Glass Masquerade 3: Honeylines

Get ready for the Glass Masquerade sequel! With brand new textured glass pieces, immerse yourself in the beautiful world of painted glass art. Assemble jigsaw puzzles inspired by different cultures and themes with new play modes and various fragments cuts.

Glass Masquerade 3: Honeylines is a puzzle, 2d and relaxing game developed and published by Onyx Lute.
Released on May 30th 2023 is available on Windows and MacOS in 11 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese and Traditional Chinese.

It has received 881 reviews of which 811 were positive and 70 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 4.99€ on Steam.


The Steam community has classified Glass Masquerade 3: Honeylines into these genres:

Media & Screenshots

Get an in-depth look at Glass Masquerade 3: Honeylines through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 (or higher)
  • Processor: 1.6GHz CPU
  • Memory: 1 GB RAM
  • Graphics: Intel HD4000, AMD HD 6550D (or higier), 256Mb video memory
  • Storage: 1 GB available space
MacOS
  • OS: Mac OS X 10.8 (or higher)
  • Processor: 1.6GHz CPU
  • Memory: 1 GB RAM
  • Graphics: 256Mb video memory
  • Storage: 1 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
A beautiful puzzle game with a stained-glass aesthetic. Compared to its predecessors, it appears more abstract and geometric, while the new puzzle structures bring a sense of freshness.
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Aug. 2024
Glass Masquerade 3: Honeylines is a fun puzzle game with some unique mechanics. The colors are bright and vibrant, it's a very relaxing game to unwind with
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July 2024
A really nice jigsaw like puzzle game with 30 images to solve in a variety of piece cuts and playmodes. The artstyle is very nice too. Works without any issues on Linux with Proton (9.0-2).
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June 2024
It is a very relaxing game for when you just need to take a break from everyday life or the toxic multiplayer games. The puzzles are stunning, the music is soothing and it feels rewarding when you fit one piece into the correct spot.
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March 2024
It's a hesitant recommendation... the art style isn't what it used to be Whether you like a game or not is always a struggle between what you deem is bad, and what you don't care is bad. Glass Masquerade 3 could fall either way, depending on your expectations. Hopefully you've already played the first two games in the series, but if you haven't, have no fear. Despite all the new setup options and buttons present in this game, it is (supposed to be) akin to a room full of window panes that someone dropped on the floor, shattering all the glass into a bunch of random glass-shaped shards. Don't worry, you don't cut yourself putting it all back together. I say 'supposed to be' because the art reminds me more of just plain old paintings rather than tinted glass. The added textures, while often quite beautiful, do nothing for me - I would rather some actual glass artwork to play with, seeing as the title kind of gives that impression. Changes from the first two titles are mostly in the setup. There is a button for statistics, such as time, accuracy, and whether you want to bother with tracking badges or not. The badges are separate to the trophies, but there are trophies tied to some badges. Normal and hard are identical to the previous title, with hard mode forcing you to worry about rotation, and normal mode taking care of that for you. If you're going to play on normal then you'll finish the game (and DLC) in around 3 hours and you won't have collected all the card drops. Shame on you. Shame on me, in fact. Still further setup options include the ability to set how many pieces are available to put on the puzzle, meaning you can only complete segments of the puzzle at a time. Honestly, I felt this was a waste of time. Sure, the outer ring only lets you see a few at a time, but just rolling the mouse wheel isn't hard. Even if you're searching for edge pieces, it's easy to look for that slight curve you need for the spherical border. Yes, the puzzles are all round again. Unfortunately, even the DLC are circles this time round. Instead of this gimmick there could have been just a few more puzzles. Yet another setup option is choosing what type of puzzle cut you have to play with. In addition to the window-got-dropped-on-the-floor type pieces, there are hexagonal pieces, and 'chemistry' pieces, which are just blobs of hexagonal pieces stuck together. Classic and shards make up the other options, but I didn't see much difference between them. The badges option is a nice touch. In essence, each puzzle is able to earn 5 badges, but there is quite a bit of replaying necessary before you get them all - there is one for playing with all piece cut variations, all play mode variations, meeting the target time, and meeting the target accuracy, in addition to just completing it. The lacklustre achievement list however, makes me wonder why it wasn't simply the same as the previous game - completing everything on hard mode. Seven achievements seems like an afterthought. The individual puzzles fall under some umbrella headings - there are five puzzles each for Holidays, Transportation, Fantasy, Animals, Landscapes and Landmarks. The DLC adds four puzzles under Birds, and another four for Music. GM3 has improved the quality of the puzzles in terms of vibrancy and clarity, but at the same time seems to have evolved out of the 'glass' artwork style altogether. While I enjoyed assembling and figuring out the puzzles themselves, I doubt I will ever purchase more in the series. Ironically, the only glass artwork I ever see is in churches, and yet the subject is mysteriously missing so far in this series of games. I can only hope that if churches are ever covered, a return to the actual glass style is implemented.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 15 November 2024 21:08
SteamSpy data 17 January 2025 02:52
Steam price 22 January 2025 20:34
Steam reviews 22 January 2025 03:55
Glass Masquerade 3: Honeylines
8.7
811
70
Online players
16
Developer
Onyx Lute
Publisher
Onyx Lute
Release 30 May 2023
Platforms