HELLCARD on Steam - User reviews, Price & Information

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Hellcard is a unique cooperative deck builder rogue-like game. Descend into the paper dungeons on your own, recruit computer-controlled companions or join other players' lobbies in fast-paced tactical card battles against the armies of darkness and the Archdemon himself!

HELLCARD is a co-op, rogue-like and card battler game developed by Thing Trunk and published by Skystone Games.
Released on February 01st 2024 is available only on Windows in 14 languages: English, Simplified Chinese, French, German, Polish, Russian, Spanish - Latin America, Traditional Chinese, Bulgarian, Portuguese - Brazil, Spanish - Spain, Japanese, Korean and Italian.

It has received 3,776 reviews of which 3,239 were positive and 537 were negative resulting in a rating of 8.3 out of 10. 😎

The game is currently priced at 24.50€ on Steam, but you can find it for 14.10€ on Instant Gaming.


The Steam community has classified HELLCARD into these genres:

Media & Screenshots

Get an in-depth look at HELLCARD through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7, 8, 8.1, 10, 11
  • Processor: 1.7 GHz Dual Core or Greater
  • Memory: 2 GB RAM
  • Graphics: 512 MB DirectX 9.0c compatible graphics card
  • Sound Card: DirectX 9.0c compatible

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2025
Basically Co-op Slay the Spire or if playing solo Slay the spire with 3 characters to create some crazy synergies with! For any Slay the Spire Fans Hellcard will feel very familiar. From deck building, artifacts, unlocks, card upgrades, modifiers, level climbing, boss battles with unique enemy gimmicks, to ascensions. Hellcard for solo players can seem intense at first. managing up to 3 decks and different characters/classes was a learning curve at first, but once you play around with the different cards you start to create some effective combos. I've seen some comments on how unfriendly this game is for solo play and I would strongly disagree. Instead of focusing on just one character build you get three to help ease the burden. Each character on your team can acquire items, new cards, and upgrades. Hellcard has some unique mechanics making it stand out. Rewards from each encounter are like slay the spire, but you also get a chance to spend gems which you'll collect from battles and such on different helpful options (heal, chance to gain more gems, card upgrades, and much more).
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Feb. 2025
Awesome fun! You really have to think about your moves. The art style is great! The devs have done a great job with this game.
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Jan. 2025
Amazing game! I think most developers can't figure out how to make their spire-likes work with co-op, but this team has a formula that works wonderfully!
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Nov. 2024
It is decent if you like progression games. You will lose and gain some ground, lose again and gain again, etc. until you get enough buffs to finally beat the game. Personally I don't like beating my head against a wall until I break it down. Losing isn't fun. But this game does have a lot of charm and character. How to improve? One of my favorite games is The Last Spell. They did a great job for a progression game. To follow their formula, here are some suggestions. Start us out with a smaller dungeon. Maybe only 4 levels. Maybe just enough to lose once, but beat on the second or third try. Yay! I won a game. Then move onto a dungeon with 6 levels. Make me start over with brand new characters. Again, make me lose once or twice, but then win. Yay! Now move on to an 8 or 9 level, then a 10 level, then a 12 level... you get the idea. It is still progression. I'm still losing some, but now I'm also winning. Even if I "win" I have to start over... which is similar to losing in a progression game. Let the players get the taste of victory and they might come back for more. Plus this adds a lot of variety. It can look like a bunch of different dungeons, but really you are just scaling up the same thing. Best of luck Devs!
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April 2024
Roguelike deckbuilders as a genre have a problem; they all live in Slay the Spire's shadow. The smart games don't try to just be a better version of Slay the Spire (probably impossible) but try to deliver a different experience, a new format or narrative or visuals, whatever it takes to not be judged as 'like StS but not as good'. Hellcard is the first game that I think has completely succeeded. The cooperative play in hellcard is new and engaging, it adds fresh challenges and thrills, the joy of being able to set up your friend for success and the difficulties of having to communicate and strategise effectively. The game is not exactly fun when played solo, it's a bit plodding and each turn takes far too long, but when played with a friend or two, it is a joy. It's no Slay the Spire (nothing is) but it has brought new ideas and dynamics to a genre hungry for innovation.
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Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 12 April 2025 23:09
SteamSpy data 12 April 2025 04:17
Steam price 15 April 2025 04:48
Steam reviews 14 April 2025 20:05

If you'd like to dive deeper into the details about HELLCARD, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about HELLCARD
  • SteamCharts - Analysis of HELLCARD concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck HELLCARD compatibility
HELLCARD
8.3
3,239
537
Online players
251
Developer
Thing Trunk
Publisher
Skystone Games
Release 01 Feb 2024
Platforms
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