Godlike Burger on Steam - User reviews, Price & Information

In Godlike Burger you run the craziest restaurant of the galaxy! Stun, poison and kill customers in many devious ways… and turn them into burger meat! And don’t worry: Alien customers will keep coming if you are smart about it, because cannibalism is just too damn tasty.

Godlike Burger is a cooking, time management and resource management game developed by Liquid Pug and published by Daedalic Entertainment.
Released on April 21st 2022 is available on Windows, MacOS and Linux in 13 languages: English, Russian, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Turkish and Italian.

It has received 773 reviews of which 588 were positive and 185 were negative resulting in a rating of 7.3 out of 10. 😊

The game is currently priced at 19.99€ on Steam, but you can find it for 2.20€ on Instant Gaming.


The Steam community has classified Godlike Burger into these genres:

Media & Screenshots

Get an in-depth look at Godlike Burger through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS: Windows 10 or 11 64bit
  • Processor: Intel® Core™ i5-6xxx, AMD FX™-6300
  • Memory: 8 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 750 or AMD Radeon™ R7 265
  • DirectX: Version 11
  • Storage: 3 GB available space
  • Sound Card: DirectX compatible
  • Additional Notes: Requires a 64-bit processor and operating system. Optimized for 16:9 aspect ratios.
MacOS
  • OS: Mavericks 10.9 or later
  • Memory: 8 GB RAM
  • Graphics: Radeon R9 M380 2GB
  • Storage: 3 GB available space
  • Additional Notes: MacBook, MacBook Pro or iMac 2015 or later. Using OpenGL on a new M1 based Macbook requires the installation of Rosetta.
Linux
  • OS: Ubuntu 18.04 LTS
  • Processor: Intel® Core™ i5-6xxx, AMD FX™-6300
  • Memory: 8 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 750 or AMD Radeon™ R7 265
  • Storage: 3 GB available space
  • Additional Notes: Requires a 64-bit processor and operating system. Optimized for 16:9 aspect ratios.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
This is my new addiction - cooking for aliens, then cooking those aliens up for other aliens... The "rogue-lite" elements - where I can upgrade my stuff so that when I die I restart with better equipment, traps, etc - is keeping me hooked. Also the graphics are cute and the music is catchy. Nice work on this game!
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Jan. 2025
Yes I would recommend this game. Its build well, there's cooking elements that are amazing, rogue like element is unique and very different from all the other sims out there. It's been a fun a few hours. Game is hard and challenging with a good learning curve but also casual if you want it to be. Very interesting gameplay and interesting design and very fun game play loop.
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Sept. 2024
the way how blocking works here is absolutely disgusting and destroying experience. visitors that trying to leave your cafe can just block you in the doors while there are police raid chasing you from the other sides, and, unfortunately, you can do nothing to that. frustrating. overall, game is still extremely fun, but blocking issue should be fixed
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Aug. 2024
It's a fun, unique little game. Cooking on its own doesn't seem that interesting, but cooking and cannibalism? That got my attention. The cartoony graphics and dark premise make for an atmosphere that's both cynical and silly, and the developers play into this with the in-game news articles and descriptions of planets and aliens. The main gameplay is reasonably straightforward with the main challenge being to keep track of who likes what, who's available, and how best to kill them, which can get pretty tough when you have six different species on the same planet, plus a couple of random extras. The music is pretty good, too, and what plays is mostly under your control via the radio in the kitchen. The track "Deserted Resort" is a great fit for a day when you need more meat, so you decide to just go nuts, arm every trap in the place and kill everyone who walks in the door. A number of other reviews complain about the keyboard controls. They're just falling into a trap of habit. The controls are only bad if you insist on using WASD for movement. Use the arrow keys for movement instead, and it's like playing a well-made platformer or an old DOS game. I normally end up complaining about developers thinking WASD Is God, but in the case of this game, it's the players with the problem and the developers have provided a perfectly good control scheme if they only thought to try using it. Another complaint that's not really a problem is the game getting too hectic. If it starts getting too busy, just have a day serving deliberately-bad burgers to lower your prestige a bit. Gives you an opportunity to use up that stack of Lerevee burgers that nobody likes which you have no doubt accumulated from killing the little pests when they come to steal your burgers. A few minor issues include the fact it's a bit too easy to confuse a couple of the ingredients on an order, that the unlockable skins have a bit too much space between the number of consecutive days needed between the last two, and that the tracks in the out-of-game soundtrack seem to be named by what they were originally intended for rather than how they're actually used or what they're called in the game. Overall, a fun little experience on Linux.
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July 2024
I wish there was a middle grade. The core gameplay loop is excellent in this game. The cooking sim portion is slow paced enough that if you manage your timings there's plenty of time to explore the space & do other things. The cannibal aspect gives you a huge incentive to step away from the cookers, both to get more resources and to minimize your prestige gain. More prestige means more customers, which also means more suspicion & a much more dangerous working environment. Meat on the counter also does not carry over but meat in the fridge does, which is absolutely punishing if you're moving too quick at the end of a session. The reason why I would not recommend the game however is that it is a roguelike. It feels *awful* to lose a constructive day of progress, especially if a lot of that progress went into killing & buying ingredients. There are a lot of dead spots where the player character simple cannot move and the npcs can easily box you in. Getting chased by even two of the basic customers is a death sentence. Your upgrades are the only thing which carries over, which massively encourages spending all your cash on upgrades & nothing else. Overall this is a good game. It is however hampered from being a great game by the inability to stockpile ingredients, the need to re-unlock *every single fucking planet*, and the janky combat. I'd love to see a "Slow Mode" added which permanently unlocks planets (you'd still need to spend the cash & get enough prestige to visit) & reduces the prestige gain (so you get fewer customers and there's less need to kill everyone). It would also be a significant improvement if at least some ingredients carried over from playthrough to playthrough. It should be possible for example to start with only 15 buns and no extra ingredients, but at the moment the game gifts you a large amount of basic supplies on every restart. Basically I'd like the ability to start on planet 2 with a new run as a change of pace.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 13 April 2025 15:05
SteamSpy data 07 April 2025 14:10
Steam price 13 April 2025 12:36
Steam reviews 13 April 2025 13:58

If you'd like to dive deeper into the details about Godlike Burger, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Godlike Burger
  • SteamCharts - Analysis of Godlike Burger concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Godlike Burger compatibility
Godlike Burger
7.3
588
185
Online players
2
Developer
Liquid Pug
Publisher
Daedalic Entertainment
Release 21 Apr 2022
Platforms
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