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Hero's Hour on Steam

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A fast turn-based strategy RPG with real-time combat. Develop your cities and armies, level up your heroes to gain new, powerful spells and skills, and explore the wonders and dangers of the procedurally generated maps as you aim to conquer your enemies before they do the same to you.

Hero's Hour is a turn-based, pixel graphics and strategy game developed by Benjamin "ThingOnItsOwn" Hauer and published by Goblinz Publishing and Maple Whispering Limited.
Released on March 01st 2022 is available on Windows, Steam Deck and Steam Machine in 11 languages: English, Spanish - Spain, French, German, Japanese, Korean, Polish, Russian, Simplified Chinese, Spanish - Latin America and Traditional Chinese.

It has received 4,646 reviews of which 3,670 were positive and 976 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 14.99€ on Steam, but you can find it for 2.45€ on G2A.


The Steam community has classified Hero's Hour into these genres:


Here is the detailed breakdown of supported languages for Hero's Hour:

UI Subtitle Audio
English
German
French
Korean
Spanish - Spain
Simplified Chinese
Traditional Chinese
Russian
Japanese
Polish
Spanish - Latin America

Media & Screenshots

Get an in-depth look at Hero's Hour through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Microsoft 64bit Windows 7 or younger
  • Processor: Dual-core 2Ghz CPU
  • Memory: 512 MB RAM
  • Graphics: AMD Radeon HD 6250 or better DirectX11 compatible graphics card
  • DirectX: Version 11
  • Storage: 100 MB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

186 hours played
Sept. 2026
Overall Rating: 8/10 Positives: [*] Fast-Paced Combat: It plays like Heroes of Might and Magic III but with much faster combat. It takes a little while to get used to, but now I actually prefer it. [*] Great Visual Direction: Even though the graphics utilize asset packs, they perfectly nail the game's aesthetic. Keeping the visuals simple allows the core gameplay to shine, which is a massive plus. [*] Excellent Replayability: There is a lot of replay value packed into this game. Negatives: [*] Engine Performance & Optimization: Certain heroes struggle to function because the engine slows down significantly when troop counts exceed average numbers. This is a shame for swarmer characters and races. My PC easily handles modern, complex games with tons of moving parts (like Factorio, Mount & Blade, and Satisfactory), so the engine performance issues here stick out. Additionally, the map generator starts to lag during long play sessions, though this stops being an issue once you are fully loaded into a match. [*] Hero & Faction Imbalance: There is a stark divide between undertuned heroes and incredibly overpowered ones. For example, the World Herbalist trait grants infinite XP and movement, allowing me to win on the hardest difficulty in less than an in-game week. Meanwhile, heroes who receive top-tier units (like Dragons) multiple times a week make the game trivial for the player, though the AI doesn't seem to know how to abuse this. [*] Town and Economy Scaling: Certain factions face an uphill battle with basic resource management. Right now, town recruitment barely matters because maps can be finished before you even need top-tier town units. Towns only spawn one top-tier unit a week, while a roaming hero can generate 2 to 5 per week on the go. Balance Suggestion: The buy cost for troops should be halved and restricted to gold. Additionally, mobile troop generation mechanics should probably be nerfed to only spawn Tier 1 units so that town building remains relevant. Right now, skills that spawn support troops for the "weakest" army allow you to run your main hero completely naked, bypassing town investments entirely. Final Verdict: Despite these flaws, I absolutely love this game. It is affordable, straight to the point, and clearly knows exactly what it is copying. I highly recommend it and look forward to future updates and expansions!
68 hours played
July 2026
Edit: Okay, to clarify: There are a FEW maps where the AI "Cheats" but it is intentional. One of the maps "patience" has an achievement that involves beating a 1v7, on a map where the AI outpaces you. It is a game of literally patience and defense. The "Cheating" of the AI in the game is no different than that of say Age of Empires 2, with turn orders, and better managment as well as a heads start. ==== i have zero clue what the other negative reviews are talking about. (As someone who usually believes feedback is important, I genuinely believe some of these reviews haven't touched a game in their life) I'm a ran of the RTS genre, and I do enjoy a good strategy game. . . It isn't difficult like some other reviews tried to point out. One other review pointed out how you can die in the tutorial. . . There is a part that teaches you about the infirmary and spells, which is a scripted loss. It wasn't "Oh the AI is too hard" I think most people fail to read the difficulty of encounters and just go "Oh, id win that" and die horribly. (Basically, there is a ranking of impossible -> near impossible -> Very hard -> Hard -> Moderate -> easy) I decided to play a skirmish match as the lizardfolk, large map, 4 AI's. 2v2. Game went on for about 4ish hours, and I had a blast. I didn't encounter any bugs, which I saw some other reviews point out. The only bug I had was a visual one from my army size lol. Genuinely though, if you enjoy RTS / Strategy its a fun game. Local Coop means if you got a friend with ya you can both play. Some maps are up to like 8 teams.
311 hours played
June 2026
This game is very fun if youre interested in finding out how to break the game. Its engaging, challenging and every faction and hero type adds a unique playstyle. Like magic? find a way to cast spells that cause multiple echo casts and rain hell on the map for minutes on end with your massive mana pool. Want unstoppable troops? use consume to eat your units and gain huge permanent stat increases. My only recommendation: create story driven quest lines.
197 hours played
May 2026
It is a Heroes of Might and Magic game, but with a real-time battlefield where you can cast many spells to affect the battle. The number of factions, creatures, and spells is great. They add some very interesting additions to the gameplay. It is one of my favorite games of all time. The only lack I see is that there are not enough maps, and the map creation process is terrible.
133 hours played
Feb. 2026
A worthy successor to the HoMM genre! Tons of cool factions, heroes, and units. Lots of interesting skills and spells allow for many playstyles and builds. The auto-battler format speeds up games to be playable over an evening. I'm a huge fan of the pixel aesthetic, I love watching huge armies clash against each other on the battlefield! And the soundtrack is absolutely amazing.

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Frequently Asked Questions

Hero's Hour is currently priced at 14.99€ on Steam.

No, Hero's Hour is currently not on sale. You can purchase it for 14.99€ on Steam.

Yes, Hero's Hour received 3,670 positive votes out of a total of 4,646 achieving a rating of 7.67.
😊

Hero's Hour was developed by Benjamin "ThingOnItsOwn" Hauer and published by Goblinz Publishing and Maple Whispering Limited.

Yes, Hero's Hour is playable and fully supported on Windows.

No, Hero's Hour is not playable on MacOS.

No, Hero's Hour is not playable on Linux.

Yes, Hero's Hour is playable and fully supported on Steam Deck.

Yes, Hero's Hour is playable and fully supported on Steam Machine.

No, Hero's Hour does not support VR.

Hero's Hour offers both single-player and multi-player modes.

Hero's Hour offers both Co-op and PvP modes.

Yes, there are 2 DLCs available for Hero's Hour. Explore additional content available for Hero's Hour on Steam.

Yes, Hero's Hour is fully integrated with Steam Workshop. Visit Steam Workshop.

Yes, Hero's Hour supports Remote Play Together. Discover more about Steam Remote Play.

Yes, Hero's Hour is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Hero's Hour.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 26 September 2026 09:12 UTC
SteamSpy data 16 October 2026 04:06 UTC
Steam price 21 October 2026 19:11 UTC
Steam reviews 18 October 2026 10:11 UTC

If you'd like to dive deeper into the details about Hero's Hour, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Hero's Hour
  • SteamCharts - Analysis of Hero's Hour concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Hero's Hour compatibility
Hero's Hour
Rating
7.7
3,670
976
Game modes
Multiplayer
Features
Online players
25
Developer
Benjamin "ThingOnItsOwn" Hauer
Publisher
Goblinz Publishing, Maple Whispering Limited
Release 01 Mar 2022
Platforms
Remote Play
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