Giraffe and Annika on Steam - User reviews, Price & Information

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Lovable, cat-eared Annika sets off on a grand quest on the Island of Spica! 3D adventure & rhythm action genres mesh in the lush, pastoral and beautiful manga-inspired world of Giraffe and Annika!

Giraffe and Annika is a music, female protagonist and rhythm game developed by atelier mimina and published by PLAYISM.
Released on February 17th 2020 is available only on Windows in 4 languages: English, Simplified Chinese, Traditional Chinese and Japanese.

It has received 323 reviews of which 297 were positive and 26 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 16.79€ on Steam.


The Steam community has classified Giraffe and Annika into these genres:

Media & Screenshots

Get an in-depth look at Giraffe and Annika through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i3-6100 | AMD FX-8350
  • Memory: 8 GB RAM
  • Graphics: NVIDIA Geforce GTX 750 Ti | AMD Radeon R7 360
  • DirectX: Version 10
  • Storage: 4 GB available space

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

Feb. 2025
So, Giraffe and Annika. I am a bit mixed on this game, but I'm ultimately going to recommend it, and I'm going to explain why. Right off the bat, I will say I don't recommend this game as a game per se, but rather, as an interactive cozy experience. This is a game that is overloaded with charm with its artstyle, story telling, characters and so on, but gameplay-wise, it's just okay. In this game, you must go to 3 different temples with a variety of themes (forest, water and fire). Beating each one of them unlocks a new ability, after you have defeated the rhythm mini-game. At the end of each temple, there's a rhythm mini-game. It's very basic, but it does the job and it's fun and cute. You control Annika, the main character, left, center or right, and must both dodge and hit notes. You also have sliders that you must hold until they end. The game offers Easy, Normal and Hard difficulties. On my playthrough, I played all on Hard as the others felt a little too easy. At the start of the game, you can't even jump, which can feel a little weird, but at least that's the very first power-up you get, so it ain't that bad. The other two I won't spoil. The game doesn't end there, however, as there's still other things to do with the abilities you have unlocked, new characters you meet, and so on. The charm of this game comes from the anime-inspired cutscenes, that play out like a comic book. I absolutely loved it, and there's a lot of cuteness on these cutscenes. Outside these temples you have to go, you also get to help other citizens on the village, solve puzzles, and so on. Puzzles range from moving a crate to climb on things, finding a password-like clue to activate something, and much more. I don't particularly think that some of these were too hidden to discover and it was well balanced. There's also side-quests you can do. You can collect a certain type of collectible that unlocks artwork all related to cats. Not only you are looking these neat looking artwork, but you also get to unlock more things in the game by going to one of the houses and talk with NPC there. There's also outfits, they're mostly cosmetic, but there is one that does have a slight gameplay change. Your character portrait change on the pause screen according to the outfit, so that's neat! One of the quests requires you to take photos. Not only you need to take three mandatory photos, but you can also take photos of other characters in the game, and if you show them to this story-NPC, they'll mention something cool. Graphics-wise, well... it could be better. Of course I don't think graphics mean a better game, but for a cozy-experience like this, it could definitely be better. Some textures feel too realistic that may clash with the overall cartoony/anime atmosphere, as well some models that just look a little off. I would say Annika's hands are a good example. The in-game portraits for dialogue and the comic-book style driven story-telling is outstanding, however. Outside the mini-games, there's no real way to attack or anything. On the temples you visit, there are ghost enemies that can damage you, but you can simply dodge them. Later on there's also fire obstacles, that you need to dodge or jump over it. Some of the temples seem basically impossible to advance without taking damage, because of how the enemies were placed. Definitely didn't like this part of the game, having to hopeless dodge enemies (and projectiles), with my limited moveset. There IS a way to like attack, but it's strict to the mine-cart segments where you need to shoot rocks in the way and sometimes enemies, but that's it. And I think lastly, the Achievements. I guess you could see Achievements in many different ways, you can either see them as a way to increase the longevity of the game by providing challenges, or having a checklist of things so the player can check everything on the game. Sadly, I think these games achievements don't fit very well the whole atmosphere of a cozy and relaxing experience. There's a speed-achievement that you need to beat the game in X amount of hours (I don't like these types of achievements...). Other achievements require you to get S Ranks on ALL the Rhythm mini-games on Hard, which can be VERY difficult. It would be a lot more tolerable with was at least A rank, because that would mean getting full-combo, but the rank system is based on score, not exactly combo. So getting some off-beats can ruin your chances of getting an S rank. There is also one for getting full-combo on every song, though it doesn't specify if it requires to be every difficult or not. Closing thoughts, yeah. The game has some things that could be improved, but as an cozy-experience, I definitely recommend. Not something I would 100% due to the achievements previously noted, but was still an interesting and fun adventure. The game's developer is currently making a new game that seems to use a lot of the ideas of this game (such as the comic-book driven story-telling), but with more gameplay-aspects like combating, so I'm definetely looking forward to it. As for Giraffe and Annika, I give it a 7.5/10.
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Oct. 2024
Fun little indie game, that really is cozy and simple.
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Sept. 2024
Just finished the game and what a lovely bittersweet story it was. Very adorable characters and good music too. Gameplay can be a bit clunky at times (especially swimming) and it's a bit short (around 6 hours) but it was a nice journey anyway.
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Sept. 2024
I played the game and it's definitely more than a cozy little title. It's beautiful, of course, cozy, relaxing, and fun to play. Music is pretty, as well as the characters designs. The thing I liked the most was the little exploration you're allowed to do, with special focus on the swimming mechanic through medium to big banks of water. Playable character stucks here and there, small bugs here and there, and the final boss battles stages offered a challenge for those who decide to take them in the hardest level of difficulty. The only negative aspect of this review lies on that one guy from the development team who was in charge of the render modeling of characters, at least for the playable character, a little girl, and the sailor school costume. I cannot get into details nor elaborate because it's a gross topic but I know more than one out there, including such employee, knows exactly what I'm referring to. All in all, I recommend this game.
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June 2024
A cute little game with a nice, wholesome story. The boss fights being rhythm based was different and refreshing, the songs were nice too. Now what I was not expecting was for the story to make me cry at the end. Apparently I did not learn my lesson as a kid with The Dog Island on the Wii that wholesome cute games can have strong stories that just make you break out in tears, especially at the end. The ending was beautiful. I recommend giving this little game a chance.
Expand the review

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Frequently Asked Questions

Giraffe and Annika is currently priced at 16.79€ on Steam.

Giraffe and Annika is currently not on sale. You can purchase it for 16.79€ on Steam.

Giraffe and Annika received 297 positive votes out of a total of 323 achieving a rating of 8.46.
😎

Giraffe and Annika was developed by atelier mimina and published by PLAYISM.

Giraffe and Annika is playable and fully supported on Windows.

Giraffe and Annika is not playable on MacOS.

Giraffe and Annika is not playable on Linux.

Giraffe and Annika does not currently offer any DLC.

Giraffe and Annika does not support mods via Steam Workshop.

Giraffe and Annika does not support Steam Remote Play.

Giraffe and Annika does not currently support Steam Family Sharing.

You can find solutions or submit a support ticket by visiting the Steam Support page for Giraffe and Annika.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 13 April 2025 10:16
SteamSpy data 18 April 2025 12:08
Steam price 22 April 2025 04:27
Steam reviews 20 April 2025 19:55

If you'd like to dive deeper into the details about Giraffe and Annika, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Giraffe and Annika
  • SteamCharts - Analysis of Giraffe and Annika concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Giraffe and Annika compatibility
Giraffe and Annika
8.5
297
26
Online players
0
Developer
atelier mimina
Publisher
PLAYISM
Release 17 Feb 2020
Platforms