GreedFall on Steam - User reviews, Price & Information

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Engage in a core roleplaying experience, and forge the destiny of a new world seeping with magic, and filled with riches, lost secrets, and fantastic creatures. With diplomacy, deception and force, become part of a living, evolving world - influence its course and shape your story.

GreedFall is a rpg, open world and character customization game developed by Spiders and published by Focus Entertainment.
Released on September 09th 2019 is available only on Windows in 9 languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian and Simplified Chinese.

It has received 19,957 reviews of which 15,321 were positive and 4,636 were negative resulting in a rating of 7.5 out of 10. šŸ˜Š

The game is currently priced at 34.99ā‚¬ on Steam, but you can find it for 5.93ā‚¬ on Instant Gaming.


The Steam community has classified GreedFall into these genres:

Media & Screenshots

Get an in-depth look at GreedFall through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7/8/10 (64 bits)
  • Processor: Intel Core i5-3450 (3.1 GHz) / AMD FX-6300 X6 (3.5 GHz)
  • Memory: 8 GB RAM
  • Graphics: 2 GB, GeForce GTX 660/Radeon HD 7870
  • Storage: 25 GB available space
  • Additional Notes: INTERNET CONNECTION REQUIRED FOR GAME ACTIVATION

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
Got into playing this game due to its offering- magic and guns. The hype died down at around 30% of the game when the "rinse and repeat" formula took effect. Played for 40+ hours and still wondering why I did that. [*]Main Story is good. You get to experience a unique story in an open world filled with monsters and betrayals. The MC though, is another thing entirely. There were times when I wished that they should go jump off a nearby cliff (tried, does not work due to the game's strict "No Jumping" policy). Sometimes they are just dumber than a rock. I am gonna leave it at that. [*]Game-play is enjoyable. You get to choose what you want to be- a dull magician with sick moves, a slow warrior with quick rolls or a crazed trickster (not actually but I call it that because you set traps in plain-sight and "trick" the monsters into stepping on it. Trust me bro, it works all the time). You get to use guns on all you build types. Even with all the skills, I always felt something was lacking. In-game currency(money) just exists because it has to. [*]Visuals are a treat sometimes when the time and place is just right. [*]Companions cannot be discarded. They stick by you and challenge insurmountable foes just to end up being a dead weight. They charge in with the same battle cries (Siora) that its now giving me nightmares at times. They can be revived, but then the most important question comes to mind... "Why?" [*]Character models can be better but its not AAA game to go expecting much. [*]Traversal is a pain. You have to run a lot from one fast travel point to another. [*]Sounds are surprisingly good. It helps keep the immersion true and has a calming effect. I played two of the possible outcomes. Both outcomes were duller than expected. Got everyone on board for the finale and then betrayed them like a snake. Sounds intriguing at first but then got disappointed by the little effect it had. Bugs encountered during the playthrough- [*]Fell through the world when trying to activate "complex" magic that involves jumping(?huh). Not frequently but depends on the terrain. [*]The DLC does NOT work (does not trigger after reading the note). Apparently something to do with mods. But people playing without mods have the same issue. [*]Someone keeps adding stuff into the boxes stored all over the city. Even though it gets repeatedly plundered(by me). Either they are dumb or crazy. Maybe both. Had plans to try Greedfall 2 but nah. Pass. Was this experience worth it? Yes. Get it on sale tho. Re-playable? Yes. But I won't.
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Jan. 2025
The game has the same good and bad things from spiders games: Good original world and story. Nice levels and graphics, AA level. Lots of possibilities in builds and story (but with the bugs and balance issues that comes with it). Too greedy in what they thought they could do. They should focus on less things and do them right. Too many bugs/Game not finished or bad QA. Still had fun with the game, but still expect more from them.
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Aug. 2024
GreedFall is a unique RPG game because it refers to older games such as Gothic or Risen. Despite its small budget, the game is quite large and I mean the entire content of the game, i.e. the plot, locations, weapons, characters and so on. The game has a dynamic, although classic combat system, we have a lot of different weapons to choose from, we also have spells at our disposal, there are also firearms, which in my opinion are very strong here and are good to play with. The plot and characters in the game are very well written. As for problems and bugs, I didn't really notice them, so it's good. In general, the whole game is a very good title and I can recommend it.
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June 2024
General overview Greedfall is a very good AA product. It has atmosphere, characters development, intriguing main story and good combat system. Story The story is about colonialism in a new land (an island), full of magic and mysterious creatures. The island is contended by three factions, plus the natives, and we are the cousin of the new governor of one faction. Our objective is to help our cousin dealing with the new land, the other two factions and the natives, while searching for a cure to the ā€œmalicoreā€, a disease that has affected our homeland. Combat The combat is a normal real-time action combat (attack, block, parry, dodge, some spells) plus the possibility to pause the game to place traps, use potions and check stats of the enemy. Our party is always made of three people (us + 2 companions), but letā€™s say that the AI of the companions is not the strong point of the game. Decisions During the game we are asked to make some decisions, which will influence the ending of the game or some immediate settings. Given that is a AA game, you can gloss over the fact that the decisions doesnā€™t have huge impacts on the world itself, but mostly on some line of dialogue and mostly on on the epilogue told by the narrator . Duration I have finished the game in 30 hours, doing almost any secondary mission. The duration is good, but could be shorter, since there are some missions which unfolding is only: speak to A, go to B, pick item, return to A, redo a second time. Performances I played the game mostly on the steam deck, with some low settings and 40hz (and also 40 fps). The game ran smoothly all the time, the battery consumption is very good, and it was possible to play it for many hours before charging the steam deck again. Very few bugs and very good graphics, of course better on a desktop pc rather than steam deck. Pros [*] immersive story and environment [*] characters development [*] funny combat system [*] some decisions are important and change the ending [*] good graphics and performances [*] perfect for steam deck [*] very good price-value (especially if taken at 10ā‚¬) Cons [*] sometimes playtime stretched unnecessarily [*] decisions doesnā€™t influence the appearance of the world [*] stupid AI of companions and NPC (that sometimes just stand still) [*] if you go too far from an enemy, it will lose interest and recover all hp and shield Vote [*] Story: 7.5/10 [*] Graphics: 8/10 [*] Performance: 9/10 [*] RPG elements: 6/10 [*] Combat system: 7/10 Overall: 7.5/10
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April 2024
I did enjoy the game, but the quests that had me running up and down like a dog playing fetch, really made it tough to enjoy thoroughly. Fight mechanics is average and very slightly clunky. The dodge and fighting has no real issues, it's the slog-fest it becomes when you have 5 monsters mauling you, with a knock/stun effect. It's just annoying... Story and character relations was great. Probably the only thing that kept me playing was to figure out the story and learn more about the character back stories. Also enjoyed that the choices you make effect some of the story outcomes. One thing I can say for 100% certain. The game should be played with a controller and not a mouse a keyboard. All in all, probably a 7/10 for me.
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The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 11 April 2025 06:25
SteamSpy data 09 April 2025 20:52
Steam price 15 April 2025 04:42
Steam reviews 13 April 2025 21:50

If you'd like to dive deeper into the details about GreedFall, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about GreedFall
  • SteamCharts - Analysis of GreedFall concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck GreedFall compatibility
GreedFall
7.5
15,321
4,636
Online players
134
Developer
Spiders
Publisher
Focus Entertainment
Release 09 Sep 2019
Platforms
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