Highrise City on Steam - User reviews, Price & Information

Highrise City offers a new spin on City Simulations & Tycoon games expanding the economy and resource management aspect. Experience a modern take on the genre enriched with a complex resource based economy system.

Highrise City is a simulation, strategy and city builder game developed by Fourexo Entertainment and published by Deck13.
Released on September 04th 2023 is available only on Windows in 14 languages: English, French, German, Traditional Chinese, Simplified Chinese, Japanese, Korean, Turkish, Spanish - Spain, Italian, Dutch, Polish, Spanish - Latin America and Ukrainian.

It has received 1,219 reviews of which 967 were positive and 252 were negative resulting in a rating of 7.6 out of 10. 😊

The game is currently priced at 27.99€ on Steam.


The Steam community has classified Highrise City into these genres:

Media & Screenshots

Get an in-depth look at Highrise City through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10
  • Processor: Intel Core i7 7700 @ 3.6Ghz
  • Memory: 16 GB RAM
  • Graphics: GeForce GTX 760 Ti
  • DirectX: Version 11
  • Storage: 25 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
This is what I call a 'Bottle of Wine' game. It's perfect for playing with a glass. There's always some little problem to work out. Why have I suddenly run out of eggs? Should I go all out on the glass making, or just make enough for my own use? Do my people really need bread? It's a cool game to chill out in front of with a drink, and relax. Look, it's early access. There are crashes (especially as your city gets bigger), there are oddities in the economy that make no sense, I still don't think I have a clue how the transport system works. But it's really fun. Sit back, take a sip of decent claret, and enjoy making a city that looks better than anything I've ever managed in Cities Skylines.
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Dec. 2024
really enjoying this, like city skylines except without the crappy £100s worth of DLC
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Aug. 2024
This is a city builder in the same sense as Anno series is a city builder. There is actually quite a lot of mechanics that are similar to Anno, so in some sense you can call this one, like, Anno 2016. Resources and production are the main focus here. Each tier of citizens require more advanced wares to keep them paying taxes, which are spent on building and improving industries, which convert raw resources into wares. So you constantly expand to keep the balance and increase productivity of each industry. You can also decorate your city however you like using game's assets and workshop item. And then you can drive a truck around your city. It's fun!
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June 2024
This is like a better Cities Skylines 2 for the people that enjoy the economic and management side of city building. A very CS approach to Anno, you can call it. It's an enjoyable game, where you can't just paint entire blocks of houses because houses need resources and if you don't have resources you can't build. Oh but houses need ammenities, so if you use everything on residence you won't be able to build the factories and fisheries you will need, etc. It's fun and every time you unlock stuff you have to think ahead on how to spend your money, resources and research. That said, the hugest con of this game is its UI. Don't be mistaken, you might say it looks bad from the screenshots; it's not about the aesthetics (which it can improve tho as well as its functionality). The UI somehow is terribly optimized, pausing, looking at settings or saving the game sends the PC fans into overdrive for a bit. There are also some bugs with visual filters and colored areas that won't work well, have bad performance, or require you to click somewhere else to exit it and it's not clear how. But all in all, it still looks good, promising and is fun to manage and create cities.
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April 2024
Well, as a big fan of citybuilders, I need to say it delivers! After a huge disappointment of Cities Skylines II, I planned to focus on something way more challenging (let's say that CSII is a City Painter not a economic simulator now...) So i tried Anno 1800 that is great but complexity and skipping from region to region is not my favourite one, then i was bugging Workers & Resources (and while it is Ulitmate citybuilder nowadays - it is occasionally too hardcore for casual play) And with this a bit long preface let me introduce my POV about Highrise City. 1. Gameplay - well simply it is a combination of cities XL(anyone remembers that?) & anno - You're managing a modern city with a extra layer of resource based economy, with a "levels" approach. Simply - You're discovering more complex chains with Your city expansion. You have tiers of zones (residential with 6 tiers and higher one needs resources from predecessors + some new extras that you discover over time). Occasionally, You can do some extra missions to deliver extra products around the city (Remember Simcity4 with similar stuff? So fasten your belts and ignite your truck for a quick trip around your city in full 3D! It is fun stuff - and it is fully optional you can skip it when annoyed for another challenge. Research - it is also here, and it makes A LOT OF SENSE - I would say even, that without it it would not be the same game! It drives you to pursue and fine-tune what You have and think to do it differently and better. It welcomes you to expand your City in a very balanced way - without throwing the whole districts randomly. Traffic - here I need to complain a bit - it almost does not exist (as a problem) on further tiers sometimes You will face some roads blocked but few clicks and it is solved. Road building tool sometimes is really problematic (here i need to say that CS2 is unbeaten on this ground) so if you ever dreamed about fancy clovers - you can stop fooling yourself - it is not that game. Also public transport is a mystery for me, it seems a random numbers generator if it comes to the line occupancy) generally public transport is a bit lame, and I'm doing it only because I cannot imagine a city without a public transport - but generally you could not build it and you city will be just fine... Zoning works (Really) when there is no need for residential it will simply stay empty (not like CS2..) so use your ROI indicator! UI - well it's okay - maybe it is not the best UI ever created but it's pretty OK - i would change some submenus for the buildings and chains as it is dizzying from time to time (where were my Beer Company located...?) From the other hand you can find there tons of useful graphs, resources lists (that are customizable!) It's all you need (and a bit more) for a tycoon and economy sims lover. 2. Economy - well it just works. I mean - really with the comparison to CS2 - it works. You need to expand and spend your money wisely to balance the budget - some stupid movements and whole your balance is about to collapse. But without any exaggeration, you do not need to micromanage tons of stuff. Prices of later tiers building are nicely balanced, in the sense that it is logical and you do not see that on mid game you have tons of income and nothing to stop You, still You can do a mistake and create a lot of problems. Trade just works (similarly to anno or tropico) and is a very lucarive way to balance the budget. 3. Graphics & Optimization - running on UE4 has pros and cons - for now I can see mostly pros - graphics is not that bad after all (given the fact that it is not an AAAAA product, whatsoever with tons of detailed models) light effects are nice, thanks to the mentioned engine, shadows and all the stuff from UE4 just doing its job. Models are not the best ones, as mentioned, and sometimes you can see the variety of the buildings is limited - but I do not see it a con after all, its just "its beauty" Overal I could give a strong 8/10 thanks to the optimization that is outstanding vs CS2... (btw I like also the coulrs in the game that are very calming and relaxing. So all in all totally Recommend this to all Citybuilders fan who are missing from the gap that CS2 left in your hearths. I would describe it as "Workers and resources without the HARDCORE MODE and in modern times environment" Pros: -fun! -economy works! -challenging -nice research mechanisms -optimization -a lot of graphs Cons: -traffic management is a joke -road tool should be improved
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 05 April 2025 19:15
SteamSpy data 12 April 2025 10:18
Steam price 13 April 2025 12:48
Steam reviews 12 April 2025 16:04

If you'd like to dive deeper into the details about Highrise City, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Highrise City
  • SteamCharts - Analysis of Highrise City concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Highrise City compatibility
Highrise City
7.6
967
252
Online players
11
Developer
Fourexo Entertainment
Publisher
Deck13
Release 04 Sep 2023
Platforms