Gray Zone Warfare on Steam - User reviews, Price & Information

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Gray Zone Warfare challenges you with the first open-world extraction shooter emphasizing realism. Deploy with a Private Military Company, survive high-stakes PvEvP or PvE MMO battles against human operators and AI enemies, unravel Lamang island’s mysteries, and thrive through hard-earned progress.

Gray Zone Warfare is a realistic, military and extraction shooter game developed and published by MADFINGER Games and a.s..
Released on April 30th 2024 is available in English only on Windows.

It has received 55,665 reviews of which 37,246 were positive and 18,419 were negative resulting in a rating of 6.6 out of 10. 😐

The game is currently priced at 34.99€ on Steam, but you can find it for 23.38€ on Instant Gaming.


The Steam community has classified Gray Zone Warfare into these genres:

Media & Screenshots

Get an in-depth look at Gray Zone Warfare through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows® 10 64 Bit (latest update)
  • Processor: Intel® Core™ i5-8600 / AMD Ryzen™ 5 2600 (AVX2 support required)
  • Memory: 16 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 1080 8GB / 2060 SUPER 8GB / RTX 3060 8GB / RTX 4060 8GB / AMD Radeon™ RX 5700 8GB / RX 6600 8GB / Intel® Arc™ A770 8GB
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 40 GB available space
  • Sound Card:

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

May 2024
I tried to avoid jumping on the hype train/bandwagon after being burned by BF2042 (still pissed about that). I spent a week just watching people stream the game and give their two cents. After a few beers and continuously disconnecting or being unable to load into EFT'S PvE servers, I decided I'd grab the $35 version of this game to make sure I could run it on my hardware. If I couldn't, I'd just get a refund.. no big deal. I played for an entire day, and forgot to eat. I witnessed the devs issue hotfixes on the fly as I played. Their level of proactivity, drive, and passion I find to be very refreshing. They even read our Reddit posts on the weekends, so that they can make necessary adjustments based on player feedback. The second day I played, I upgraded to the Gray Zone Supporter edition because of how much fun I had playing with some friends all day. I haven't spent much time in the PvP servers so I can't really speak to that. This game sort of reminds of the vibes I would get playing R6: Vegas 2 terrorist hunt with your friends. But now there's elements of open world exploration, cooperative play with other players, and quest/trader progression. While I do think there are a lot of aspects that need tweaking and extra attention, my experience has been one that I have not had for quite some time. And after I log out, I don't have to worry about insurance timers. You can pick this up and put it down at your leisure. Some of us have responsibilities. They said this wasn't the Tarkov killer, but it helped me Escape from Tarkov. P.S. I just want to make this abundantly clear. I did not purchase Tarkov's Unheard edition, nor will I ever. I have been playing on and off with an EOD account since 2017 or so, and was granted access to the PvE. They're dishing it out in waves to EOD owners.
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May 2024
Sim shooter for a more casual player base. Been running a duo with a buddy and its been a good time. Also a PvE only mode for the people looking to play without the looming threat of Chris Kyle chilling in the next zip code ready to ventilate your eye sockets.
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May 2024
This game is ABSOLUTELY on the right track but it runs very very poorly, i hope they fix it soon because its immensely fun.
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May 2024
So far I've played this game 35 hours, all in the PVE mode called Joint Operations. This review is more for semi relaxed tactical shooter fans who don't care about sweaty PVP or K/D ratios. I usually don't post reviews, but with the brigading that took place with this title I felt the need to review it positively. TLDR review: At launch this game is pretty fun, especially in the PVE mode (for me). I bought the $35 base version and plan to upgrade to the $100 supporter edition. Pros: - Top tier weapon dynamic, customization, physics and firefighting. Better then COD or Battlefield, very similar to Tarkov, and arguably similar to games like Squad, Arma, etc. There are some weapon and projectile dynamics bugs at launch, but overall I think its a good balance between an arcade shooter like COD and a full on sim like Arma or Squad. Even just seeing the gas blowback when you shoot with a suppressor cluod your scope is something I have never seen in a game before and is a real life touch. - Amazing visuals, possibly best looking shooter on the market at time of review. Not as polished as a AAA game as far as performance, but the visuals are top notch if you have the hardware to run it. - Huge open world map that you can literally walk for hours and hours through, with a really high attention to detail. Some assets were definately reused, but each major location feels distinct - An amazing coop experience. The fact they launched with VOIP and it seems like 90% of players both use it and communicate in the battlefield with it is amazing. So many other games you barely hear other players in the game, but in this one you almost always hears players working together, offering help with a mission, even sometimes from the other factions. I haven't seen or heard a toxic player yet. - One of the best medical systems in a game, bar none. The only better medical systems I've seen is something like KAT medical in arma (a mod) and some medical mods in squad. Neither cons or pros: - I do think the game play loop may be a bit repetitive. I still don't see what end game content looks like, but the main game play loop is - get a quest to explore a new area, then 3 quests to find or pickup or deliver something to the area, then kill the boss. Its definitely been fun, but I worry it might get old. - I also worry about the long term support. Unlike squad where servers are hosted by third parties, if the devs run out of money this game will be dead in the water. I usually don't like to support these types of games. This developer has only created mobile games so keep that in mind. - It seems like for performance at launch there is a mixed bag. Here is another point of data for those who are curious: I have AMD 5800X3D, 32gb of ram, and a 4080 super. At 4k I get around 100fps with max settings DLSS on, 60fp with it off. My GPU usage is 90% and CPU usage is around 20%. Cons (overall): Currently none. There are many cons to this game, but I see them being fixed long term. I will update this in a few months though. Cons (launch only - hoping these are fixed): - As many have mentioned, the server situation, especially for US servers and during peak gaming hours, are pretty bad. There is a lot of stuttering, walking in place, etc. Even on a good server, throwing a grenade results in watching the grenade move, pause, move, pause, etc. Leaving your server and rejoining fixes this most of the time, but sometimes it takes 4 or 5 times trying to rejoin to even get in a new server. - The projectile physics are bizarre. It seems like 5.56 and 5.45 does more damage then 7.62, as well as shooting through windows, huts, fences, bushes can be a mixed bag with different outcomes. Sometimes an AI takes one head shot, sometimes 3. - There is a no time of day/weather at launch, but the devs have said they will add this. - The only using little birds for transportation is currently just not enough. I'm not even talking about people camping LZs on PVP, as much as its just an annoying and painful to use mechanic. The devs have said they will add basecamps, which will be good but I still think an ATV or something similar would be nice. Things I would like the devs to add (at launch - will update if they add them): - Searching and filtering in the vendor menus - See linked items in the item description - i.e. a flash hider necessary for a suppressor or a plate adapter for a sight. - Turn in quests from quests tab of tablet - Other people should be able to loot your body in PVE mode if you die twice or disconnect - Keys, especially quest required ones need to be less RNG. I still have not found most quest required keys despite clearing the mobs in area several times. - Audio needs to be reworked. Footsteps and bush moving is essentially inaudible, while gunshots are too loud with headsets on. The different ear pro either just mute everything (razer) or make everything louder (gssh).
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April 2024
I do enjoy the game, it has some things that needs to be fixed but I still do recommend the game and it will just become better with time. (This is what I think) So if you are okay with playing an EA (Early Access) game, as you know they might have some bugs/issues and not be top-notch state, then go a head and get it now. If not, I would say to wait until they fix a few more things.
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Last Updates
Steam data 14 April 2025 16:44
SteamSpy data 13 April 2025 03:58
Steam price 15 April 2025 04:49
Steam reviews 15 April 2025 01:47

If you'd like to dive deeper into the details about Gray Zone Warfare, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Gray Zone Warfare
  • SteamCharts - Analysis of Gray Zone Warfare concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Gray Zone Warfare compatibility
Gray Zone Warfare
6.6
37,246
18,419
Online players
2,119
Developer
MADFINGER Games, a.s.
Publisher
MADFINGER Games, a.s.
Release 30 Apr 2024
Platforms
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