Haydee on Steam - User reviews, Price & Information

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"Haydee" is a hardcore old-style metroidvania mixed with modern-day third person shooter and platformer mechanics. As well as a sexy character.

Haydee is a game developed and published by Haydee Interactive.
Released on September 26th 2016 is available only on Windows in 19 languages: English, Russian, German, Japanese, Polish, Korean, Spanish - Spain, Ukrainian, Hungarian, Traditional Chinese, French, Italian, Czech, Norwegian, Dutch, Simplified Chinese, Romanian, Portuguese - Brazil and Turkish.

It has received 6,471 reviews of which 5,487 were positive and 984 were negative resulting in a rating of 8.2 out of 10. šŸ˜Ž

The game is currently priced at 12.49€ on Steam.


The Steam community has classified Haydee into these genres:

Media & Screenshots

Get an in-depth look at Haydee through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: 64 bit Windows Vista/7/8/10
  • Processor: Dual-core 2.3 GHz
  • Memory: 2 GB RAM
  • Graphics: Geforce gts 450 or Radeon HD 6770
  • Storage: 1 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2025
I thought this was gonna be a mid horny game like most similar-looking TPS's, but this is ACTUALLY REALLY FRIGGIN GOOD! The controls are so snappy and satisfying, level design is amazing, I love everything about the game. Except for the part where they don't give you any hints at all. Little hints for basic things like how to climb down ledges and use items would be nice. 10/10
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Jan. 2025
Is Haydee a Game Worth Experiencing? Haydee is an undeniably unique and challenging puzzle-platformer that offers a minimalist experience. With its intricate puzzles, grueling difficulty, and retro-inspired design, it’s a game that appeals to a niche audience. It may not be for everyone, especially casual players, but it does manage to stand out in a sea of games that often rely on hand holding and simplified mechanics. If you’re someone who enjoys challenging games that push you to figure out the world for yourself, this one could be a rewarding experience. The game’s focus on clever puzzles and exploration over narrative and flashy combat is something that might be appreciated by players who enjoy older games with a similar style. Puzzle-Exploration with Little Guidance At its core, Haydee is a puzzle-exploration game with platforming elements. You’ll spend much of your time solving puzzles, unlocking keycards, and progressing through the game’s various areas. The game doesn’t hold your hand—it throws you into a cold, labyrinthine world with minimal explanation, forcing you to figure things out on your own. It’s this ā€œhands-offā€ approach that some players will find refreshing. The satisfaction of solving a complex puzzle and gaining access to new areas is something that’s largely lost in modern gaming, where tutorials and guides are constantly present. The sense of discovery and accomplishment is one of the game’s most rewarding aspects. That said, while this method can be fun, it can also be incredibly frustrating. The puzzles themselves are often cryptic and require a fair amount of trial and error to solve. Without guidance, it’s easy to become stuck, and the lack of hints or direction can feel punishing at times. The labyrinthine structure of the game only adds to this feeling of being lost. While some players might relish in the challenge of navigating this world, others will quickly grow tired of wandering aimlessly, especially if they’re not immediately rewarded for their efforts. In the end, while the lack of hand holding is a feature for some, it’s a design choice that could turn off players who prefer more structured gameplay. The Backtracking Issue One of the biggest issues with Haydee is the extensive backtracking. The game’s world is large and expansive, but the lack of fast travel or meaningful shortcuts means you’ll often be retracing your steps over and over. Initially, this can be somewhat tolerable, as exploring the different areas of the game and solving puzzles is interesting and rewarding. However, as you get further into the game, the constant backtracking becomes more of a chore. You’ll find yourself redoing the same routes multiple times, just to progress to a new area or collect a needed item. This can take away from the sense of accomplishment and make the game feel like a grind. The repetitive nature of the environments also contributes to this issue. Many areas feel similar in design, and after a while, they start to blend together. The game’s lack of variety in locations further exacerbates the problem. Without new, engaging environments to explore, the backtracking becomes more tedious and less enjoyable. For some players, this could be a dealbreaker, while others may find it just part of the challenge. However, it’s clear that the game could have benefited from a better system to streamline exploration, like faster travel or shortcuts, to reduce the overall time spent retracing your steps. Limited Enemy Variety and Combat Another area where Haydee stumbles is in its combat mechanics. The game only features two types of enemies—the slow-moving walkers and the faster, more aggressive slashers. These limited enemy types lead to predictable encounters, and once you’ve encountered both, there’s little variety left in terms of enemy behavior. The combat itself becomes repetitive, as there’s no real strategy needed to defeat them—simply dodge or shoot. The enemies lack the complexity that would make each encounter feel unique or exciting, which detracts from the overall experience. This lack of variety makes the already sparse combat sections feel less engaging and more like a filler to break up the puzzle-solving. Additionally, the game doesn’t offer much in terms of weapon upgrades or customization. You’ll find some basic weapons, but there’s no meaningful way to enhance or modify them. There’s no attachment system, no customization options, and no way to make combat feel fresh as you progress. Imagine if you could find different parts to modify your gun, such as scopes, lasers, or flashlights—this would have added some variety and incentivized exploration. Instead, combat feels like a necessary evil to progress through the puzzles, rather than an exciting aspect of the game. A bit more depth in combat and weapon variety would have made the game feel more rewarding. The Dark Zone Softlock One particularly frustrating aspect of Haydee is the Dark Zone, a late-game area that can result in a softlock if you're not careful. As you near the end of the game, you’ll need to use an elevator to access different levels. However, if you forget to return the elevator back to Level A before leaving to retrieve the orange keycard, you can become trapped and unable to progress. This situation can be a huge setback, especially if you haven’t created a recent save, and it can result in a lot of wasted time. The developers have stated that they don’t plan to ā€œfixā€ this issue, explaining that players should have been smart enough to save before entering the Dark Zone. While this design choice fits with the game’s overall theme of brutal difficulty and trial-and-error gameplay, it can feel unnecessarily punishing. Being trapped in the Dark Zone with no way to proceed can feel like a cruel mistake on the game’s part, especially when the solution is something as simple as remembering to use the elevator. This design choice adds an extra layer of frustration, and while it’s not a game-breaking issue, it certainly detracts from the overall experience. Story and Endings: Minimalist and Underwhelming On the story front, Haydee doesn’t offer much. There are three possible endings, but none are particularly groundbreaking or emotionally impactful. The game doesn’t provide much context or backstory about the world or its characters, which leaves the player to fill in the blanks. The minimalist narrative approach fits with the overall aesthetic of the game, but it can also leave players feeling unsatisfied. The absence of a rich story or meaningful context makes the endings feel somewhat hollow, and after completing the game, you’re left with little more than a sense of accomplishment without any deeper payoff. The three endings don’t do much to elevate the experience. They are relatively simple, with minimal variations that don’t provide much in the way of narrative closure or intrigue. If you were hoping for an emotional or thought-provoking resolution, you’ll likely be disappointed. The game focuses much more on gameplay mechanics and puzzle-solving than on offering a compelling narrative. For those who prefer games with a strong story element, Haydee’s minimal approach may feel lacking, leaving the player wishing for more depth. Conclusion: A Niche Experience, But Not For Everyone Haydee is a game that offers a unique experience, particularly for those who enjoy tough puzzle-solving and exploration, but it isn’t without its flaws. Its minimalist approach to narrative and gameplay will appeal to players who appreciate a challenge and aren’t afraid to get lost in its labyrinthine world. The puzzles are rewarding, and the sense of discovery can be satisfying for those who stick with it. However, the game’s extensive backtracking, limited enemy variety, and lack of combat depth may deter more casual players, and the issues with the Dark Zone and the softlock
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Sept. 2024
How does a game with combat so hard and unbalanced, so hardcore on survival elements, so picky on deadly jumping platforms, so cryptic on puzzles and secrets, so unforgiving when dying and saving your game... How can a game like that be so beloved? Big ass and big tits. Jiggle physics and wet skin. Mods for adding different waifus. A big emphasis on satisfying the male heterosexual player, and the lovers of the mature female figure. An emphasis on satisfying us, the target audience (opposite to the "modern audience"). The entertainment starts with Haydee's poses and camera angles, this is eyecandy for us. But entertainment doesn't end with Haydee. The narrative is developed through environmental scenes and sequences. There's not a single line of dialog, but by the end of the game you will understand how much potential for a large story this fantasy world has. This a factory with dark, mysterious motives, sterile hazardous environments; not appropriate for humans, but instead for robots and love dolls. With environments of clean white walls, colored pipes, games of light and shadow, an a cake; an apparently abandoned sci fi factory. So apparently abandoned by Aperture Science. There's a silent urge from me, and likely as well from the developers, to have Haydee adopted by Valve as their signature character for adult games in honor to Valve's support of porn games in their store. Haydee developers seem to love Valve's Portal, and I wish Valve is fully aware of Haydee's cues from them. If you're tough enough to decide play this, you will probably need this guide. https://steamcommunity.com/sharedfiles/filedetails/?id=1170474947 Thank you for the experience, Haydee Interactive.
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July 2024
I'd probably categorize this game more as a "horny survival metroidvania with horror-esque elements", overall it's a really solid game and enjoyed the experience but there's a few flaws I'd like to point out: 1. Lack of save states - This game calls itself an "old-school metroidvania", which means that it uses the outdated game design principle of limited save states through consumable items that games like RE1 utilized, I feel like this is the biggest problem with the game and almost stopped playing entirely until I learned that the game is actually super easy to mod so you can literally just go in, give yourself a bunch of saves at the start, and keep going (which i highly recommend doing) 2. Somewhat unfair at times - This game is "hard", less in the sense that it challenges your skills and more that it challenges your patience and memorization, there are a lot of enemies that can jump out of nowhere and instakill you along with landmines that can also instakill you if don't have ammo or don't even see them to begin with, I felt like this was less fun and more irritating at times 3. Lots of backtracking - There were several points where I had to basically go back and forth between point A and point B several times because I didn't fully understand how a puzzle worked, especially the ones that involve finding another entrance to a room, placing a wifi device on a button, going all the way back using it, then going all the way back again just to pick up the device again, and THEN going back once more to continue, found this really annoying and probably made up like 10% of my total playtime The game came out like 8 years ago do I'm not going to judge it too much based off of modern game design, just thought I'd point these out for anyone wanting to check this game out, I haven't played the sequel but maybe it improves upon those aspects there Oh, and the main character has huge bouncy sloshy bazonkers which gives it a 10/10 on it's own, awesome game love to see it
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April 2024
Hella thicc protagonist navigates her way though a puzzle tps. It isn't the best game but it is a lot better than I was expecting it to be. Bouncy, bouncy, bouncy, bouncy, fun, fun, fun, fun, fun!
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 07 April 2025 21:18
SteamSpy data 10 April 2025 04:08
Steam price 15 April 2025 04:43
Steam reviews 14 April 2025 04:04

If you'd like to dive deeper into the details about Haydee, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Haydee
  • SteamCharts - Analysis of Haydee concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Haydee compatibility
Haydee
8.2
5,487
984
Online players
16
Developer
Haydee Interactive
Publisher
Haydee Interactive
Release 26 Sep 2016
Platforms