As the title of this game would imply, Gravel is kind of like a cheaper version of Dirt, but I really enjoyed it for what it was, a kind of simcade offroad racer, leaning more toward the arcade side. It feels like the sort of AA arcade racer that you used to pick up for $20 on PS2 at Walmart back in 2004, in a good way. And unlike most of the Dirt series, it is still listed on Steam and available to purchase! I chose the term offroad racer intentionally because this is NOT a rally game. There is no co-driver, no pace notes, and most of the racing you will do will have other vehicles on the track. The game has a lot of rally cars in it, but like Sega Rally, you are mostly racing wheel to wheel against other cars. There are time trial events though, and a kind of novel event type where signs pop up in front of you throughout the course with either a red X or a green arrow, and you have to hit the green arrow otherwise you get slowed down. Kind of a unique challenge, but nothing mind blowing, and sometimes it seems like it doesn't give you enough time to react to hit the correct sign, but these events don't ruin the game or anything. The premise of the career is that you are an up and coming offroad race driver appearing on a show on the Gravel TV channel. An announcer gives a voice over at the start and end of races, and throughout the game you have to face off against 5 different boss racers. These characters have names and actors and custom liveries for their cars, but otherwise have no real personality, for better or worse. The career is divvied up into different "episodes" of the fictional TV show, which each include a series of races, which give you 1-3 stars for completing them, with more stars awarded for better finishing position. Earn enough stars and you can do a series of races against one of the boss racers. Beat the boss and you unlock their special car livery for the vehicles they used, and you can move on in the campaign. Pretty straightforward. The vehicle and track selection here I thought was actually one of the most impressive aspects. There's about 50 vehicles in the game, and there are both free and paid DLC vehicles on top of that. It's got a lot of the rally cars you'd expect in a rally adjacent game: a Ford Focus, a Mitsubishi Lancer Evo X, a few Subaru Imprezas, Ford Escorts, Lancia Deltas. It is missing some manufacturers like Audi, Peugot, Citroen, and Skoda. But it does have a good handful of racing trucks, and some more oddball vehicles, like the Toyota 222D, Porsche 924, Vauxhall Astra, and Volkswagen Beetle. And then the DLC vehicle packs contain some military vehicles and small buggies. Track selection includes wider high speed courses in temperate, tropical, snow, and desert biomes, as well as some sort of mixed surface rallycross type courses, and tighter stadium courses. A good variety of track types and settings to have all in a single game. Physics encourage sliding, which is pretty easy but still reasonably satisfying to control. It's accessible to drive without just having you press a button to switch into drift mode. The game also has a points system for stylish driving, awarding points for high speed, drifting, and catching air, and you can string combos together by doing multiple maneuvers in succession. Beating events gives you points, which increases your driver level. Stylish driving also gives you additional points on top, but most of your leveling will come from just beating events. For example you might get 100,000 points for finishing in first, and your other driving maneuvers might get you another 20,000 on top of that. Increasing your driver level will unlock more vehicles and liveries. This game actually has at least 3 or 4 different liveries for most cars, which I had fun unlocking and looking at. A refreshing change from the modern trend of throwing in an in-depth livery editor that requires artistic creativity and an hour of your time applying decals to make something decent looking. Finishing the campaign probably takes somewhere around 15 hours, and getting 3 stars on every event and maxing out your driver level to unlock all vehicles and liveries, including DLC, might take closer to 20. There are a couple of achievements tied to the online multiplayer. This game wasn't very popular when it came out, and there's probably no one playing it now, so getting those could be tough, but they are pretty simple, one achievement for playing an online race, and another for playing 10 online races, so still doable if you have a friend who wants to play with you online for an hour or two. I got pretty much every other achievement over the course of standard single player gameplay. I'll add the graphics look kind of washed out to me, like there's a gray filter over the screen. Not sure it's the best way to describe it, and I think it's just a setting on my end that I need to change, but I don't know what the setting is. Even the Steam notifications I get while playing appear in more of a faded gray color than the normal solid dark blue or black. Again, probably just a me problem, and I played through the whole game this way, didn't bother me too much, just a weird quirk. Quick overview of DLC: There's a Porsche car pack, a buggy pack that adds some Polaris's and stuff like that, and the military vehicle pack which is a pretty cool novelty I haven't seen in other games, including a humvee, a WWII era Jeep or something, and a few other vehicles. Not much for original gameplay, but you won't see such vehicles in other modern games. There are also a few DLC track packs, one in a snowy environment, one taking place on and around a dam, and another just kind of regular offroad course in a desert environment. The game goes on sale for $3, and all DLC can be bought for another $3. Gravel doesn't do anything groundbreaking, but it's an arcade offroad racer in a time where we don't have a ton of those anymore, there's no overbearing cheesy story, you won't get handed the fastest cars in the game after 30 minutes of gameplay, and you also don't need to grind for premium currency to buy what you want in game. It's a really solid early 2000's type arcade racing experience that is worth its meager sale price and respects your time.
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