Hard West 2 on Steam - User reviews, Price & Information

Hard West 2 is a journey to the heart of darkness in the American West. Take control of a supernatural posse and catch the mysterious Ghost Train. Outsmart, outcheat and outgun your enemies in this turn-based tactics game set in a Wild West world where nothing is as it seems.

Hard West 2 is a turn-based strategy, western and turn-based tactics game developed by Ice Code Games and published by Good Shepherd Entertainment.
Released on August 04th 2022 is available only on Windows in 9 languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian and Simplified Chinese.

It has received 2,747 reviews of which 2,249 were positive and 498 were negative resulting in a rating of 7.9 out of 10. 😊

The game is currently priced at 28.99€ on Steam, but you can find it for 9.78€ on Instant Gaming.


The Steam community has classified Hard West 2 into these genres:

Media & Screenshots

Get an in-depth look at Hard West 2 through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 (64bit)
  • Processor: Intel Core 2 Duo E4700 2.6 GHz/AMD Phenom 9950 Quad Core 2.6 GHz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 750/Radeon RX 550
  • DirectX: Version 11
  • Storage: 35 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
It's an X-Com Lite with a lot of atmosphere, great visuals & sound. The campaign is short - 25 hours or so - but well executed. If you can get this on sale, it's a good pickup.
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Nov. 2024
The Hard West 2 is really good and fun tactical game and way better than its prequel. My experience with the first game in series wasn't that great, but I went to buy Hard West 2 as I found the Weird Western genre interesting. I was really surprised how much better game Hard West 2 is. So you have a crew, called posse and end up in rather familiar, yet surreal adventure. This is one of those games compared by the press to the XCOM and I get it, but studio behind this didn't tried to make XCOM exactly. Instead they explored about how make combat encounters faster, how to have more enemies on tactical maps, yet keep the pace and not to overwhelm players team. So XCOM is there definitely, but developers wanted to make something else from formula and came up with fast combat, 3 action points for character / turn, which works really well. There are few things to know: Train heists in game are really great puzzles and something different from XCOM where the last mission gave illusion about being in a moving object. There is one issue though. Game dialogue says that shotguns are good for train heists, but shotguns in game cannot target enemies that are higher or lower relative to players characters. Wrong loadout can become a problem when there are guards in train cars and also on roof, on higher level. Other than that, while game makes it possible and rewards player moving fast towards goals on tactical maps, enemy spawning can't keep up with that on some maps. That can lead to frustrating situation, where you end turn and then on next turn couple of enemies have just appeared from thin air on map. I think it might be due to those two factors that Hard West 2 doesn't appear to be huge in turn based tactical scene. In my opinion it should be though. While issues are real, game is rather fast and while I took my sweet time with game doing couple of playthroughs, it can be completed way faster than I did. Other things to mention are that while game improves combat and maps over prequel, environments are still static. No setting things on fire or blowing environmental object up. I didn't find that to be an issue though. Combat scenarios are designed to be rapid and map designs are way better than in Hard West. One mention about items. There different approaches to things. Do we associate enjoyable puzzles with lots of items or what. While I try many kinds of things, between clever and tons of items, you can have one, but not necessarily the other. Hard West 2 doesn't have a ton of items and for me that is part of its appeal. Then there is the story. If prequel was some sort of contemplation about mixing tales of human greed, supernatural and some history, it also didn't had many characters that were relatable in positive sense. Hard West 2 is much more focused, we have just one main protagonist and one crew. While Hard West is still gritty, there are scenarios that I found really hilarious, though not all of that may register to everyone. For me writers went extra mile in this though. Weird Western is niche of niches genre, but while playing I found that it's appeal for me (as European) is about surreal adventure. Mixing something contemporary with something else, makes something possible, like making a Western for people who don't really find Westerns that appealing. I really recommend this game for people who look for something else than XCOM to play. Not because Hard West 2 is so similar, but because it´s different.
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Nov. 2024
Great tactical wild west themed game. Huge improvement over the first one in quality and production value. A bit more like Chess than X-Com as there is no overwatch system and you need to think ahead on how you chain your shots/skills. The bravado system encourages offensive play and future angles not just typical line of sight which made for a nice change. Enjoyable cast of characters, side quests and story (They somehow managed to get Kevin Conroy to voice a character!) Looking forward to another sequel if they decide to make one.
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Oct. 2024
As some negative reviews say this feels more like a puzzle game than an XCOM or something. While there are still hit chances, damage is guaranteed values, there are plenty of 100% accuracy abilities and items, and the luck system lets you ignore miss chances. If you're the kind of person that likes determinism in your tactics this will be right up your alley.
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July 2024
Don't want to give it a downvote, but all-in-all found the game to be "meh". It's nice enough to scratch the XCOM-itch, but found parts of the game to be far-fetched and/or not fleshed out enough. Main headscratchers (for me) were: * backstories from squad get unlocked gradually, but don't impact the game at all.. what's the point then? * once you find your 'comfort'-attack squad, there's no incentive/reason to switch with the benched ones. Only a handful of mission have a mandatory participant. Maybe introduce fatigue/healing period? * bravado is too broken. I get that this is the HW2 innovation, but battles just become a puzzle, rather than interactive fight. Maybe have it only trigger once/twice? * power level of special moves is unbalanced. Some are too good to bench that squadmember, while others don't really have added value. * don't get why the melee-figther has the same aim as the pistol-expert. Rather than fixed hit-chances (25-50-75-100%), a bit more RNG and differentiation between characters could maybe help? (or is that X-com talking?) * card system is cute, but not fleshed out enough... not sure on how, but surely improvements should be implemented. Didn't feel the need to switch-up much between card-combinations. Finished the game (hard) in under 30h and don't really have an urge for a next playthrough. Closing off with a compliment on the visual style though. Nice work and rooting for a strong 3rd entry of the series!
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 07 April 2025 13:12
SteamSpy data 10 April 2025 14:07
Steam price 13 April 2025 12:47
Steam reviews 12 April 2025 13:45

If you'd like to dive deeper into the details about Hard West 2, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Hard West 2
  • SteamCharts - Analysis of Hard West 2 concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Hard West 2 compatibility
Hard West 2
7.9
2,249
498
Online players
13
Developer
Ice Code Games
Publisher
Good Shepherd Entertainment
Release 04 Aug 2022
Platforms
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