Hi-Fi RUSH

Test your abilities in two new game modes, uncover new rewards and even a few secrets in the Arcade Challenge! Update! Feel the beat as wannabe rockstar Chai and his ragtag team fight against an evil megacorp in a world that syncs to the music.

Hi-Fi RUSH is a rhythm, action and hack and slash game developed by Tango Gameworks and published by Bethesda Softworks.
Released on January 25th 2023 is available only on Windows in 14 languages: English, French, Italian, German, Spanish - Spain, Arabic, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese and Korean.

It has received 32,638 reviews of which 31,769 were positive and 869 were negative resulting in an impressive rating of 9.5 out of 10. šŸ˜

The game is currently priced at 29.99ā‚¬ on Steam.


The Steam community has classified Hi-Fi RUSH into these genres:

Media & Screenshots

Get an in-depth look at Hi-Fi RUSH through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64-bit
  • Processor: Intel Core i5-6500, Ryzen 3 1200
  • Memory: 8 GB RAM
  • Graphics: GTX 1050, RX 560
  • DirectX: Version 12
  • Storage: 20 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Sept. 2024
i was already on the "fuck microsoft" bandwagon before playing this game. but after finally getting to it. i finally understand... Fuck microsoft. out of touch morons shut down Tango for being too good of a studio. they were tasked with making a smaller scale game to be finished quickly and released. Tango made the fatal mistake of creating an award winning GOTY contender instead... i guess. so in closing. Fuck microsoft. and whatever short sighted reasoning they use to run that joke of a company. HI-FI Rush is an easy 10\10 dopamine factory. Do yourself a big favor. and play this game any way you can.
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July 2024
This game made me realise how depressed I was, it ignited a spark in me and I seriously can't recommend this game enough it's almost perfect and worth every penny I spent from the characters to combat to ost its all just top notch this has become one of my favourite games of all time and I look forward to continue playing it 9.5/10 Fuck microsoft for shutting down the studio
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May 2024
Isn't it ironic that a game about corporate greed gets shutdown by corporate greed?
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May 2024
Hi Fi Rush was the best game Xbox published in over a decade, it won awards and was beloved by everyone. Microsofts answer is to shut them down, and it's crap. Hi-Fi Rush is worth playing 1000%, please buy this game and experience one of the best character action games. I fear because of the licensed music it will get delisted in the future because MS clearly doesn't care. Tango, Arkane Austin and everyone affected today didn't deserve this.
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April 2024
I often say that games are fully realized as art when they exemplify unity of concept. I'm adding Hi-Fi Rush beside Loop Hero on my list of games that achieve this. The core concept: what if a hack nā€™ slash was a rhythm game? So the story is about a kid with an mp3 player as the core of his powers, Chai's character arc is based on becoming a rockstar by becoming a superhero, his surrounding environment is alive to the beat, the aesthetic and atmosphere captures the energy of the driving BPM, obviously the gameplay is rhythm based, and even the arcade modes experiment with and evolve around BPM!! I was a little skeptical when I first saw Chai and Peppermint because they're tropey. But I was drawn in by the concept and vibrant and lively style, and this game is clearly inspired by the ps2 games I love; they were allowed to play with trope and clichĆ© without all of us turning our noses up at them, so I decided to let the game speak for itself. Strong performances from the voice actors endeared me to the cast in the early levels, and eventually I grew to love the cast as they grew to love each other (Peppericaā€¦). I became invested in character growth and the character driven humour only hit harder as the game went on, masterfully walking the razorā€™s edge between silly and sincere. The first playthrough is quite short, but by the final levels I found myself genuinely touched by the emotional beats and enjoying the story beats which are made all the more engaging by thoughtfully employed quick time events. The story takes a backseat to the gameplay and yet is never backgrounded as each level is filled with personality and chatter from interesting bosses that in turn have interesting fights. I played the game on Hard for my first run and, while the learning curve is necessarily steep due to the length of the game, by the time I finished with it I was very proficient and it felt good to fly through fights that I only recently found quite punishing. Achievement hunting highlighted this particular aspect since I revisited the levels numerous times, always feeling improvement even after I had exhausted unlocks and upgrades. Often when achievement grinding I prepare for a certain amount of tedium, but Hi-Fi Rush never felt frustrating or annoying. I didnā€™t love having to beat the game on Normal and Easy after Hard, but it felt like a victory lap with all my unlocks after beating Very Hard. That said, if the difficulty achievements did stack I would have gone to Rhythm Master after my Hard run instead of skipping that difficulty. Thereā€™s definitely some bloat in the end game achievements, but Iā€™m glad that theyā€™re there for people who love the game even more than I do and have the time and inclination to squeeze what I can only assume might take upwards of 100 hours out of the game. Iā€™m not a perfectionist style of gamer, and I donā€™t think I could ever muster the strength to complete the no-hit and S runs required by the Wall of Fame achievement, but skill issue, whatever. That means Iā€™m sitting at 63/71 achievements, and Iā€™m very content with that after 40 odd hours. I didnā€™t bother with the Rhythm Tower and, while I did complete a run of Normal BPM Rush and Power Up! Tower Up!, I donā€™t have interest in the myriad of technically punishing challenges that lock the gameā€™s 5 rarest achievements. That said, I can maybe see myself reassessing this stance in the future if the mood strikes me to pick the game back up, especially the Rhythm Master playthrough achievement (although damage and hp numbers already feel over-tuned in Very Hard). BPM rush IS very fun thoughā€¦ I was very impressed by Hi-Fi Rush! Iā€™ve seen this sentiment a lot and Iā€™m sure youā€™ve heard it a lot too: it feels like this game was made for people like me. I love hack nā€™ slashes, I love rhythm games, I love ps2 style adventure games like Ratchet and Clank and Sly Cooper. But I donā€™t think this game is only for fans of those things, and I donā€™t think itā€™s fair to go in comparing it to those games. Sure itā€™s a must get for fans of the above, but Iā€™m confident this game would turn the uninitiated into fans of whatever genre it introduces them to. The combat is tight, the story and setting are fun, the characters are lovable and full of life, the writing is funny and down-to-earth, the music is great; in short, itā€™s a blast. My biggest recommendation even to non-achievement hunters is to hunt down as many (all) of the vlogs and HR Investigator interactions as posssible! The achievements for these things are super rare and thereā€™s some genuinely hilarious content in them! I love this game!
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 17 November 2024 11:09
SteamSpy data 21 January 2025 21:52
Steam price 22 January 2025 20:48
Steam reviews 21 January 2025 03:58
Hi-Fi RUSH
9.5
31,769
869
Online players
181
Developer
Tango Gameworks
Publisher
Bethesda Softworks
Release 25 Jan 2023
Platforms
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