Grimlord on Steam - User reviews, Price & Information

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Grimlord is a Dark Fantasy Action Souls-like RPG - on VR. Awakened in a monastery deep in the Lonely Mountains, you walk in an epic quest as the adventurer standing before the darkness and striving for the light against the tyrannical Grim Lord.

Grimlord is a vr, souls-like and action rpg game developed and published by Metalcat Interactive Co. and Ltd.
Released on December 19th 2024 is available only on Windows in 8 languages: English, German, Japanese, Simplified Chinese, Portuguese - Brazil, French, Spanish - Spain and Korean.

It has received 984 reviews of which 792 were positive and 192 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 28.99€ on Steam.


The Steam community has classified Grimlord into these genres:

Media & Screenshots

Get an in-depth look at Grimlord through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i7
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 1080
  • DirectX: Version 11
  • Storage: 20 GB available space
  • VR Support: Valve Index, Oculus Rift, Quest 2 and WMR

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2025
Still in the first chapter, but I'm having a good time so far. Parrying and attacking feel good, and the spellblade fantasy is definitely there if you're looking for it. Good job devs. I hope you do more with this. Intro monologue is pretty darn bad though. I think that's my biggest complaint so far...so great job overall.
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Jan. 2025
Start up game. Fight boss. Gets knocked away. Loses weapon and dies. Fight boss again with dagger i made. Gets thrown away lose dagger. Finds main weapon from last fight behind boss walking towards me. Runs dodges big attacks. Grab weapon and continue to fight. Finally stagger boss. Kill boss. Absolute cinema.
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Dec. 2024
TL;DR The lack of in depth reviews for this game is astonishing to me. If you've been waiting for something amounting to "soulslike" vr, this is it. I've never really felt like I was playing dark souls in vr, except in this game. If your on the fence, just get it, set a timer for an hour and a half and refund it if it's not your flavor. I don't think you'll regret it. But heres as fleshy a review as I can make yet, because this game requires the souls' communities attention. This game is the only true souls like for vr so far. Proper bonfires. They aren't bonfires but they work like them mechanically, acting as the fast travel station and rest point. As expected whenever you rest all the enemies in the area will respawn, and your free to grind for matter with a refilled health bar and health/mana potions. Matter is souls. The skill tree is a little different then dark souls levels, but level progression is the same; Kill enemies, get matter, die, lose matter, retrieve matter or die trying and lose it permanently. Just what we like lol. And when you collect enough delicious matter to level-up, you return to the hub area [I don't remember what the name of this place is in this game, but it's a firelink shrine equivalent housing the alchemist, blacksmith and level up lady among others] and do a vr interaction with this games firekeeper equivalent to open the level up menu and spend that matter on perk points. Sidenote, naturally, matter also acts as money in this game. Bosses. I've only fought one so far, but it was incredibly satisfying. It required incredibly active parrying, and was all in all just a difficult boss. I don't find these often in VR. A satisfying parry system, which offers solid feedback for a successful parry without being too advantageous, or sacrificing your freedom of movement. It's pretty simple to parry a single enemy, but it gets a little trickier, but still entirely possible, when there's a crowd. That combined with the fact that each enemy type seems to have their own move set keeps parrying feeling fresh and a core mechanic of the game. Most reviews are from early access I think, I saw somebody talking about hit boxes being inaccurate, but from what I can tell, as far as like stabbing somebody in the face through a small space in their helmet and things like that, this is best in class, compared to things like hellsplit or b&s. Physics, like grabbing enemies is there, but the enemies aren't literal ragdolls like other games. I guess where other games tend to feel like a physics simulator over a combat experience, this game flips that. Physics are there but it's combat first and the physics seem to reflect that somehow, without being overscripted or removed all together. You need to find weak points in armor when attacking as well, as smacking somebody in their metal plate is about as effective as you'd expect in real life. In conclusion, buy it. Don't like it? Refund. But please, whatever you do, leave a review. This game needs and deserves it.
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Dec. 2024
Incredible game now that it is finished. Gritty combat, dark and gritty environments. It's truly a VR souls like. I'm entirely satisfied.
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June 2024
Damn they hook and bait you with this game, 10/10 at first and then it drops you like a rock. 6 months and no content update, the first boss is also the last boss until there is a content update. Such a great idea and concept, I pray someone comes along and does the same thing but much better and more content. Sadly it's 3/10 with the content available.
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Data sources

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Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 13 April 2025 13:06
SteamSpy data 14 April 2025 07:25
Steam price 15 April 2025 04:31
Steam reviews 13 April 2025 09:59

If you'd like to dive deeper into the details about Grimlord, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Grimlord
  • SteamCharts - Analysis of Grimlord concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Grimlord compatibility
Grimlord
7.7
792
192
Online players
3
Developer
Metalcat Interactive Co.,Ltd
Publisher
Metalcat Interactive Co.,Ltd
Release 19 Dec 2024
VR VR Only
Platforms