Grey Hack

Grey Hack is a massively multiplayer hacking simulator game. You're a hacker with full freedom to act as you wish on a vast network of procedurally generated computers.

Grey Hack is a hacking, simulation and programming game developed and published by Loading Home.
Released on December 14th 2017 is available on Windows, MacOS and Linux in 2 languages: English and Spanish - Spain.

It has received 1,515 reviews of which 1,369 were positive and 146 were negative resulting in a rating of 8.6 out of 10. 😎

The game is currently priced at 19.99€ on Steam.


The Steam community has classified Grey Hack into these genres:

Media & Screenshots

Get an in-depth look at Grey Hack through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10, Windows 11
  • Processor: SSE2 instruction set support
  • Memory: 512 MB RAM
  • Graphics: DX10, DX11, DX12 capable GPU
  • Storage: 500 MB available space
MacOS
  • OS: Mojave 10.14+
  • Processor: Apple Silicon, x64 architecture with SSE2
  • Memory: 512 MB RAM
  • Graphics: Metal capable Intel and AMD GPUs
  • Storage: 560 MB available space
Linux
  • OS: Ubuntu 18.04, Ubuntu 20.04 and CentOS 7
  • Processor: x64 architecture with SSE2 instruction set support
  • Memory: 512 MB RAM
  • Graphics: OpenGL 3.2+, Vulkan capable
  • Storage: 545 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

July 2024
The game severely lacks content and suffers from painfully slow updates, leading to stagnant progress. For $20, I expected a far more engaging experience, even in early access. It feels like my money has been pocketed rather than invested in the game's development. While the game has a solid foundation and, to be fair, does provide some activities to pass the time, once you’ve established yourself, there’s nothing significant left to do. ( Pirating the game felt better then just paying for PVP multiplayer ) This issue is particularly evident in PvP and CTF missions. Once you complete these missions, they’re gone for good. What happens when you get wiped out by a guild of pathetic no-lifers like DrEAD, who seem to derive some sick pleasure from bullying new players? Why isn’t there a server listing or some mechanism to keep such groups from consistently being an annoyance to newcomers? I've seen countless new players get wiped by DrEAD or similar groups, and then they either delete the game, refund it, or simply never play again. There should be a bounty system or some incentive to hunt down these toxic players. This would not only make the game more engaging but also provide a clear distinction between white hat and black hat hacking, encouraging more constructive gameplay. Moreover, there’s no motivation to seek revenge. If I get wiped by some group of losers and want to seek revenge, the process to regain my upgrades is a nightmare. Losing significant hardware upgrades after investing time and money is unrealistic and discouraging. In reality, even after being wiped, you’d salvage whatever hardware you could. The game should provide something like, “Oh, you got wiped? Here’s a tip to help you track them down.” Imagine receiving a subtle hint or an IP address linked to your attackers, adding a thrilling layer of cat-and-mouse gameplay. Without some form of assistance or incentive, the game quickly becomes a frustrating experience with no clear path to redemption. Implementing a system that rewards players for reclaiming their lost ground and exacting revenge would add depth and engagement, making the game far more compelling and satisfying. Adding more content should be a priority and done at a much faster pace. The game’s potential is evident, but it’s currently squandered by the lack of substantial updates and meaningful activities. A more dynamic and content-rich environment would not only retain current players but also attract new ones, ensuring the game’s longevity and success. This game has been in development for six years now, with its initial release on Steam on December 14, 2017. There should be no excuse for the fact that after six years, we are still in early access. The project needs to pick up more speed, especially given the unique style of gameplay it offers. If done correctly, this could be a breakthrough genre that develops into a mainstream success. Hacking games are out there, but none are like this one. That’s what separates Grey Hack from other hacking games that don’t even come close to how great Grey Hack is and how much greater it could be. This is a lost genre waiting to be developed into something incredible. The potential is there, and it’s time to realize it. ( PICK YA A$$ UP AND UPDATE THE GAME )
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July 2024
I wrote a python script to convert a specific video(!) to text files then copied the contents of the text files into the game, then used the game's scripting language and coded a program that could play the video from those text files into the terminal(with full colors), compiled it all into a single file program and uploaded it as a hack tool just to Rick Roll whoever decides to download and run it. 10/10
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April 2024
Once you get you BS in Computer Science and/or CS, you will be able to successfully complete mission 1 without YouTube, Google, Reddit, etc. Very realistic and a great trainer for those wanting to see if this is the path they want to take.
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April 2024
The review will be entirely about the Single Player aspect of the game. I have little to no interest in the PVP Multiplayer side of the game. While the depth is somewhat limited and the quests can get repetitive from time to time, the procedural features in the game will still throw you curve balls in what you think will be a straight forward and easy job. My favorite and possibly most frustrating part of the game is the Code Editor. If you have any coding experience I really do suggest you at the very least modify the exploits you buy in the shop. Typically you'll find they can do way more than what they say they do if you modify the code properly. Don't be afraid of throwing away quests. Because of the procedural nature of the game, you may run into a situation where a lack of exploits and limited target options makes it harder than it's worth. If so, delete the email and move on. Cons are that it's tutorial is very basic. I feel this game is designed for you to learn through a process of fail, try work around, fail again, beat computer with hammer, fail again, look up help online, continue to fail, then finally figure it out usually by total accident or because enough time has passed in game for the procedural generation to generate a new exploit you can purchase that does the thing you need. There is a lot of documentation out there for the scripting language that is totally free which is a huge plus. Also, there are communities of people out there that you can join and ask for help. Just be aware that some members of the community who are really active on the PVP side will try to make learning harder as they don't want to help you hack them. I've run into more people willing to help than those not willing. I will continue to grind away the hours at this game because I love solving the logic puzzles it puts forth in it's quests. Figuring out how to break in to more and more computers and not get caught. The game is decently feature rich in it's current state, but if the road-map the developer put out comes to be, this will be a stellar hacking game. One suggestion for new players. If you start a new Single Player game, get all the basic setup stuff done. Then browse the Exploit shop. Look for Remote Shells that have very few, if not, no dependencies. If you can find one good Remote Shell for each exploit type then you'll have a slightly easier time learning the game. If you find you see a lot of dependencies then I would suggest Deleting the World and starting a new game. TL:DR If you like hacking games you'll probably enjoy this game. This game does very little, and eventually no, hand holding or solution highlighting. You can modify exploits or write new ones in game with the in game code compiler. Lots of free online script documentation. Don't be afraid to etch-a-sketch the SP world you are in to try and generate a more favorable early game. Don't worry, it'll get harder later on when your exploits stop working. Highly recommended. Frustratingly fun. IYKYK.
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Feb. 2024
This game is so realistic that you might actually get SWAT-ed if you're too good at it. Jokes aside though, Terminal is clunky as hell, "." still doesn't point to local directory, all I want is to uninstall desktop, delete user account to permanently be logging into root: Just please reallocate some of the effort that's going into a crypto-simulation into making the OS a little more bearable. The rest of the game is literally perfect though 10/10
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 23 January 2025 00:33
SteamSpy data 20 January 2025 02:32
Steam price 22 January 2025 20:43
Steam reviews 22 January 2025 15:54
Grey Hack
8.6
1,369
146
Online players
37
Developer
Loading Home
Publisher
Loading Home
Release 14 Dec 2017
Platforms