Hubris on Steam - User reviews, Price & Information

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Hubris is a VR action-adventure game set in a unique and colourful Sci-Fi universe, with immersive movement options, including swimming, climbing, and jumping. Players will have to gather resources, craft food and upgrade their weapons to fight off alien wildlife, droids, and humanoid enemies.

Hubris is a vr, action and adventure game developed and published by Cyborn B.V..
Released on December 07th 2022 is available only on Windows in 13 languages: English, French, German, Spanish - Spain, Italian, Japanese, Korean, Russian, Polish, Portuguese - Brazil, Czech, Dutch and Simplified Chinese.

It has received 760 reviews of which 574 were positive and 186 were negative resulting in a rating of 7.2 out of 10. 😊

The game is currently priced at 29.99€ on Steam.


The Steam community has classified Hubris into these genres:

Media & Screenshots

Get an in-depth look at Hubris through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Core i5-7500 / Ryzen 5 1600
  • Memory: 12 GB RAM
  • Graphics: GTX 1080 / RX 6700
  • Storage: 20 GB available space
  • VR Support: OpenXR

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
One of the better VR games out there. It compares well with Half-Life: Alyx in terms of gameplay. I liked the music, the story is there but kinda forgettable. I liked the gameplay variety in this game, there are multiple swimming sections where you need to use your arms to swim, that was cool, and they are well paced, never outstaying their welcome. Climbing sections as well. There's also crafting and scavenging systems for weapon upgrades. Nothing too deep, but its there. Ledge grabbing controls are a bit inconsistent (might be a valve index issue), but better than any other VR game I have played. Graphics are good (it runs on Unreal Engine), but the game enables upscalers/TAA/render scaling by default, which makes the game look quite blurry. Disabling all that stuff does make a noticeable difference in image clarity, but obviously runs much worse. My 4070 Ti was struggling to get 120 FPS on Index without all the upscaler BS on max settings. Wouldn't be half bad, but for some reason there are also insane lag spikes without upscalers, which in VR can make for poor experience. There are a good number of options in the settings for graphics and accessibility. 30 euro for a 6 hour game is a tough ask IMO, especially given there's pretty much 0 replayability, but on a sale its quite good value. Negatives & Nitpicks: * Holding pistol with 2 hands for the laser sight is inconsistent. Sometimes it just doesn't want to activate. * Backpack UI is still quite clunky (despite them apparently reworking it), with accidental clicks on menu elements a bit too frequent. A point and click system would've been better, even if less "immersive". * Half eaten/used health items do NOT appear on the top slot in the inventory, so you will end up with a bunch of half eaten food * I don't think the game ever tells you how to open the main menu, or that you can manually eject your weapon magazine * Weapon wheel opens way too slowly (like 3 seconds of holding B) * Manual reload system is a bit shallow. You basically smash the half-ejected magazine of your weapon against your body/arm IRL once your magazine runs out. Other than that, it's just infinite ammo.
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Feb. 2025
I don't know how this game isn't more popular, it has very fun mechanics, full swimming and climbing and an inventory system with a Half Life Alyx Style gun upgrade system, and in my opinion a much more interesting resource scavenging system, having multiple types of resources, instead of just resin in HLA. The first half of the game was so much fun, exploring new locations, fighting new enemies, having a good mix of combat and the swimming/climbing, however the second half of the game was not quite as good, it was mostly combat, and at that point there were no new enemies, and it kind of all felt the same, but I still enjoyed the overall game. Is it worth $30? With a campaign that only took me 4.5 hours to finish, no, but if you get it on sale like I did it is for sure worth it. I got it for about $10, but I think the game could be worth $20, it has replay value for me. On an Index, the controller grip sensitivity by default is way to high, I was squeezing the grips way to much it was hurting my hands, but thankfully there is a setting to turn it down - Climbing and Grabbing sensitivity are individually controlled - I turned both down to the lowest setting and then it worked fine. There was also some things that the game didnt tell you, that I at least didn't find out until the last level in the game. I assumed for the alternate weapons you would find them and upgrade them (like in HLA) but you just craft them in the 3D printer directly, I didn't find that out until the guy told me it was my last chance to upgrade stuff so I actually clicked on the other weapons, but to be honest I enjoyed using just the pistol, the levels felt very tailored to a slower approach. The other thing I found out in the last 5 minutes is that grabbing from your shoulder on your right side grabs a grenade, and left grabs health. I am left handed, and I kept having to open the UI (which was a little clunky to navigate and kept switching tabs) and grab medicine that way, until I had to shoot with my right hand to get an angle and went to grab a grenade with my left hand. Story wise, I wont spoil anything, but there was quite a few routes for twists that I thought could have happened near the end, and none of them did, it kind of felt flat, but it still wrapped up the story nicely, but I think a twist would have been more fun, and left potential for a sequel. Overall though, I really enjoyed the game, definitely going to replay it in the future, it had its bugs, but what VR game doesn't just think that the $30 price tag is a bit high for such a short campaign.
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Aug. 2024
7/10 Recommend only to buy on a sale If I could give a thumb in the middle I would. This game is OK- I beat it, but I swear to God I played it on normal, but I found out I started on recruit? It certainly didn't feel like it. The games graphics are very good, but this game needed more time play testing. There were some very frustrating parts in the game that made me want to take a break from playing. I think it was a poor choice to make healing items in the game. It's boring putting thing in a machine to craft health potions in VR- there is no way to automate it. I feel that this game was made to be played like Halo- having a shield that would deplete and replenish overtime would have made the game play a lot better. The combat is OK- the AI can be stupid, and sometimes the tougher enemies don't react to being hit, which is frustrating. The final chapter was the most fun, when you actually had a chance to fill up on health potions so you won't be stuck with low health. Bottom line, this game has potential, I would be open to playing a sequel if they fixed these problems. As now, it's worth getting on sale, but I can't recommend getting it full price.
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Aug. 2024
Hubris is a good game with some weaknesses that really hold it back from being great. First of all the graphics are fantastic, some of the best in PCVR I'd say. The environments look great and the game performed well on my PC. Another strong point for me was the movement mechanics. Swimming around in the water sections of this game, which there are several of throughout the game, is very fun. Once you figure out how it works it's intuitive and quite entertaining swimming around to dodge and shoot at enemies. The climbing also worked well and was generally well implemented, although there were some janky parts where I fell to very frustrating deaths. I'm a big sci-fi fan so was excited for the story of the game. It's not bad by any means, but it is not a reason to play the game. It is limited with little background information being given on anything going on within the universe. Combat in general leaves something to be desired, which is disappointing because the set piece/arena combat moments are kind of exciting (nice music to set the mood even). The weapon variety is limited and the weapons don't really feel like they pack a punch. The enemy variety is OK, but the AI of the humanoid enemies is pretty bad sometimes. The non-humanoid enemies I found were generally better as they're actions were more basic. Overall I'd recommend buying this if you are looking for a decent single player action game to spend about 7 hours or less completing. As a note to the devs: If there is some way you could implement a save always occurring after leaving one of the crafting rooms that would be so nice. It's very frustrating to manually process all your crafting supplies, upgrade your weapon, die, and then load up back to before you crafted everything.
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May 2024
I avoided this game for some time because the reviews were not as high. After playing it, I am quite annoyed at that fact. Annoyed at the low reviews and annoyed that I haven’t played it before. I played another game the last few days, I won’t mention the name, but think it must’ve used the Potato brand game engine. It was really quite a joke and yet on the Meta store it had almost 5 stars. Are you freaking kidding me? They’re basically was no dialogue. Weird interactions. Poorly designed everything. The gameplay was OK, but also somewhat meaningless. Then you have this game. Stunning graphics, cinema quality voice acting, Great gameplay. Unique well written story, Unique use of VR and it gets 70%?! The quality level of this game reminds me of Lone Echo or Alyx. It makes me wonder why there are potato games out there if this is what can be done. 10 stars.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 11 April 2025 04:00
SteamSpy data 17 April 2025 04:49
Steam price 18 April 2025 12:25
Steam reviews 18 April 2025 00:00

If you'd like to dive deeper into the details about Hubris, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Hubris
  • SteamCharts - Analysis of Hubris concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Hubris compatibility
Hubris
7.2
574
186
Online players
2
Developer
Cyborn B.V.
Publisher
Cyborn B.V.
Release 07 Dec 2022
VR VR Only
Platforms