Graveyard Keeper

Build and manage a medieval graveyard while facing ethical dilemmas and making questionable decisions. Welcome to Graveyard Keeper, the most inaccurate medieval cemetery sim of the year.

Graveyard Keeper is a pixel graphics, crafting and rpg game developed by Lazy Bear Games and published by tinyBuild.
Released on August 15th 2018 is available on Windows, MacOS and Linux in 11 languages: English, French, German, Simplified Chinese, Spanish - Spain, Portuguese - Brazil, Korean, Japanese, Russian, Italian and Polish.

It has received 42,086 reviews of which 36,378 were positive and 5,708 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 19.50€ on Steam.


The Steam community has classified Graveyard Keeper into these genres:

Media & Screenshots

Get an in-depth look at Graveyard Keeper through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 (SP1+)
  • Processor: Intel core i5, 1.5 GHz and up
  • Memory: 4 GB RAM
  • Graphics: 1 Gb dedicated video card, shader model 3.0+
  • DirectX: Version 10
  • Storage: 1 GB available space
MacOS
  • OS: High Sierra (10.13)
  • Processor: Intel core i5, 1.5 GHz and up
  • Memory: 4 GB RAM
  • Graphics: 1 Gb dedicated video card, shader model 3.0+
  • Storage: 1 GB available space
Linux
  • OS: Ubuntu 18.04, CentOS 7
  • Processor: Intel core i5, 1.5 GHz and up
  • Memory: 4 GB RAM
  • Graphics: 1 Gb dedicated video card, shader model 3.0+
  • Storage: 1 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
This is a slightly tough one to recommend. I can't deny playing it somewhat obsessively, but I don't know that I can say I have a ton of fond memories for playing it. Short of the very end of the game, when some automation starts taking off, there is just always so, so, so much that needs to be getting done at any moment. And it's not in the Stardew Valley way, where you'll get to it tomorrow. It's just always piling up, more and more to do, and some of it has to happen on certain days of the in game week, and it's just a lot to keep track of and do. It doesn't encourage healthy gameplay. The game is also very bleak. From helping burn witches, to helping neighbors do bad things to each other because they hate each other, you'll be forced into doing a lot of bad things if you want to progress the plot. Not even bad for the greater good, but just being rotten. It's not the break I was looking for from a sometimes bleak and overworked life. I hoped it would paid off, but it really didn't. But the gameplay is fairly solid, so I'm sure it's the right game for some people. Complements to the devs for making your basic tools not take up valuable inventory slots, and for using the E and F keys to "do" rather than endlessly having to switch between the right tools. The depth of the trees for upgrading what you can do is really good, and the barriers to getting to the next part of it seem really well thought out. It's a pain to work around, but one that's pushes that Fun button every time you figure out how to get the points you need. Crafting is really neat, and the ability to automate it later is a huge boon. The fact that they block you from getting too rich too fast could be annoying, but I think is a good mechanic in the end. It keeps prices from having to ascend into the millions of gold pieces to keep up with what you're bringing in. While I complain about the schedule with some people only being available once a week, it does keep the town fresh, with specific things that you can only do that day. It's a good game, with solid design and a lot of plot in it. It wasn't really for me, but I think it's worth a try.
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Aug. 2024
Graveyard Keeper, a game that's less about tending to the dearly departed and more about embracing the futility of existence. You're thrust into the rotting boots of a medieval cemetery manager, tasked with the Sisyphean challenge of keeping the dead... organized. But don't let the cute pixel art fool you, this game is a digital representation of your inevitable descent into nihilism. The gameplay is a grim, relentless slog through the mundane. Plant crops, craft goods, cut down trees, and bury bodies with the same enthusiasm you'd reserve for brushing your teeth before bed - because you know tomorrow will bring more of the same. The days blur into a never-ending cycle of decay and commerce, a metaphor for the repetitive nature of life itself. As you toil away, the villagers, who are as charming as a plague-ridden rat, demand your services with the kindness of a tax collector. They're all too eager to offer you quests that feel as meaningless as the lives they lead. The dialogue is darkly humorous, but it only serves to highlight the bleakness of your existence as you juggle the morbid economy and their petty desires. The crafting system is a labyrinth of despair, with recipes that seem to mock your very existence. Combine a skull with some flowers? Sure, why not add a dash of irony to your crafting concoction. The only thing growing here is your sense of dread as you realize that no matter how many bodies you bury or how many potions you brew, you're just delaying the inevitable decay of everything around you. The game's story is a macabre tapestry of choices that lead to the same dour conclusion. It's like playing a game of chess with Death, where every move you make is met with a knowing smirk from the Grim Reaper, who's already planning his victory dance. You'll uncover secrets that make you question the very fabric of your digital being, but in the end, you're just rearranging the headstones in a graveyard that's destined to swallow you whole. In a world where the only constants are death and taxes, "Graveyard Keeper" captures the essence of an existential crisis with unsettling accuracy. It's a game that whispers sweet nothings of despair into your ear while you play, making you wonder if you're truly in control of anything at all. Or if you're just a pawn in a cosmic game of corpse Tetris. So, if you're in the mood to feel small, insignificant, and utterly consumed by the void, pick up your shovel and dive into Graveyard Keeper. Just remember, every day is a good day to dig your own grave and fucking die.
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March 2024
I really, really adore this game and its charm. It is chill game with cute art and music, close to Stardew valley while you manage local cemetery.. But you are not just Graveyard keeper - in short time you discover many areas the game has - so you also became Garden Keeper, Priest, Surgeon, Miner, Lumberjack, crafter, Jewelry maker, Fisherman.. also Museum keeper, you have own pub to manage... and this all with many local characters and their little stories and interests you fulfill to complete the story. All this is adorable but also has lot of grind inside.. unless you learn how make things bit easier. And also the voiceacting is one of the best around. As disclaimer here I liked the game already soon after release before any DLC and powerful tools how reduce grind were included, but because the game imho still suffer from poor tutorial I offer few tips to new players: - use telportstone as often as you want. Hard to believe but I overlooked it for long time in first playthrough. It has quite short cooldown and can transport you to most key locations all over game map in no time. - Once you get possibility make zombies, do not hesitate even though you delay your research by spending faith - each zombie make significant progress in jobs automation and even with just 2-3 you can just move them around and continuously removing tasks from own pipeline (mostly harvesting and hauling basic resources or farming) - if you focus on it you can make most production (almost) automated - Sleep is for weak. Dont waste time on sleep (just go in bed for brief moment to remove fatigue debuff and autosave) - from very beginning is worthy to forage and cook for replenish energy instead rely on sleeping - once you unlock alchemy, use speed potions - they are easy to make and improve game experience overall a lot - use bodies as any other resource, carrots are easy to make and once you harvest form bodies what you need (eg blood and fat) you can just burn it - no need to consider bodies as something scarce, they are unlimited. - take your pace, no reason to rush. You are never penalized for taking time and you really do not need to do all jobs and attend everything 100% time. If you spend full week just by farming or making wine it is totally ok, all quests and npcs wait for you, - it is good to deal with cellar dungeon rather sooner than later. It is good source of important items and resources. Be sure you keep blood nails for Snake (maybe only way how fail the game?) rest can be cleaned and used freely. - blue research points are in general most valuable - research of body parts and gravestones is most efficcient way how get most of those until you get better overview of all options. - kinda intuitive but better church quality significantly increase faith gain (even for low tier prayer) while cemetery quality the money reward for each sermon - long term those 2 should be major focus. - commercial prayer reward allow progress trader tiers if you want progress some trader for reach his best goods it is by far fastest and easiest way And to DLCs if you own those: - Refugees are worthy to invest and prioritize their quests, beside many lucrative rewards needed for late game quests you get access to bags expanding inventory and they also became source of unlimited cooked food in huge amounts. - the storyline of own pub is good source of money over time and also bring lot of free alchemy recipes - good if you do not want search internet for those (though you maybe still do for alchemy components sources:p - I found remote control of workstations via souls not very efficient but maybe it is jsut habit I came to this feature too late and I rather teleport around and do stuff personallyy
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Feb. 2024
I have finished this game twice. There are some tricks for beginners: 1. Honey is the best food in nature. It is free to be gathered and it gives you +25 energy. 2. Make "Combo Prayer (Gold)" as soon as possible. It will give you a chance to have more money and more faith in game. The game will become easier. 3. Focus on refugees quests. Then the camp will give you more food. food = energy.
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Jan. 2024
72 hours in and I've 100% the game. Do I like the game? Yes. Absolutely loved it. PRO POINTS OF THE GAME : What does it offers? 1 - Graveyard management for starters. You can spell Boobs with the graves so that's like 5 million points to Gryffindor. 2 - Funny and interesting stories, the Stranger Sin is a really great DLC for lore dump. Loved it. 3 - Fishing for those who like that... 4 - Medical students can perform autopsies here ALL the time for free without any issues, 5 - Very nice visual style and beautiful arts. The pixel art of the game is so detailed it shows the game was made with lot of love. 6 - Other than that Zombie automation. 7 - Probably other things I am missing right now. CONS OF THE GAME : 1 - *SIGH* It's the Better save Soul DLC. The game is bugged and won't let you progress this DLC. So far I found no ingame way to help. I looked on Steam's discussion forum for previous player's saves, downloaded it and in their saves the DLC worked properly so I went and completed it. 2 - There is fishing in this game. 3 - There are areas mentioned in game like the "TOWN" that plays big into the game's story but it's not in game because the Devs didn't make it. 4 - 4-5 years on and the game bug/ glitch people have cried over still exists so the Devs have moved on and there likely won't be any patches. Any bug you encounter? You're on your own.
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The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 12 December 2024 00:32
SteamSpy data 19 January 2025 13:24
Steam price 23 January 2025 12:42
Steam reviews 22 January 2025 12:01
Graveyard Keeper
8.5
36,378
5,708
Online players
984
Developer
Lazy Bear Games
Publisher
tinyBuild
Release 15 Aug 2018
Platforms