Going Medieval

Build and manage your own castle settlement in a land reclaimed by wilderness. With detailed management, survival strategy, and a moddable sandbox world, Going Medieval challenges you to build the mightiest colony this side of the apocalypse.

Going Medieval is a rpg, early access and city builder game developed by Foxy Voxel and published by Mythwright.
Released on June 01st 2021 is available only on Windows in 11 languages: English, Simplified Chinese, French, German, Japanese, Portuguese - Brazil, Russian, Spanish - Spain, Korean, Polish and Turkish.

It has received 17,814 reviews of which 16,030 were positive and 1,784 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 18.36€ on Steam and has a 25% discount.


The Steam community has classified Going Medieval into these genres:

Media & Screenshots

Get an in-depth look at Going Medieval through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 64-bit
  • Processor: AMD or Intel, 3.3 GHz (AMD FX 8300, Intel i5 3000)
  • Memory: 8 GB RAM
  • Graphics: AMD/NVIDIA dedicated GPU, 2GB dedicated VRAM (Radeon RX 560, Geforce GTX 1050)
  • DirectX: Version 11
  • Storage: 1 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
Cons first: This one is gunna be another cautious recommendation. I've got many hours of enjoyment out of it and I'll likely have many more but I'm seeing a few red flags regarding the devs and it's really knocking my confidence in them being able to produce a complete and finished game as an end product. Bugs seem to be the most persistent issue and they range anywhere from the mildly amusing bugs, like settlers magically teleporting on top of wall segments, while sleeping (this one got resolved) right upto bugs that make you wanna throw a desktop tower through a wall, or maybe even a window for maximum auditory satisfaction. That G cord is real man. Those can be things such as settlers won't follow orders, or new features breaking the game by not functioning properly and even animals just getting themselves stuck in a building so they can slowly starve themselves to death. Some aren't even really bugs so much as design flaw issues. For instance, new settlers stop coming to your settlement after you have over a certain amount of them. This can range anywhere from 7 settlers upto 20. After which you’ll stop being offered new settlers. This is an issue that’s been there since the game became available for purchase and has never really been addressed by devs. A recent introduction of the long planned for prisoner system does some work to address this issue by allowing players to recruit prisoners. Which in itself is still a buggy system. People have reported jailers attacking newly recruited… shall we say ex-cons. Each bug by itself is fairly harmless and the game breaking bugs really do get stomped out well but since recently getting into the game it feels as though settlement management has gotten rather more annoying and a lot of these individual issues are starting to compound on one another. Loot and material sorting and construction efficiency tend to taper off as you recruit more settlers so it just becomes less efficient and there’s no real, clear answer as to why, except, design flaw. For example, at some point in the game, settlers will stop inputting and outputting resources into nearest assigned stockpiles which adds a boat load of time to any major construction projects or resource gathering operations. It made one of my bridge building projects take 3 days instead of 1 (in game) so the issue added 2 extra days to the project that should only have taken 1. The addition of water into the game was a marvel but the implementation is buggy at best and somewhat lazy. Timberborn can make it work well so why not in Going Medieval too? It’s very frustrating and it makes me think we may just end up with a barely functional game by the end of development. Which is why it gets a cautious recommend and a 7 out of 10 score. It could easily be a 10/10 if not for the issues mentioned above. Pros: As it stands it’s already a pretty full game with plenty to do and plenty to occupy yourself with. There’s a real sense of pride and build up as you increase settler numbers and turn the settlement from a dingy hovel into a mighty castle. Can really make quite eye catching constructions and it really is VERY fun while enemy raids lay siege to your domain. It’s highly creative, very immersive and despite the flaws settlers management is an impressive feature of the game with many job roles as well as a finely tuned method for managing the roles between single or multiple settlers. Which is why the game still gets an overall recommendation from me.
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Aug. 2024
One of my all time favorite games. I've been playing it since it first released early access and the game has only improved with every update. As with most early access games there were major bugs at one point, but then Foxy Voxel opened up the experimental branch of the game which is where you'd encounter most bugs now as they are unreleased updates that are being tested. Yes I received the game for free, but even if I did not I would have still purchased it. I have over 1000 hours played, but had life not gotten in the way; I'd probably have closer to 3000+ hours. Typically i do not comment on games or review them, but this is truly one of my favorite games and you can tell how much the devs also love the game as they communicate with us, and always listen to feedback.
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May 2024
Rim world light, UI can be frustrating at times but is workable. If your looking for Medieval Rimworld in 3d vs 2d this game is going to be up your alley. I look forward to more mechanics cause currently its missing some touches.
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April 2024
Fun game, adds a new twist compared to it's clear inspiration (Rimworld). But the devs are taking far too long to update with new meaningful content.
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March 2024
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☐ Good β˜‘ Decent ☐ Bad ☐ Donβ€˜t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good β˜‘ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ The best ☐ Very good ☐ Good β˜‘ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- β˜‘ Kids β˜‘ Teens β˜‘ Adults β˜‘ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint β˜‘ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk β˜‘ Old Fashioned ☐ Workable ☐ Big ☐ Will eat 10% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' β˜‘ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- β˜‘ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story β˜‘ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short β˜‘ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money β˜‘ If you don't mind supporting a small studio otherwise just wait for a sale ---{ Bugs }--- ☐ Never heard of β˜‘ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 β˜‘ 7 ☐ 8 ☐ 9 ☐ 10
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The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

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Last Updates

Steam data 22 December 2024 00:36
SteamSpy data 19 December 2024 10:54
Steam price 23 December 2024 12:50
Steam reviews 23 December 2024 15:49
Going Medieval
8.8
16,030
1,784
Online players
1,566
Developer
Foxy Voxel
Publisher
Mythwright
Release 01 Jun 2021
Platforms
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