Half-Life: Alyx - Final Hours

THE FINAL HOURS OF HALF-LIFE: ALYX is an interactive storybook, written by Geoff Keighley, that takes fans inside Valve Software to chronicle the company’s past decade of game development, including the return of Half-Life.

Half-Life: Alyx - Final Hours is a action, 2d and 3d game developed and published by Geoff Keighley.
Released on July 09th 2020 is available in English on Windows and MacOS.

It has received 861 reviews of which 819 were positive and 42 were negative resulting in a rating of 8.9 out of 10. 😎

The game is currently priced at 0.81€ on Steam and has a 90% discount.


The Steam community has classified Half-Life: Alyx - Final Hours into these genres:

Media & Screenshots

Get an in-depth look at Half-Life: Alyx - Final Hours through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 (SP1+)
  • Processor: x86, x64 architecture with SSE2 instruction set support
  • Memory: 2 GB RAM
  • Graphics: DX10
  • DirectX: Version 10
  • Storage: 8000 MB available space
MacOS
  • OS: Sierra 10.12+
  • Processor: x64 architecture with SSE2
  • Memory: 2 GB RAM
  • Storage: 8000 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2024
This reads like a puff piece Forbes article for post-Half-Life 2 Valve, rather than a succinct behind the scenes on Half-Life: Alyx. The writing style is Keighley's signature obnoxious, lofty style, spending as much time talking about people's hobbies, work history, and family members as spent discussing the actual work they do at Valve. It's an interesting look behind the curtain at Valve but the only standout new information was all of the unreleased testing footage of early HL:A and various scrapped tech demos and side projects. However, if you followed Valve during this time you probably already saw or heard a lot about what was written here. I'm not sure who this was made for... It feels like a hybrid documentary/marketing vehicle made for non-gamers that was put to paper instead of film because there wasn't enough footage available to cover Keighley's script. The relevant content here is just spread too thin and is interjected by superfluous interactive scenes (like a headcrab soundboard). A mild recommendation because the video footage is very interesting but the written parts are brought down by the writing style.
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July 2024
fantastic read, contains a ton of insight into half life alyx and valve as a whole. super good.
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June 2024
This is a must-read for Half-Life fans, and those who have been long awaiting the next game in the series. The book is an interactive experience that allows the reader to immerse themselves in the video game making process. I also highly recommend the game for anyone that is curious about the various components of virtual reality. The digital book describes how Valve navigates intimate problems and tackles issues from design and conception to debugging and deadline overhauling. There are many one on one interviews with industry legends, and much more hidden and never before seen content. Congratulations to the team at Valve for their success.
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June 2024
An interactive book about the development of Half-Life: Alyx and Valve's internal problems that prevented them from shipping games from 2012 to 2020. I didn't care much for the Half-Life: Alyx stuff, but it was really interesting to learn why Half-Life 3 or Left 4 Dead 3 have been so hard to finalize. With Source 2 finally getting a lot of non-VR field tests via Counter-Strike 2, I hope that the rest of the decade will be more productive for Valve.
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Jan. 2024
Sometimes you DO want to get to know how sausages are made and Geoff Keighley's tour provides some enlightening and satisfying answers. A fascinating, in-depth peek behind the curtains of one of the hottest restaurant in town, and an unmissable little treat for fans of the Half-Life universe and/or Valve itself- the people, talent, technology, ingenuity, and the process itself, that all take part in forming of their commercial products. Advised to chew through after completing Alyx, rather than going in blind, though, as it might spoil the main course. Even if just a little bit. And an easy skip if you hate reading, I guess.
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Last Updates

Steam data 17 November 2024 00:03
SteamSpy data 22 December 2024 14:46
Steam price 23 December 2024 12:37
Steam reviews 22 December 2024 09:47
Half-Life: Alyx - Final Hours
8.9
819
42
Online players
0
Developer
Geoff Keighley
Publisher
Geoff Keighley
Release 09 Jul 2020
Platforms