Hollowbody on Steam - User reviews, Price & Information

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A tech-noir survival horror short story, set in the urban decay of a long abandoned British city. Solve environmental puzzles, manage limited resources and fight for a way to escape beyond the wall.

Hollowbody is a survival horror, psychological horror and third person game developed and published by Headware Games.
Released on September 12th 2024 is available only on Windows in 5 languages: English, Spanish - Spain, Japanese, Portuguese - Brazil and Russian.

It has received 1,346 reviews of which 1,185 were positive and 161 were negative resulting in a rating of 8.4 out of 10. 😎

The game is currently priced at 16.49€ on Steam.


The Steam community has classified Hollowbody into these genres:

Media & Screenshots

Get an in-depth look at Hollowbody through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 x64 Bit
  • Processor: Intel Core i5-4670K / AMD FX-4350
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 660 / Radeon HD 7850 / HD Graphics 630
  • DirectX: Version 10
  • Storage: 17 GB available space
  • Additional Notes: Low Quality setting in 720P

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2025
This is a solid 7/10 survival-horror game. It's short, but sweet, and never overstays its welcome. Finding out this was a solo developed effort made me appreciate it all the more. Hollowbody isn't a looker, but its dated graphics and grainy visuals lend itself to the psychological horror it strives for. Guns are cool. I like that, being set in England, only the revolver is an actual gun. The shotgun, secret flamethrower and the bow and arrow have an improvised, man-made look to them that accentuates the fact that guns aren't legal over here, save for a select few. The pacing is good. Almost too good, actually. I was around mid-game when suddenly, I was at the end. I like the enemies, they're rather simplistic but on Hard/Punished you have to burn them ala the Crimson Heads in REmake. Music is sombre, dream-like, helping to bolster the Silent Hill vibes it desires. Story is okay, I was more interested in the background lore and their very good vocal performances/writing than I was the overarching narrative. I think the intro would have been better as a cutscene or more mysterious, the game wasn't really better for playing as Sasha in the hazmat suit. If Nath ever wants someone to help write, I would love to. I particularly want to see more of the neo-noir elements as admittedly, that's what sold me on the game initially. I enjoy the dual-perspective. I did my first run on third person cam and my second is underway on fixed camera. The lock-on can be a bit wonky, I would have preferred a reticule. As for the negatives: Enemies can hit you as you transition into new areas, I had this very commonly in the train station near the end and it was frustrating me a lot. The train station is a little buggy. After turning on the power, I went to look for the C4, and it didn't spawn on the body where it was supposed to even after reloads. A force close of the game and playing back up to that point fixed it. Pausing during scenes can mess with the camera, leaving you watching the floor. Enemies sometimes attack you in your inventory, despite no indication it's real-time. Ending was kind of obscure for the sake of it, which reminds me of how overboard FROMsoft have gotten with their games' lore. This was a really good effort and I'd happily buy the next game by Nath, hopefully with this feedback taken into consideration. Edit: Here is a full playthrough with secret ending on the hardest difficulty to get a better idea of the gameplay if you're curious. https://www.youtube.com/watch?v=OMqLsBswhIM
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Oct. 2025
I'll say it was a good experience overall, but not excellent. I'd give a 7/10. The good part is that it does quite follow the vibe of a survival horror game with enemies and puzzles etc. The story is also good, voice acting etc. The bad part I would say is the game is quite buggy, strange things happen sometimes. Also, controls are finicky and combat feels a little weird. I must point out that the backtracking in this game is tedious, it takes very long if you want all collectibles and achievements. You move rather slowly and the places are big. However, another point, the game is really short. I only have 13 hours in the game and I did 2 playthrough with all collectibles and 100% achievements done, so don't expect to spend alot of time on this game. So, all in all, if you have done all survival horror games (or almost) like me, play it. But if you expect a longer game with better graphics and gameplay, you might want to play something different. Eitherway, I can't complain really, the price is quite right for the game anyways.
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Oct. 2025
It feels like it's trying too much to copy old survival horror games without building its own unique identity. Feels like style over substance most of the time. Still wouldn't call it bad. 6/10. Give it a go on sale if you're nuts for SH
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Aug. 2025
Honestly a really solid survival horror game that I felt did a lot of stuff right and didn't fall into any of the classic pitfalls I normally see in the genre like overly obtuse puzzles or lack of direction in where to go next. Worth keeping in mind the extremely small dev team but even then I'm kinda blown away with a lot of the visual presence the game has. I liked it enough to get all the achievements and that's not something I usually do. Played through it twice with both fixed camera/tank controls and third person camera/ modern controls and found both to be pretty nice and you can change them at any time if you'd like. So if you're looking for a pretty solid survival horror I'd say this one is a good game even at full price.
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June 2025
While I would definitely call this a horror game, I wouldn't call this a scary game. You can find documents. But these documents don't describe monsters or horrific events, but are more mundane things like eviction notices or corporate alerts. You can use your radio to listen to events from the past. But these are not someone screaming about monsters and how horrible they are, but instead a husband and wife stressing about not having clean running water, or a girl complaining that she can't go to the playground anymore. When you find a dead body, the tech that Mica has brought with her tells her a bit about who they are and the ultimate cause of death, making you think of all the ways that these people suffered in their final moments. And, finally, the monsters themselves: very few of them are actually threatening (at least on the intended difficulty). They're emaciated. They're slow. They attack infrequently and way too early, and are easy to avoid. I didn't feel like I was fighting off a threat, but more like I was mercy killing these doomed creatures. There are only a few moments where things felt stressful. So I wouldn't call this horror game scary. Instead, I would call it bleak . The streets are empty, with nothing but rubble, an ever-present strange substance, bodies, and the occasional monster. It's lonely, and the game gives you the space and time to feel that. In terms of actual gameplay, it's a sort of PS2-style horror game. You have a few ranged weapons and a few melee weapons, and fighting should be familiar if you've played Silent Hill 1-3. You have choices for controls and how the camera works, but I just went with the defaults. The default camera reminded me a bit of playing Forbidden Siren -- it's mostly fixed behind the main character, but occasionally switches to fixed angle. When I mention the camera, I have to give credit to a certain section in the sewers. There was a moment where it took advantage of changing camera angles to intentionally disorient the player, and make you question where you are and where you've been, using a clever trick that I don't want to reveal. Frankly, the trick seems obvious for a fixed-camera horror game now that I've experienced it, but I don't think I've experienced it before. Some issues Those are my thoughts. I just want to write down a few issues or bugs that I found here. Sometimes the camera angle wouldn't change, and I'd end up just walking out of the frame and not be able to see where I was going. I think I was walking past some of trigger to change the angle. Walking back and then "leaving" from a different angle fixed it. Aiming at enemies is way too good , and works through walls seemingly at any distance. This can be abused to get an idea of where monsters are in an area by looking at the lock-on icon. I found myself using this exploit to figure out if I had cleared out all enemies or if there were more somewhere else. There was a certain puzzle that could be set to an invalid state depending on the last position that you set one of the switches before exiting. There's one other bug I can think of, but at the time of writing this the dev already knows about it and is working on a fix, so I don't feel the need to describe it here. Thanks to the dev for continuing to support this game!
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Frequently Asked Questions

Hollowbody is currently priced at 16.49€ on Steam.

No, Hollowbody is currently not on sale. You can purchase it for 16.49€ on Steam.

Yes, Hollowbody received 1,185 positive votes out of a total of 1,346 achieving a rating of 8.37.
😎

Hollowbody was developed and published by Headware Games.

Yes, Hollowbody is playable and fully supported on Windows.

No, Hollowbody is not playable on MacOS.

No, Hollowbody is not playable on Linux.

Hollowbody is a single-player game.

Yes, there is a DLC available for Hollowbody. Explore additional content available for Hollowbody on Steam.

No, Hollowbody does not support mods via Steam Workshop.

No, Hollowbody does not support Steam Remote Play.

Yes, Hollowbody is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Hollowbody.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 31 May 2026 11:25
SteamSpy data 02 June 2026 17:18
Steam price 06 June 2026 12:33
Steam reviews 05 June 2026 04:01

If you'd like to dive deeper into the details about Hollowbody, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Hollowbody
  • SteamCharts - Analysis of Hollowbody concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Hollowbody compatibility
Hollowbody
Rating
8.4
1,185
161
Game modes
Features
Online players
2
Developer
Headware Games
Publisher
Headware Games
Release 12 Sep 2024
Platforms