HARVESTELLA on Steam - User reviews, Price & Information

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HARVESTELLA, an all-new life-simulation RPG from SQUARE ENIX! Lead a life of self-sufficiency with your vibrant house as a base and cooperate with allies to overcome various threats.

HARVESTELLA is a exploration, rpg and farming sim game developed and published by Square Enix.
Released on November 04th 2022 is available only on Windows in 8 languages: English, French, German, Spanish - Spain, Japanese, Korean, Simplified Chinese and Traditional Chinese.

It has received 2,269 reviews of which 1,768 were positive and 501 were negative resulting in a rating of 7.5 out of 10. 😊

The game is currently priced at 59.99€ on Steam, but you can find it for 29.70€ on Instant Gaming.


The Steam community has classified HARVESTELLA into these genres:

Media & Screenshots

Get an in-depth look at HARVESTELLA through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows® 10 / Windows® 11 64-bit
  • Processor: AMD A8-7600 / Intel® Coreâ„¢ i3-3210
  • Memory: 8 GB RAM
  • Graphics: AMD Radeonâ„¢ R7 260X / NVIDIA® GeForce® GTX 760 / Intel® Iris® Xe Graphics G7
  • DirectX: Version 11
  • Storage: 20 GB available space
  • Additional Notes: 1280x720 @ 30 FPS Supports Keyboard, Mouse and Gamepad.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2025
TLDR: This is a JRPG with life simulation elements, not the other way around. Ignore the Steam page headline that says "Life simulation RPG", change your expectations, and you may well enjoy it. I'm glad I didn't get to refund it, even if I was unhappy at first. I would definitely buy it on sale, however, because the publisher's behavior doesn't scream that they wanted to give the game the refinement needed for its AAA-status. Now, for the more comprehensive notes: I'm actually glad I waited to play this long enough to be ineligible for a refund, because the first bad impression would've stopped me from playing what lies between a good and great game for my tastes, even though it could have been more. It's strange, because in many ways, after playing the game thoroughly, it really does feel as though, in some parts, a lot of effort and joy was put into things like the aesthetics of the world and its worldbuilding, the character portraits, the music, and even a good part of the writing. Much of this is contravened by many other things, however, that suggest that some people either didn't like the work they got, or, more likely, that the game was rushed by investors who wanted an expensive game out without the refinement required for a good experience. Whatever the cause, this manifests as: -Very limited character customization; hair color and eye color, and that more or less seems to be it, much in contrast to practically every other "life sim" out there. -Animations and choreography is often without variety, choppy, or otherwise janky, (They don't even have moving mouths!) and appears as though it was made in a rush. In the context of rushing, this makes sense, as you usually only make animations when the models have been made, which is later in the game cycle, where the suits may have become impatient. I've lost count of how many times the wacky "shaking my head" animation has been used in an already highly limited repertoire of animations. -Almost every character seems to have the same "base" shape with certain alterations. Namely, that everyone seems to have a pretty wide set of hips, including the males. -Very little voice-acting, mostly triggered when you go near an individual and hear them comment on something, or even just say "Hello" or "Have a safe trip", which, despite being homely, doesn't change the fact that having no voice-acting in dialogue is very suspicious for an AAA game in 2024, especially at the current price. Weren't it for the textures in some places being surprisingly detailed, I would be easily convinced the game was from, say, 2010. So why, in that case, do I actually quite like the game? -Where the game lacks in model and animation variety, it manages to create quite a few individual storylines that, while not very charming at first to me, became more and more interesting as more characters were added, while the depth of the stories seemed to get deeper and touching on various serious subjects, rather than becoming diluted as more characters were added. -Continuing on to this, while I must admit I was much less impressed by the very beginning and the last 1/10th of the story, between there it had only gotten more and more interesting, and touching on some pretty real subjects, whether or not I agree with the writers' conclusions. -The music, as far as I'm concerned, is absolutely phenomenal. I would have to write an entire new review for the soundtrack alone, but I can say that the peacefulness of the homestead track, the ethereal/lonely feeling of the Quietus track, and the various environmental tracks ranging from excited combat-music to somber ruins-wandering music... it's just right up my alley. -And finally, the worldbuilding and the beautifully designed environments, such as the glowing trees and crystals on the homestead, or the white granite buildings of Nemea flanked by clean water and cherry blossoms. There's a definite charm with hearing the nighttime tracks (each town + homestead have daytime and nighttime tracks) play in a rather fantastical environment. -The combat has some satisfying moments, even if it's not that amazing overall. For me, at least, it always takes a while to warm up to a game and start really enjoying it. I was sad and would have likely refunded the game when I first tried it. But not being allowed to do so, I committed to it, and I really enjoyed the experience. However, and I really must stress this... it really could have been much more. If I see this as a "good, sometimes great" game, then if they introduced modding (lol, good luck) after fixing all the above issues, it would have been a "great, sometimes fantastic" game. I don't have the biggest hopes for this franchise or the above wishes, given the reception and, frankly, "throw it out and forget about it" attitude that Square Enix seems to have taken with it. I wish to be wrong on at least one of those counts, though.
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Feb. 2025
This game is Harvest Moon merged with Final Fantasy! And is a super fun way, like all the best elements of most Atelier games and all the fun of adventure. Really well rounded challenge so far and intriguing story. I started it just a couple days ago and everyday I want to hop on and do more. I keep telling myself one more day in game and then I'll turn it off. lol. Definitely a fun time.
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Oct. 2024
As a person who loves Final Fantasy and Octopath Traveller, I was surprised I hadn't heard of the release of this game. But I was also shocked to see that it combined farming and other cozy gamer topics. It was really nice to see some of my favorite gameplay styles combined! I can understand that people who only like farming sims or only like RPGs might have been dissappointed, but for those of us who love both, it is a perfect match. I hope there will be more games like Harvestella in the future.
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Sept. 2024
It's okay, but it feels like the game had a "farming team" and an "adventuring team," and they barely talked. While adventuring gets you mats for crafting, farming is really just a way to make money and temporary buffs...and even then, adventuring for minerals nets you more money. It feels like an adventure game with a farming sim tacked on. If you're looking for a farming sim, try any of the Rune Factory titles, Sakuna, or even No Place Like Home. 6/10
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July 2024
At first glance, the farming and the rpg mechanics seem to not compliment each other or be that deep, until you get deeper into the game. The farming mechanics, unlike other farming sims, are not there purely to make profit, and you'll find that you make barely any profit unless you buy seeds that take a few days to grow. Farming actually is to mostly make food and drinks to help you on your travels. Food can heal you and replenish your stamina, but once your hunger meter is full, you rely on drinks to heal you. Instead of being able to die of hunger like most games with a hunger meter, it will instead be filled by food and slowly depleted to regenerate stamina. Farming becomes important once you realize this, as everything takes stamina to do, so you'll find yourself preparing for each dungeon by taking a few days off of adventuring and tending to your farm as well as cooking dishes and making drinks. The rpg mechanics are definitely not so deep, and its more about equipping your 3 favorite classes and switching to the right ones at the right times during combat, as enemies are weak to different abilities. Relationship building is also done very differently than your average farm sim, and a lot of the time has to do with completing companion quests like in something like mass effect. Every relationship in the game other than one gives you stat boosts. One relationship might boost my crit chance the higher it gets, while another might increase my physical and elemental resistances. This game also has a great story that can get surprisingly dark sometimes. The art style and environments are also S tier as far as jrpgs are concerned. All in all I can see how the game might not be for everyone because of how different it is, but I personally love it.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 10 April 2025 10:13
SteamSpy data 14 April 2025 01:57
Steam price 15 April 2025 04:22
Steam reviews 15 April 2025 05:58

If you'd like to dive deeper into the details about HARVESTELLA, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about HARVESTELLA
  • SteamCharts - Analysis of HARVESTELLA concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck HARVESTELLA compatibility
HARVESTELLA
7.5
1,768
501
Online players
63
Developer
Square Enix
Publisher
Square Enix
Release 04 Nov 2022
Platforms
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