Heretic's Fork on Steam - User reviews, Price & Information

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Dear candidate, we are pleased to invite you to take up the position of manager of Hell. You will punish sinners by using our deck-building computer system to construct hellish towers capable of keeping the endless hordes of the underworld in check. Best of luck!

Heretic's Fork is a deckbuilding, tower defense and arcade game developed by 9FingerGames and published by Ravenage Games.
Released on September 13th 2023 is available only on Windows in 9 languages: English, French, German, Simplified Chinese, Japanese, Spanish - Spain, Portuguese - Portugal, Traditional Chinese and Russian.

It has received 3,591 reviews of which 3,080 were positive and 511 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 9.75€ on Steam, but you can find it for 0.20€ on K4G.


The Steam community has classified Heretic's Fork into these genres:

Media & Screenshots

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System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Microsoft 64bit Windows 10
  • Processor: 64bit Intel compatible Dual Core CPU
  • Memory: 2 GB RAM
  • Graphics: OpenGL 4-compliant onboard graphics
  • DirectX: Version 11
  • Storage: 2 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2026
Since I see more negative reviews than I expected I will leave this positive one. It's a fun little game with lots of unlocks. The vibes are great: good music, great style, lots of little interactions in your in-game desktop. It has a lot of personality, as mentioned in almost every review. About the gameplay. The game is a tower defense where you use cards to improve your towers. It offers 2 types of structures: garrisons and towers. Each of them have cards that make them more powerful, augmenting the base damage, attack speed, range, proyectile speed, AOE, critical chance/damage or elemental damage. You get better cards by fusing 2 of your current cards, as rewards after each wave or buying them with gold coins in the shop. The result of fusing is random, you get a offered a few choices of the next tier of cards unless you fuse the same card twice (in which case you will always get offered the next tier version of the card you fused). I read in some review that you can't see your stats while playing but that's wrong. During a wave you will see all the items affecting your stats on the left-bottom box, you can hover over them for more details and you can pause the game to see the list of stats and their total value. Some other reviews complaint about variety and about being forced to play some way. I don't feel the same, although it is optimal to focus only in towers or garrisons there are cards that will augment both or give you a boost only if you are using both types of structures. Also you can focus on entirely different stats, doing damage by sheer attack speed + critical change/damage or by AOE or by cursing enemies or by focusing in a single elemental damage or mixing 2 of them, for which there are cards too. There are plenty cards for turn economy, cards to duplicate your important cards, cards to replace your type of damage... it's all quite flexible, but you will have to unlock most of these cards first. The runs are a bit longer than they should. Or better said, the game is on the slower side. Once a new wave starts you play your cards, after that the enemies come and won't stop until you have punished enough sinners, then the next wave starts. The problem is that during the wave there is nothing to do but look at all the punishing you are doing, so the game feels kinda slow even when there is always something happening. Anyway, maybe wait for a sale but it is a pretty well done deckbuilder for a few dumb afternoons.
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Nov. 2025
Heretic's Fork is a hellishly fun roguelite deckbuilder that is rich with flavor and strategy, but has some balance and progression issues preventing it from being that comfort game you spend hundreds of hours on. Where it shines: - The game's tone and overall flavor are great; the music is exceptional and really adds to the vibe - The sacrifice system allows for plenty of opportunities for card selection early on and makes each run feel exciting and rewarding - Tower balance is generally very good. Anything works for "normal" (T0) runs. I don't think that is the case for T5 though - There are a wide variety of strategies that can work, and while there are certainly "best" strategies, you are encouraged and rewarded for experimenting up until T5, where you need to know what will work - Reward paths via challenges means even if you don't manage to complete a run, you still feel like you are making progress Where it can improve: This game desperately needs further card selection or upgrade toggling outside of the sacrifice system as your card pool grows. This is my biggest complaint with the game: By the time you have unlocked ~200 or so cards in your collection, the amount of junk you come across during a run makes the cards you want to see significantly rarer. This can make some challenges painful to do if you wait (300% unholy crit chance, I'm looking at you... Cap is 75% btw). Ideally you can toggle off certain upgrades or even sets of cards, or even just scale sacrifice/round end/shop selection with collection size. Something, PLEASE. I cannot stress enough how much worse the "endgame" feels compared to the early-midgame. I would have continued to do T5 or endless runs beyond getting all achievements if the game didn't start to feel painful to play after getting most of the cards. The only other gripe I have is, while overall card balance is great, the difference between the outliers of bad and good is astronomical. For example, 'Combined Damage' and 'Primal Fury' allow for exponentially more Tower/Garrison Damage than running T3 'Punish' or 'Deliverers of Pain' for 1/3rd of the cost and zero downside. Also, the "Gamble" cards are wayy too swingy - Almost all of them are basically hail marys for failing runs, and otherwise useless due to their significant downsides (spoiler: if you fail the gamble, you may as well end the run. Effects such as "downgrade all towers", "destroy all towers", "-40% structure damage" all exist), besides 'Double Down' which is competitive due to having no downside, 1-cost, and insane upside. Looking at the other gamble cards compared to this one is baffling, as well as a few other outliers. I understand the need for "Not-so-good" cards to make the good ones feel good to find, but a large portion of cards are completely unplayable, and the sacrifice system encourages throwing runs away to sift through the trash for the broken ones instead of working with not-so-good cards until you can find better. Based on that wall of text, you would think I dislike the game. This isn't the case; rather, these two issues are what I feel holds it back from being that one comfort roguelite you can go back to when you don't know what to play, and instead leaves me waiting for a sequel. The game is phenomenal otherwise, but there are some design decisions that hold it back from being a favorite in the genre/library.
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Nov. 2025
I've only played this game for a couple of runs so far... but it's everything I love Slay the Spire meets Vampire Survivors meets Gnorp
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Nov. 2025
Several touches from the devs made me laugh out loud several times, sick aesthetic, and most importantly a killer soundtrack. I would take a dayjob punishing sinners if I got to listen to this all day. I love finding a good combo in a TD game and this has the right blend of Corporate Hellscape & Literal Hellscape to keep me interested.
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Oct. 2025
This game is weird to recommend. It's a roguelike deckbuilding tower defense game. But really it's less tower defense and has closer resemblance to something like vampire survivors. Regular runs are pretty fun and the different characters offer a good amount of replayability. The endless mode is strange and it was harder for the game to actually run that for me to actually survive in the later waves. It has a killer aesthetic though, and decent music. It's worth picking up, if it had a demo i would recommend it.
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Frequently Asked Questions

Heretic's Fork is currently priced at 9.75€ on Steam.

Heretic's Fork is currently not on sale. You can purchase it for 9.75€ on Steam.

Heretic's Fork received 3,080 positive votes out of a total of 3,591 achieving a rating of 8.27.
😎

Heretic's Fork was developed by 9FingerGames and published by Ravenage Games.

Heretic's Fork is playable and fully supported on Windows.

Heretic's Fork is not playable on MacOS.

Heretic's Fork is not playable on Linux.

Heretic's Fork is a single-player game.

There are 4 DLCs available for Heretic's Fork. Explore additional content available for Heretic's Fork on Steam.

Heretic's Fork does not support mods via Steam Workshop.

Heretic's Fork does not support Steam Remote Play.

Heretic's Fork is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Heretic's Fork.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 07 April 2026 16:27
SteamSpy data 08 April 2026 03:43
Steam price 12 April 2026 04:49
Steam reviews 10 April 2026 21:52

If you'd like to dive deeper into the details about Heretic's Fork, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Heretic's Fork
  • SteamCharts - Analysis of Heretic's Fork concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Heretic's Fork compatibility
Heretic's Fork
Rating
8.3
3,080
511
Game modes
Features
Online players
26
Developer
9FingerGames
Publisher
Ravenage Games
Release 13 Sep 2023
Platforms
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