Halfway

Halfway is a turn-based strategy RPG taking place a few hundred years into the future. Humanity has started colonising new worlds. Until now, they were alone ...

Halfway is a rpg, strategy and indie game developed by Robotality and published by Chucklefish.
Released on July 22nd 2014 is available in English on Windows, MacOS and Linux.

It has received 976 reviews of which 708 were positive and 268 were negative resulting in a rating of 7.0 out of 10. 😐

The game is currently priced at 2.55€ on Steam and has a 80% discount.


The Steam community has classified Halfway into these genres:

Media & Screenshots

Get an in-depth look at Halfway through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 or higher
  • Processor: 2.0 GHz Dual Core
  • Memory: 2 GB RAM
  • Graphics: Intel HD3000 or higher with OpenGL 2.1 support
  • Storage: 300 MB available space
  • Sound Card: OpenAL supported sound card
MacOS
  • OS: Snow Leopard or higher
  • Processor: 2.0 GHz Dual Core x86/x64 Intel CPU
  • Memory: 2 GB RAM
  • Graphics: Intel HD3000 or higher with OpenGL 2.1 support
  • Storage: 300 MB available space
  • Sound Card: OpenAL supported sound card
  • Additional Notes: Requires an Intel CPU, currently doesn't run on Apple Silicon
Linux
  • OS: Ubuntu 12
  • Processor: 2.0 GHz Dual Core
  • Memory: 2 GB RAM
  • Graphics: Intel HD3000 or higher with OpenGL 2.1 support
  • Storage: 300 MB available space
  • Sound Card: OpenAL supported sound card

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
At first, the turn-based strategy seemed overly simple: not a lot of options of what you can do, and a lot of waiting around or shifting of teammates before you can finally land a shot (which is solely probability, stats, and somewhat location-based). However, once you pick up more teammates along the way, the options of what you can do and the overall strategies you choose to implement open up a little, and the battles crank up the difficulty quite a bit as the game progresses. Still a bit frustrating when some of your best strategies can feel easily outmatched by the probabilities of shots landed falling more in the enemies' favor, but overall enjoyable and fun. Also, love the background music and story.
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Nov. 2024
Halfway is a nice short pixel tactical RPG. Loved the concept, the simplicity, the feel and the storyline. Would love some more tactical weapon/utility choices late game. Also the open ending without resolution is killing me.
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Sept. 2024
After 10 years of having this game sit in my steam pile I decided to give it a playthrough. A tentative yes for a bare bones turn based game. The depth of the RPG elements is rather shallow and could have used more polish. Some of the weapon's percentages don't make sense and there's only one real build for the sniper guy to make him viable. I wish I could have had more slots to use all the characters in a mission. Bumping the max squad to six instead of four would be better. The art style is good and the characters are distinct so they don't blend together. The story itself is decent enough but I feel it too could have had more polish. It left me wanting more. Overall its a maybe buy at full price. you'll get at least one playthrough for your money. Impulse buy on sale if this kind of game is your jam.
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July 2024
Great game. But I recommend playing it with the Goliath Revisited mod from the workshop. Visuals and music are really nice too. I hope the dev will make more such games.
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June 2024
I finally finished the game today after having this collect dust in my library for a very long time. Can't even remember when I actually bought it. The story was really engaging that I kept trying to find time to complete it. This game isn't without it's flaws, so I will breakdown what I enjoyed and what I didn't. Pros: - Engaging story - Combat was fun (and frustrating) - Each character has their own unique combat abilities - Love the graphics, always have a soft spot for pixel graphics. - Soundtrack is good Cons: - Some enemies needs some re-balancing. The accuracy for some of the mobs is just ridiculous. I watch them single out and bully one character and land one shot after another with succession until they are completely down and proceeds to do the same to another. (doubt that will happen now since this game is more than a decade old now). It is almost always that 4 characters, so I am not entirely sure if they were programmed to be that way. - RNG is a big factor on your characters accuracy (this is coming from having seen my characters miss shot after shot despite having more than 70% accuracy and some over 80%) with their aiming stat at 8 (+1). - Not being able to revive downed team mates is another frustrating element for me. Once downed, they occupy the square until end of combat. This means if that's the only spot with cover on that side of the map, none for your other characters can utilize that spot until the combat ends. - The final stage was especially frustrating as you have to "walk" a long period of time before you are in range for combat. So if you're unlucky, by the time you reach the boss, you might already have 4 downed members (the boss is actively shooting you while you get there). - Inventory management. I'm okay with this but can be frustrating as there is only one character that can carry more than 8 items. So if you're using a gun that eats ammo (and only has 3 ammo), you need to manage it well or have another character carry more ammo for her. - Wished there was more weapon/armor choices. You will find the same armor with upgraded stats (e.g. Tank Armor I and then II). Would love to see that there was an option to upgrade the weapons with parts or add on (+aiming/+ammo capacity). -Controller support was abysmal but still usable. So if you're playing this on your steam deck-to-go, have a mouse ready, keyboard would be great but not a necessity. Some buttons have dual functions so you might inevitably activate/cancel/finish your turn without meaning to do so. Some of the limitations does make the game more challenging, but some of it makes it more frustrating. I will update this if I have anything else to add, but I would love to see a continuation of this if possible. TL;DR: 7/10. Solid game, combat is fun but also frustrating. Controller support is janky but still playable.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 18 November 2024 22:13
SteamSpy data 18 December 2024 10:42
Steam price 23 December 2024 20:44
Steam reviews 22 December 2024 21:46
Halfway
7.0
708
268
Online players
0
Developer
Robotality
Publisher
Chucklefish
Release 22 Jul 2014
Platforms