Hellpoint on Steam - User reviews, Price & Information

Hellpoint is an intense action RPG taking place on Irid Novo, a derelict space station soaked in an intoxicating dark sci fi atmosphere. Fight dreadful creatures, face the Cosmic Gods and unravel their twisted story. Should the challenge be too great, play with a friend in local or online coop.

Hellpoint is a souls-like, sci-fi and action game developed by Cradle Games and published by tinyBuild.
Released on July 30th 2020 is available on Windows, MacOS and Linux in 10 languages: English, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Italian and Portuguese - Brazil.

It has received 4,260 reviews of which 3,117 were positive and 1,143 were negative resulting in a rating of 7.1 out of 10. 😊

The game is currently priced at 33.99€ on Steam, but you can find it for 1.88€ on Instant Gaming.


The Steam community has classified Hellpoint into these genres:

Media & Screenshots

Get an in-depth look at Hellpoint through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7
  • Processor: 4 threads, 2.5+ Ghz
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 760 or better
  • DirectX: Version 11
  • Storage: 6 GB available space
MacOS
  • OS: OSX El Capitan (10.11)
  • Processor: 4 threads, 2.5+ Ghz
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 760 or better
  • Storage: 6 GB available space
Linux
  • Processor: 4 threads, 2.5+ Ghz
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 760 or better
  • Storage: 6 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
I originally got this game as a giveaway on GOG. I played through most of it alone or with random online players, trying to convince my friends to join me. Eventually I did convince a friend to join me, but he got the game on Steam, so I also purchased the game on Steam to facilitate playing together. The fact that I paid money for the game after I got it for free should say enough that I really enjoyed it. But my playtime is another testament to how much I enjoyed this game. Consider also that my actual playtime is even higher if you count the time I spent playing it on GOG. I really enjoy this game! Yes, there are bugs and glitches and jank. If you can get past those, I think there's a lot to enjoy. And if you can play it co-op, you can play through basically the entire game together, unlike Dark Souls which kicks your co-op partner out every time you defeat a boss, or doesn't allow you to summon co-op partners until certain conditions are met. I enjoyed the game, and its atmosphere. I also liked thinking about and discovering the fate of Irid Novo, and what the player's role is in all of it. Admittedly the game isn't for everyone. And there were plenty of times where the jank and glitches became pretty frustrating. And the fully powered up final bosses of the DLC and the main game were not enjoyable experiences overall. (But honestly I don't play Souls-like games for the boss fights. I play them for the exploration and discovery.) Despite all the frustrations and glitches, I played through the game basically 4 or 5 times and all the way to the end I kept discovering new items, secret areas, or new pathways that I didn't know about before. I really enjoyed it and I'm glad this game exists. I think it's worth checking out if you go into it with proper expectations.
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Feb. 2025
Probably my favorite Soulslike not made by FromSoftware or Team Ninja. It gets the dungeon crawling aspects of Soulslikes right and does it better than most other games. The architecture and areas are large enough to give hints of a truly massive world, even when those areas are fairly small. The game even does the FromSoftware vista concept right, at least once. The long elevator down from the Observatory to Arcology is excellent and makes the game seem much larger than it is. Shortcuts are also done well. The whole side quest following the architect takes quite a while through a series of maintenance tunnels. You feel like you've gone very far away from where you started, only to open a door and find yourself right back in a very familiar location. Very rewarding. The combat and bosses are the weakest aspect of the game, likely due to the modest budget. No enemy or boss is that dangerous, and the challenge comes from survival and navigation to the next checkpoint, more similar to DS1/DS2 than DS3. It's only in recent years that "Soulslike" turned into "Sekiro-like" with an expectation of fast-paced combat, combined with more linear levels like DS3. This game fits more with the earlier Soulslikes that were an expansion of the King's Field series of dungeon crawlers with combat that could generously be described as "functional," despite being deliberate, methodical, and strategic in their own way. Progression is also rewarding, as gaining a few extra levels in the early and mid game don't take too long and are rewarding. Upgrading weapons is excellent. Instead of upgrading a weapon itself, you upgrade a component that can be transferred to different weapons. This allows you to experiment with different weapons and combat styles, and avoid the Soulslike industry problem of discovering +0 weapons at a time you have a +10 weapon equipped. The DLC is also worthwhile and adds more areas and connections. The bosses might be a little better in the DLC, but no boss in the game takes hours to kill. Conclusion This is an indie Soulslike, so it has some problems, as they all do. However, this one excels in its limited scope, and its irritations are minor due to combat being balanced to the easier side. It is well worth playing and I found it more fun than newer Soulslikes that simply poorly combine DS3 linear levels with Sekiro-style parries. I prefer this approach of the more methodical combat combined with more methodical dungeon crawling. Similar To Codex Lost , released in 2024, reminded me of Hellpoint . Both focus on exploration and can have somewhat easy bosses compared to the challenges of traversal through hostile environments and navigation of the interconnected game world. Both have their imperfections, but are more than the sum of their parts, especially for smaller projects. https://store.steampowered.com/app/2284600
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Dec. 2024
this is a great game it is a little janky but honestly the jank added to the experience also if you want free items at the start of the game go to the console outside of the start room (it will have a small pile of bones at it's base) and enter the code 100408 and after that enter the code 642017 this will give you great starting gear with relatively low stat requirements I definitely think you should play with a friend.
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Sept. 2024
Good game but definitely needs an update. Sometimes you get stun locked, but it doesn't unlock so you're just a training dummy for enemies until dead, with a full bar of stamina and no debuffs.
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Aug. 2024
This game came out around the same time as immortal unchained which I bounced off once they introduced teleporting enemies. I'm pretty mad at myself for sleeping on Hellpoint back then just because of the similar aesthetic. Would've been a great a great way to scratch the itch during the great soulslike drought in the years leading up to Elden Ring. Heres hoping they release a sequel even if its just a modest iteration
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 08 April 2025 04:14
SteamSpy data 09 April 2025 13:26
Steam price 12 April 2025 20:42
Steam reviews 11 April 2025 06:01

If you'd like to dive deeper into the details about Hellpoint, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Hellpoint
  • SteamCharts - Analysis of Hellpoint concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Hellpoint compatibility
Hellpoint
7.1
3,117
1,143
Online players
18
Developer
Cradle Games
Publisher
tinyBuild
Release 30 Jul 2020
Platforms
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