Hadean Tactics

Hadean Tactics is a roguelike deckbuilding game fused with autobattler elements to create a unique strategy experience. Use your cards to influence the actions of your units and help your Hero defeat the Six Wings of Hell!

Hadean Tactics is a roguelike deckbuilder, auto battler and card battler game developed and published by Emberfish Games.
Released on August 24th 2023 is available on Windows, MacOS and Linux in 8 languages: English, Portuguese - Brazil, Simplified Chinese, German, Spanish - Spain, Japanese, Turkish and Traditional Chinese.

It has received 1,684 reviews of which 1,516 were positive and 168 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 19.50€ on Steam.


The Steam community has classified Hadean Tactics into these genres:

Media & Screenshots

Get an in-depth look at Hadean Tactics through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 or newer
  • Processor: Intel i5, 2.4 Ghz or better
  • Memory: 4 GB RAM
  • Graphics: Integrated HD Graphics 520 w/128 MB or better
  • DirectX: Version 11
  • Storage: 4 GB available space
  • Additional Notes: Version 9.0c
MacOS
  • OS: OS X Mavericks 10.9 or newer
  • Processor: Intel i5, 2.4 Ghz or better
  • Memory: 4 GB RAM
  • Graphics: Integrated HD Graphics 520 w/128 MB or better
  • Storage: 4 GB available space
Linux
  • OS: Ubuntu 12.04 or newer
  • Processor: Intel i5, 2.4 Ghz or better
  • Memory: 4 GB RAM
  • Graphics: Integrated HD Graphics 520 w/128 MB or better
  • Storage: 4 GB available space
  • Sound Card: OpenAL Compatible Sound Card

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
There's nothing wrong with this game if you can enjoy it for what it is. This isn't anything like Slay the Spire though - there's no planning of moves based on math calculating how fast you can kill an enemy. This is more of an RPG with tactics and bonus cards and maybe some combos (though I didn't see anything resembling a combo in as little as I played it). I didn't keep the game though, because it wasn't what I was looking for or what I was led to believe it was from the other people's reviews. But it isn't bad either, so I still will give it a recommend.
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Dec. 2024
6/10 Solid roguelike card battler with autobattler elements. I'd *love* if it had a campaign mode, but it's decent as it is. Anyway, you manage a small group of a hero + hirelings and use cards during battle to buff/debuff/damage/etc. Units have automatic attacks/skills on top of that. Pros: - I can actually see everything in the game and read all text without issues. I don't know why so many games are so bad at this when it's not exactly rocket science to do - Great music - Combat automatically pauses every several seconds with new cards to use. I *love* this because it makes it feel like you have control over what's going on while still not requiring micromanagement against easy enemies. You can still pause whenever you want on top of the auto-pause - Cards are visually appealing, easy to distinguish at a glance, and easy to use - Lots of creatures to hire into your group - You actually get some total damage numbers at the end of a fight, which helps you make better unit/card upgrade choices Mehs: - I don't love being forced to start as 1 character with no options. I'd prefer to start as a character I like better and unlock other things, but it's not a dealbreaker to me - Very little is explained to you, but it's not really difficult to figure out Cons: - Biggest one: starting decks are nearly identical for different heroes, apparently. Kinda boring - Too much of the game is unlocking tons of stuff. Wouldn't be so bad except for above point: you always start with the same boring crap, so unlocking isn't so much fun for half the run until you start putting together an actual strategy - Relatively low replayability, partly due to too few heroes/units/cards. I'm at 15 hours now and am already exhausting what I want from the game. I could *maybe* stretch it to 30 if I get into using the custom hero but I dunno - Took a little too much inspiration from Slay the Spire - Some creatures/cards/talents are much more effective than others. I don't expect or even want perfect balance, but the gulf is too big Editing with final thoughts after being about "done" with the game: my final point above kinda ruins the game as you play more. Say I go into a run wanting to do something like be a pure fire mage, a pure ice mage, or a Decay-spreading archer... if I have the opportunity to buy or get a severely overpowered card/unit that isn't part of my strategy, I *have* to take it if I want a chance of beating the final boss. This often leads to feeling like I'm forced to take cards/gear/units that compliment that new strategy (usually creating Illusions or Ephemeral units) and my character's "identity" is lost. Really souring my experience as I'd love to play more if not for this issue.
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Nov. 2024
I use my total play hour to guarantee this game. There's new challenge every week. That's the reason i keep playing
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Aug. 2024
Hadean Tactics is a game that's easy to play at any time without much commitment. Functionally it combines the deckbuilding genre with the autobattling genre, but I think it lacks the nuance of either genre that makes them engaging in the first place. It's fun, easy to play, and an interesting fusion, but I feel like I've seen everything it has to offer. For a more in depth review, check out my video below! https://youtu.be/sGAKhRJ-SIU
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March 2024
This is a fantastic Roguelike Deckbuilder that also scratches the AutoChess itch that I often have. There are three classes with separate themes that also have three sub classes each. You also have the ability to create your own hero with their own stats, abilities, and decks. Highly recommended for anyone who is into these kinds of games. I just wish there was more content. I'm 20 hours in and I feel like I have all the cards with all the class abilities available and I've hit the peak of the challenge mode gameplay. I would love to see some updates with additional monsters, abilities, cards, and challenges. Some DLC would be very welcome and I hope the developers don't turn away from the solid foundation that they've built.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 29 November 2024 00:43
SteamSpy data 19 January 2025 11:11
Steam price 23 January 2025 12:25
Steam reviews 21 January 2025 17:48
Hadean Tactics
8.6
1,516
168
Online players
28
Developer
Emberfish Games
Publisher
Emberfish Games
Release 24 Aug 2023
Platforms
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