Hamlet or the Last Game without MMORPG Features, Shaders and Product Placement

The original puzzle adventure game based on twisted William Shakespeare's Hamlet.

Hamlet or the Last Game without MMORPG Features, Shaders and Product Placement is a adventure, indie and point & click game developed and published by Denis Galanin (mif2000).
Released on October 22nd 2012 is available only on Windows in 12 languages: English, German, French, Italian, Korean, Spanish - Spain, Russian, Japanese, Portuguese - Portugal, Polish, Hungarian and Turkish.

It has received 534 reviews of which 337 were positive and 197 were negative resulting in a rating of 6.1 out of 10. 😐

The game is currently priced at 0.99€ on Steam and has a 80% discount.


The Steam community has classified Hamlet or the Last Game without MMORPG Features, Shaders and Product Placement into these genres:

Media & Screenshots

Get an in-depth look at Hamlet or the Last Game without MMORPG Features, Shaders and Product Placement through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *:Windows XP, Vista or 7
  • Processor:1 GHz processor
  • Memory:512 MB RAM
  • Graphics:128 MB graphics card
  • DirectX®:9.0
  • Hard Drive:100 MB HD space
  • Additional: Monitor with 1024x768 or higher resolution support

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
Very short Point & Click puzzle adventure game This was actually a mobile phone game first if I recall correctly and it shows. Instead of tapping, you just click. The game is just a succession of screens with various puzzles. Some are complicate, most are pretty simple. There is a hint system which can help you if you are stuck too long but you shouldn't need it too much. The story is loosely based on Hamlet by Shakespeare and contains most of the characters although the art is very special in a way that it doesn't match the original story. You can easily judge by yourself with the screenshots on the store page to see if it's your style or not. The bad side of this game is mostly that it's very short and in less than an hour you will have finished it. That's what it really is, a short and easy game, nothing too fancy, nothing too bad. I would recommend it only on sale as it's a pretty short game, for when you are bored and looking for a quick funky story, something you would expect from a short TV shows episode.
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June 2024
Game decided at some point I am not allowed to play anymore The game is relatively short and the first half I played fullscreen. Its important to understand the game neither has sound nor graphics setting except for choose your graphics card if you have multiple. At some point mid act three the game randomly minimized and I wasnt able to get it back up. After some tries i figured only way would be restarting the game taking the risk of loosing my progress. I could start the game in fullscreen anymore, but i managed to start in window mode which allowed me to continue my playthrough. Hamlet is a mediocre game at best suffering from poor puzzle logic, the lack of settings and a unbalance between story and humor. As mention at the start the game has no settings. It is incredible loud and the game seems poorly optimized. I wouldnt be surprised if the game would be playable in a few years after hardware and software evolved much further. The story is losely based on shakespear hamlet. So losely that it shares the setting and the name of the world and characters. The rest is either taken from other classic novels or extravagated added. The game is build around the humor of classic cartoons or in milder tone games like the Deponia series. Perhaps the overexaggurated story and the humor are the only selling points that a worth a look. The problem is the story is so cheezy it suffers from an inbalance of things. Where humor in scenes is funny they ruining the momentum of the actions happening arround them. Its not the biggest problem with the game but still worth mentioning. The biggest problem are the puzzles. They game lacks a red line of logic for the puzzle design. Some took me ages to find out what to do, other are timed or need a sequence of quick interactions to advance while the rest could use a hidden hint in the enviroment to be less frustrating to encounter. Its really weird that at time certain interaction lock you mouse till a thought bubble is done or an animation ended, while other similiar interactions dont lock your mouse. Its becomes annoying trying to find out what to do and having to wait serveral times till you can continue trying. In general the game biggest flaw is that puzzle at time dont make sense. Its often not obvious what to do and many attempts end up pixel hunting for the solution. If it would be for the major problem regarding the fullscreen event and some poor puuzle logic the game would actually be quite nice. Its not an extraordinary game that exels in what it does but would be as equally entertaining like some comic strips with the same way of storytelling and humor.
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March 2024
Good Game, Good Name
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Jan. 2024
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
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Last Updates

Steam data 19 November 2024 16:12
SteamSpy data 18 December 2024 20:01
Steam price 23 December 2024 20:45
Steam reviews 23 December 2024 01:45
Hamlet or the Last Game without MMORPG Features, Shaders and Product Placement
6.1
337
197
Online players
0
Developer
Denis Galanin (mif2000)
Publisher
Denis Galanin (mif2000)
Release 22 Oct 2012
Platforms