„Game made me read too much – billions must die” – average negative review. “I came to build brothels and stayed to kill God.” - average positive review. Now time for my review! Not just with banditry and hookers but showing off the greatness of this game. “Well but is it good?” - It is absolute kino my fren; unless you hate reading. It is first and foremost a visual novel and if you are prejudiced against those then simply fuck off, I don’t throw pearls in front of swine since they never listen. The game is among the top best eroge out there and I would put it together with Demon’s Roots when it comes to story quality. “But is it HOT?” - now, this is a better question! And personally I say yes! There’s a ton of heroines and you can take all of them(together!) as your lovers first and then wives. You can then have sex with them as a selectable event – the “wife” events more passionate than the “lover” ones. There’s a range of fetishes – from vanilla lovey seggs, uooohhh cunny, shortstack titjobs, sadism, masochism, toys, anal of the girl, anal of you by the girl! FEET and even pissing. But in case that’s not enough for you, then you can put the girls in the brothel and get additional scenes with customers. Does that count as NTR? Maybe. I’m not too sure. But it isn’t actually required for anything – the game gives some story hints in a few brothel events, but generally it’s just there to add more scenes. Some of those I’d say to be netorare but I simply don’t watch them and thus keep my girls pure which is totally sound logic! “How does it look?” - The art is pretty good imo. There’s many heroines and other characters and all of them have conversation sprites with various emotions. They also have character portraits for gameplay menus with several variants which change depending on the story as well as one additional portrait in brothel attire which you can turn on or off. I kept the maid in the brothel attire – the cat ears are cute UwU. Then, there is hentai CGs – pretty good imo. Sometime, the sperm looks kinda weird, but the rest is pretty great. The images are uncensored for those of you zoomers who care about such things. BACK IN MY DAYS WE HAD TO PUT UP WITH MOSAICS IF NOT WORSE! Ekhm… “How’s the story?” - It starts off with the most “porn game” plot possible. A princess(!) of a disgraced country(!) has to rebuild it(!) after her father murdered all the people and wasted all the money(!) and decides to do it with banditry and hookers(!). Sounds like a typical corruption game bullshit of “dumb girl gets in debt and falls on top of cock 69 times to get rid of debt”, doesn’t it? Your starting party consists of the princess, a maid, a female adventurer… and the female adventurer’s companion – a slime tentacle monster. Surely, the tentacle monster is a huge pervert who blew all her holes? Not at all. The tentacle monster is a pervert, sure. But the female adventurer is like a daughter to him, he acts like a real gentleman and they are two broken people on a journey to find themselves, both with a complex character arc. This applies to ALL characters and the entire story – and there’s 20+ characters. Each has their own life story and each evolves over the course of the story. Every character even has bonds with one another and a whole slew of events to read through and show how they change. The story gets pretty deep really soon. As you keep rebuilding the kingdom, more problems start showing up – conspiracies from other countries, secret organizations, characters having secret motivations... THE DEVIL. Fighting them, you are pushed to struggle against a desperate future. A future so desperate that the game starts to feel like it is telling You, the player to give up. It even forces you to go through the bad ending before being able to get the True Ending. Just to see you struggle, to motivate you to either give up or fight for the bright, kind world where everyone can be happy. I fought – it took 60+ hours to get to the ending but it was worth it. “Now, how’s the gameplay?” - here’s the bad part. Or at least one that needs the most improvement. Battles are okay at first and everything makes sense. Then, the further you go and the bigger difficulty levels of battles you choose, the more flaws you notice. Some equipment upgrades are buggy – homing only works for characters you don’t actively control. If you control the character, all homing missiles fly to the upper right corner. I also could never figure out how to use magic tomes myself and left it to my companions. Then there’s the issue of enemies getting knocked back too far to be reached by attacks and having a hard time returning to the battlefield as they get pushed back by the movement of your characters trying to reach him. I can guess the reasons for all of them – programming. It is likely that homing missiles have a default target in case there are no enemies on the field, but because of some typo they can’t detect any when used by the character you control. The battlefield probably can be passed from left to right by knocked-back enemies but not missiles, attacks and your combatants. It’s probably there so there isn’t any collisions with invisible walls but… the result isn’t better lol. Honestly, at some point battles are more about picking the right skills, team compositions and raising “culture”(passive bonuses to the entire kingdom) and your input is limited to using active skills and telling characters to tank, heal or repair their equipment. Oh, btw – durability is the most important stat. Dump all gold into it. Still, it is a pretty fun mess and sometimes I felt like challenging maps at higher difficulty levels just for the hell of it. So it’s not that bad. “So… too long didn’t read?” - READ NIBBA, READ! If you can’t read a review this short – mind you, not the longest piece I’ve ever written, then you won’t be able to read this 60+ hour kino visual novel. But if you can… then 10/10 – would marry Nana the Tard Wife and get pegged by oriental lolis while killing God and The Devil again ToT!
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