Golden Krone Hotel

Golden Krone Hotel is a gothic horror roguelike. Fight vampires with sunlight or become a vampire yourself and sneak in the shadows. Combines classic turn-based combat with dynamic lighting, an innovative potion system, and fast paced gameplay.

Golden Krone Hotel is a traditional roguelike, turn-based and rogue-like game developed and published by Vulgat.
Released on October 26th 2017 is available in English on Windows, MacOS and Linux.

It has received 304 reviews of which 291 were positive and 13 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 1.99€ on Steam and has a 80% discount.


The Steam community has classified Golden Krone Hotel into these genres:

Media & Screenshots

Get an in-depth look at Golden Krone Hotel through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 or higher
  • Memory: 4 GB RAM
  • Storage: 500 MB available space
MacOS
  • OS: OS X (64-bit)
  • Memory: 4 GB RAM
  • Storage: 500 MB available space
Linux
  • Memory: 4 GB RAM
  • Storage: 500 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
Pretty fun simple turn-based roguelike with an interesting dual-role mechanic and plenty of classes to experiment with.
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Aug. 2024
A fun traditional roguelike that isn't afraid to twist some conventions to make a fresh and tight game. Great pixel art and theme, and who doesn't love vampires?
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July 2024
It's a good roguelike and well polished by a developer who is obviously a solid student of game design, but regrettably I think it's just a little bit too short and lacking in depth to be satisfying for me as a "traditional" roguelike, speaking as a longtime fan of the genre. I understand this was no doubt an intentional design choice, but I must say I found myself missing the epic adventure part of rogueliking while playing Golden Krone Hotel even as I was very much enjoying not having my ass kicked quite so frequently as would be normal. You may find yourself missing this a little bit too if you are a fan of the oldschool. It's a title that's more approachable for a new generation and a new era, for better and for worse. The part that's better is the fact that it really is supremely approachable. The part that's worse is the reality that while you might be deluded into believing you've had a special little world generated for you in Golden Krone Hotel (as is one of the principle charms of the genre), the reality is that you are having an experience very much similar to many other players before you, the procedural generation is not quite deep enough for the principle game play experience to truly vary. To me it feels kinda roguelite minus the meta progression somehow, rather than a trad roguelike. If you are looking for a modern roguelike experience with a low barrier to entry, this will scratch the itch, but I don't think it's going to carve out a legendary space in anyone's lifetime gaming history like say the effort of getting into ADOM or ToME. So it's worth a look for fans of the genre, people interested but having a hard time "getting" it, and for students of game design. Doubtful it will take the place of one of the majors in the play rosters of long-term fans, but I also don't think there's anything wrong with that. Not every experience has to be one for a lifetime, and I think it's just the reality that this is more one of those titles that you play for a while and it's great fun but the inevitable depth trade offs surrounding a low barrier to entry also mean it doesn't quite have the secret sauce for the truly legendary moments that the more brutal and unapproachable titles do (nor, in very much a good way, the same frustrations). Definitely worth the price.
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April 2024
Great traditional roguelike. I only played it for some hours, but I really enjoy it. Interesting mechanics, easy controls, graphics and sound are great too.
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Feb. 2024
GKH is GKHREAT! Traditional roguelikes have a notorious design philosophy of being almost intentionally obtuse and hard to get into. I think the dev here has made a lot of great steps to make a classic genre more accessible and provide an interesting twist on the formula with flip-flopping between human and vampire forms. There's a lot of other great game design ideas in here as well for decision making on what spells to use, guns to have loaded, which branches of the castle to visit, and how much sunlight you want to expose to burn your enemies. There's a reason why GKH is often listed as a top game for getting people into the grid-based, turn-based traditional roguelike genre. It's probably one of the best gateway games to things like Brogue, Cogmind, or Tales of Maj'eyal!
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Last Updates

Steam data 19 November 2024 02:13
SteamSpy data 18 December 2024 17:50
Steam price 23 December 2024 12:45
Steam reviews 22 December 2024 23:56
Golden Krone Hotel
8.8
291
13
Online players
0
Developer
Vulgat
Publisher
Vulgat
Release 26 Oct 2017
Platforms