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Grand Tactician: The Civil War (1861-1865) on Steam

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Take command of the Union or the Confederacy. Prepare your nation for war, recruit and organize great armies and fleets under legendary commanders like Grant, Lee, Jackson or Farragut, plan cunning maneuvers on an epic campaign map and defeat your enemies in real-time battles!

Grand Tactician: The Civil War (1861-1865) is a strategy, historical and rts game developed and published by Grand Engineer Corps.
Released on September 24th 2021 is available on Windows, Steam Deck and Steam Machine.

It has received 2,175 reviews of which 1,656 were positive and 519 were negative resulting in a rating of 7.4 out of 10. 😊

The game is currently priced at 44.99€ on Steam.


The Steam community has classified Grand Tactician: The Civil War (1861-1865) into these genres:

Media & Screenshots

Get an in-depth look at Grand Tactician: The Civil War (1861-1865) through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 64bit
  • Memory: 6 GB RAM
  • Graphics: 2 GB
  • DirectX: Version 11
  • Storage: 10 GB available space
  • Sound Card: supported

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

77 hours played
Sept. 2026
TLDR: I highly recommend this game, but would suggest waiting for a sale. Regardless of it's flaws, this game is unparalleled when it comes to American Civil War grand strategy. At the time of this review I only have ~30 hours and I have barely scratched the surface. There was so much love that went into this game but I feel I should list the more frustrating elements first. Cons: -The UI is useful, but janky. -The economy is a bit opaque and unresponsive (though this could certainly be a skill issue on my part). -The best part of the game (Whiskey and Lemons DLC) is locked behind a paywall. -Unit placement and movement is very unintuitive at times, especially on the battlefield. -Friendly AI will tend to just blob up in battle, leading to a constant cycle of inability to hold ground or sustain an offensive (only a real issue in Whiskey and Lemons) -The morale system, even on easier difficulties, is very punishing. -Sometimes battles will commence where the enemy is attacking you on the strategic map, but for some reason you are forced into a costly assault to not rout your army on the strategic level. -Enemy AI is either braindead lobotomy patients who sit on one point and never move, or are sweaty tryhards who will bumrush you and never give a moment to breathe with no in between. -The soundtrack, while great, is extremely repetitive after the ten hour mark. -AI generals (when you play with Whiskey and Lemons) will frequently give you insane orders to move or assault while they do absolutely nothing. -Very wooden voice acting -Autoresolve literally does not work (I don't like to autoresolve anyway, but some people do) -Artillery often acts braindead and will move unlimbered for hundreds of yards under heavy fire. Pros: -Extremely in depth grand strategy of the Civil War. -Fun, period appropriate soundtrack (even if it is repetitive) -Excellent sound design. I absolutely adore the cacophony of battle. (One caveat: I wish there were screams of the wounded to really sell how hellish these battlefields are) -Intricate yet elegant battlefield design. -Near infinite ability to mix and match unit types, size, equipment, and organization. -Unit experience is a very nice system. You can really feel the slow progression of recruits to veterans over the course of a campaign. (especially noticeable and appreciated in Whiskey and Lemons) -Lots of care went into portraying some often forgotten logistical aspects of war: WIA and POW. These are extremely important to your strategic success. -Making slavery the cornerstone of the CSA. It is nice to see just how vital slavery was to the CSA's very existence, from the economy, to military, to politics and beyond. Overall I think this game is well worth it for someone trying to scratch that Civil War itch. I couldn't suggest buying it at normal price though, wait for a sale. 6.5/10
69 hours played
Aug. 2026
Banger, absolute Banger. Glad they are making a new Napolean game soon as well.
21 hours played
Aug. 2026
The game is kind of bland, but very historically accurate and definitely can be fun, buy it on sale and its worth it.. Pros: It's like a documentary where you can control the outcome, historical generals and captains, ships and everything else from this era. Good maps, where anything is possible. Cons: Sticky or clanky UI, where i have to press stuff like 5 times to get it to select. Confusing controls and small tabs that aren't quite explained when selecting certain things. I've got about 30 data centers less than 50 miles from my house and the AI is still predictable and retarded, on higher difficulties it just flat out cheats to win. Again don't pay 50 bucks for this like i did, on sale i can recommend it
206 hours played
July 2026
I'm torn....I want to really, really like it. It's so close to being a great game. For context I've mainly played with the economy on auto manage, order delays off and the readiness system on and with the Whiskey and Lemons DLC. I prefer to play with regiment level combat, so eastern theatre. The campaign map: It's OK. My main gripe is enemy armies, after loosing, often retreat deeper into your territory rather than back into theirs, meaning you need to chase them all over the place. I've also had enemy armies just waltz past mine as if they're not there. The readiness system, in my opinion, could be relaxed. It takes far too long before an army is ready to do anything. But playing without it is chaos, especially as the south, with northern armies wandering all over the place. The battle system is good. Just one thing annoys me and that's I find it virtually impossible to capture or kill large volumes of troops despite complete encirclement. They just happily flee through my line and then I'm lucky to have a 3/4-1 casualty ratio in my favour despite completely surrounding and breaking them. A bit like the campaign map, every now and then the enemy just marches regiments straight through mine. Sometimes a melee ensues and sometimes not. In summary it's worth playing despite it's frustrations. It's the most fun I've had with an American civil war game since the Take Command series.
588 hours played
July 2026
So there are a lot of cases where you should listen to the good reviews. The bad reviews are for bad reasons. A lot of times you should listen to the good ones, because they're for good reasons. Listen to both good and bad, because this game is as mixed of a bag as you're gonna get. The orders of battle, roster of historical officers, historical weaponry and procurement of it, and state population/support-based volunteer/draftees makes this one of the deepest strategic games of the American Civil War ever made. It's definitely the deepest I've ever played. From there on out, everything is incredibly janky and kinda busted in too many ways to count. The economics system is wholly unnecessary. You'll only build a few buildings throughout a campaign, and will barely understand how, or even if they help you. You get next to no instruction; I'd say at a beta level, for how any of the dozens of resources do anything. It was clearly a developer's passion project on some level, and is in some way impressive, but it's hard to tell the practical difference from any normal strategy game "take territory, get/take more money." Being able to give division commanders vague orders to hold ground on their own is great. It keeps you from needing to micromanage too much, and also just experience two armies going at it. Ultimate General, for me, sometimes had a unit with high morale get charged and take 0 casualties, on multiple occasion, but in Grand Tactician, it's a real joy to see a couple of armies going at it, trading musket fire. But there's that problem of zero feedback, where sometimes a unit needs a sec to get moving because they have to disengage from fighting or something, or sometimes it just didn't respond at all, so you need to brute force commands until it works. This means the order delay system just kinda makes this a terrible experience. Are my orders en route? Or is the unit not responding? Sometimes the orders arrive and you can't tell if they worked. I have to play with order delays off. I like the game a lot. I think it's got a claim to being the best American Civil War strategy game on the market. But I also think that has a lot to do with there not being a whole lot of American Civil War strategy games coming out on the market.

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Frequently Asked Questions

Grand Tactician: The Civil War (1861-1865) is currently priced at 44.99€ on Steam.

No, Grand Tactician: The Civil War (1861-1865) is currently not on sale. You can purchase it for 44.99€ on Steam.

Yes, Grand Tactician: The Civil War (1861-1865) received 1,656 positive votes out of a total of 2,175 achieving a rating of 7.36.
😊

Grand Tactician: The Civil War (1861-1865) was developed and published by Grand Engineer Corps.

Yes, Grand Tactician: The Civil War (1861-1865) is playable and fully supported on Windows.

No, Grand Tactician: The Civil War (1861-1865) is not playable on MacOS.

No, Grand Tactician: The Civil War (1861-1865) is not playable on Linux.

Yes, Grand Tactician: The Civil War (1861-1865) is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Grand Tactician: The Civil War (1861-1865) is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Grand Tactician: The Civil War (1861-1865) does not support VR.

Grand Tactician: The Civil War (1861-1865) is a single-player game.

Yes, there are 3 DLCs available for Grand Tactician: The Civil War (1861-1865). Explore additional content available for Grand Tactician: The Civil War (1861-1865) on Steam.

No, Grand Tactician: The Civil War (1861-1865) does not support mods via Steam Workshop.

No, Grand Tactician: The Civil War (1861-1865) does not support Steam Remote Play.

Yes, Grand Tactician: The Civil War (1861-1865) is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Grand Tactician: The Civil War (1861-1865).

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 18 September 2026 09:10 UTC
SteamSpy data 10 October 2026 02:36 UTC
Steam price 20 October 2026 02:59 UTC
Steam reviews 15 October 2026 18:12 UTC

If you'd like to dive deeper into the details about Grand Tactician: The Civil War (1861-1865), we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Grand Tactician: The Civil War (1861-1865)
  • SteamCharts - Analysis of Grand Tactician: The Civil War (1861-1865) concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Grand Tactician: The Civil War (1861-1865) compatibility
Grand Tactician: The Civil War (1861-1865)
Rating
7.4
1,656
519
Game modes
Features
Online players
133
Developer
Grand Engineer Corps
Publisher
Grand Engineer Corps
Release 24 Sep 2021
Platforms