I consider myself an expert of sorts on the zombie survival game, and this one is already pretty good. A solid cross between State of Decay and PZ. There are some DEFINITE issues, and I have some notes. But so long as the devs are willing and eager to continue to develop this game, I'd say it's on the right track. Some things I'd like to see changed, if possible. 1.When moving firearms from the hotbar to the backpack, they have all their ammunition removed it seems. This is frustrating when you are organizing. 2. AI for NPCs could stand to be improved. I was helping a guy one time as he was getting grappled by 12-15 zombies, and I was swinging my machete to try and free him. I inadvertently hit him with a swing in doing so. He immediate broke all the z's grappling him, turned around, and shot me with a shotgun, killing me. Additionally, overhead 'thought bars' for generic conversation amongst other NPCS would probably help the world feel a lot more lived in. 3. I haven't seen all of the map yet, but what I have seen is starting to look very very similar. Lots of gray, lots of the same model houses, and a lot of creative reasons that 2nd story access is blocked off/impossible. Maybe lacks a bit of character at times. 4. Probably the biggest one: Inventory management. It is always going to be a struggle to streamline this in games, but I'd suggest starting with a "sort by" drop-down menu for the backpack. You could sort A-Z, by weight, by value/rarity maybe? by item type? I think there are some simple fixes to this that would help to smooth things out. I am just offering suggestions, but I am not detracting from the game. I think it is good, and that's before I've even played it with anyone. I think when some of my friends get it, it becomes really quite good.
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Oct. 2024
I want to like this game, i really do. There are however a couple of things that keep me from making a positive review for it. Water.... It's a must have, but hard to come by. You can build a rain collector but that however leaves you at the mercy of the RNG weather system. There's also toilet water but the sheer fact that you cannot obtain water from the natural lakes in the game is asinine. The mechanics for purification already exist such as purification tablets or just boiling it. It's frustrating that such a basic need is so exceedingly difficult to come by. The other is the fact that you pretty much have to crawl into a container to get the prompt to interact. It's nitpicky but it's pretty annoying. Honestly though, the camera function is annoying as well. That could be just me though. The graphics are pretty good, as are most of the mechanics of play. There are NPCs to interact wtih, to trade, talk, get quests or fight. A shoot out w/ NPC's is pretty much just strafing back and forth blasting away as there's no real cover system in place For an EA game it's decent. Defintely needs some polish and balance passes though. I'm going to shelve it until it gets some more work done on it. [EDITED] Thank you for the reply. Devs who take the time to respond and do so helpfully are somewhat rare imho.
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Aug. 2024
Pretty fun game and only getting better! There is for sure room for improvement, but the Devs are active not just in continuing to add updates regularly, but they are also very active on Discord and will more often than not respond to any questions or suggestions you may have. Just be careful using their Discord and make sure to not make any mistakes there or you'll catch a "timeout" like you're a child, or even get banned. I caught a 6 day "timeout" for trying to help someone that was having issues with the game crashing, and I guess since it was in "general" chat instead of their help channel they just put me in "timeout", no warning, no heads up. Just straight to a 6 day "timeout".
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May 2024
200 hours in to Humanitz and I just wanted to give a positive review and a big thumbs up to the Dev team! Humanitz is, esentially, an open world survival looter game. You start with nothing, start looting for essentials early on, start crafting, building a base, finding cars and parts to keep them going. Scavenge and hunt for food. Stay healthy and gather med supplies. There's seasons and you need the right gear, especially for the extreme cold events in winter. It's immersive and there's always something to do, even it that's just sitting next to a fire on a cold autumn night, your dog companion laying by your side, guitar in hand, and maybe a beer or two to keep you warm. I think it's a great balance between working on your base, crafting, gathering resources, keeping the zombie hordes at bay, and avoiding or fighting bandits. I play on permadeath, and can live for long periods of time, but always complacency sets in and the inevitable happens. I do like life as a fresh spawn though. Although it's in early access, the game is very playable as-is. The Dev's are very active in the community, have a solid road map, lots of updates and patches. Every update brings fixes to existing bugs, qol improvements, and new content. I can't wait to see how this plays out! Of course there are things I'd like to see changed or added, but since this is early access and the Dev's are so active, anything could change as the game progresses, and I'm just enjoying the ride. I'm a huge Dayz fan, and this scratches an itch when I just want to chill alone in a desolate zombie apocalypse. The game does have online PVP and PVE servers with re-spawning loot, similar to Dayz, but up to this point I've been enjoying exploring and surviving the world solo. If you're on fence about it, jump in to the Steam Discussions or the Discord, and the community will welcome you and listen to your suggestions. If you're not ready to pull the trigger yet, put this one on you're wishlist and check back sometime. This one is a lot of fun if you're in to the open world survival genre!
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March 2024
This is a promising game. It is a graphic tune-up of Project Zomboid. But the mechanics are not as well as Project Zomboid.
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The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

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Last Updates

Steam data 22 December 2024 00:47
SteamSpy data 19 January 2025 07:16
Steam price 23 January 2025 04:49
Steam reviews 21 January 2025 06:02
HumanitZ
7.1
3,162
1,169
Online players
283
Developer
Yodubzz Studios
Publisher
indie.io
Release 18 Sep 2023
Platforms
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