Ghostwire: Tokyo

Tokyo's population has vanished, and deadly supernatural forces prowl the streets. Use an arsenal of elemental abilities to unravel the truth behind the disappearance and save Tokyo.

Ghostwire: Tokyo is a singleplayer, open world and supernatural game developed by Tango Gameworks and published by Bethesda Softworks.
Released on March 24th 2022 is available only on Windows in 14 languages: English, French, Italian, German, Spanish - Spain, Arabic, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese and Korean.

It has received 18,083 reviews of which 14,882 were positive and 3,201 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 59.99€ on Steam.


The Steam community has classified Ghostwire: Tokyo into these genres:

Media & Screenshots

Get an in-depth look at Ghostwire: Tokyo through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: 64bit Windows10 (version 1909 or higher)
  • Processor: Core i7 4770K @3.5ghz / Ryzen 5 2600
  • Memory: 12 GB RAM
  • Graphics: GTX1060 / RX5500XT / Arc A380* (VRAM 6GB or higher)
  • DirectX: Version 12
  • Storage: 26 GB available space
  • Additional Notes: SSD Storage, *Please check Intel's website for Arc compatible CPU and motherboard requirements.

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
There's some really good stuff in this game. But it wastes your time like many bad open world games do. Great visuals, great duo main characters, but repetitive side activities that bleed into the last few missions and an incredibly boring soundtrack. But the ending is well done and helps me give this game a recommendation.
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Jan. 2025
This game is great for the atmosphere and style. The gameplay is simple, if a bit repetitive, and the combat encounters are fairly easy even on Hard, but the developers did such a great job with atmosphere that I can't even really bring myself to complain about it. While I would hesitate to buy it full price, it's definitely worth picking up on a sale at the very least.
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Dec. 2024
It's a fun enough game. Worth it at a discount. The map is fun to explore and there's a ton to see. The combat is fun albeit repetitive after a while. The colect-a-thon of items, graffitis, etc. gets stale a bit too fast imo but it's totally skippable.
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Nov. 2024
I had this game in my radar since I heard good things about it from Mutahar, about two years ago. Since then a couple of friends recommended it to me. I finally decided to play it and I'm really glad I did. The first thing that I noticed about this game is the presentation, it feels really premium both in terms of graphics and cinematics. Ghostwire Tokyo managed to immerse me in its world like few other games could. The story is simple, Akito has a bike accident and gets possessed by a spirit, KK, and together they fight to cleanse Shibuya from a fog which turns everyone into spirits and save Akito’s sister who has been kidnapped. I don't want to spoil anything but the story will explore much of the traditional Japanese lore about death, demons, spirits and other such creatures. There are some awesome set pieces and in general it really got me on my toes. At the end it gets a bit emotional and I also really appreciated the ending. The gameplay is a classic action adventure open world where we will follow a main storyline, but we'll also have tons of stuff to do, from secondary missions to collectibles of any kind. I appreciated a lot of the secondary missions, some of them are really interesting. There's one in particular which takes place in a school and it was really scary, it actually gave me goosebumps. It also reminded me of Silent Hill. The map is pretty big and we'll be able to unlock chunks of it by cleansing the gates which generate the fog. The world is filled with details, and it’s very explorable, both horizontally and vertically. We can indeed climb all buildings, and glide from roof to roof in order to further explore and collect all the items. KK will give us powers, so we pretty much have gun fingers and shoot out energy. The animations are pretty cool, and although at first they are a bit slow, by leveling up we'll be able to upgrade our moves and make them faster and more lethal. This game is also VERY Japanese, almost as Japanese as the Yakuza series. For someone like me who is really fascinated by that culture I find it fantastic, since it's filled to the brim with typical Japanese stuff, from the foods and drinks, to a lot of traditional objects, cats, buildings, music, and the list goes on. Speaking about music, the soundtrack is great, with pumping music when the action kicks in and very epic pieces overall. I'm not an expert and it's always hard for me to talk about music, but all I can say is that it really fits and once again it has some great Japanese vibes. In the technical compartment I had some really high highs and some really low lows. Let's start with the positives, the graphics are insanely good looking, and the world is a joy to look at. Having a pretty capable machine I tried cranking everything up, and for a while it seemed ok, but when I started unlocking big chunks of the open world the troubles began. Basically the game ran smoothly with everything maxed and TSR upscaling at 1440p, but I eventually started experiencing freezes as if I was running out of VRAM. Checking my VRAM utilization I noticed it was capped at 12 GB even though I have 16 available. Eventually I tried lowering some settings and ended up using the optimized settings by Digital Foundry with some tweaks. In the end, despite the vram utilization was still hard capped at 12 GB, I managed to get a freeze-free experience which arguably looked even better than before, since disabling ray traced shadows allowed me to also disable TSR and play at native 1440p with 60 fps. All in all I'm pretty happy with the results, even though in that department the game could have benefitted from some more time in the oven. I played about 20 hours and completed the main story and roughly half of the other open world activities and side quests. I'm really happy with the experience and I could have continued a bit more, but ultimately I like to move on from games. Despite the technical issues, this is an amazing game and I recommend picking it up, especially if you like anything Japan related!
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Oct. 2024
Enjoyed my time with the game. Never encountered a single bug. Not a single frame drop. It's not for everyone though. I can imagine those who say the story is boring aren't fans of anime. I am, so the story and its execution really scratched the itch. It feels distinctively Japanese in all aspects. If you are a fan of everything Japanese and actually know a bit about the culture, especially the modern urban culture, go for it.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 18 November 2024 05:02
SteamSpy data 22 January 2025 00:40
Steam price 23 January 2025 12:49
Steam reviews 21 January 2025 05:53
Ghostwire: Tokyo
8.1
14,882
3,201
Online players
269
Developer
Tango Gameworks
Publisher
Bethesda Softworks
Release 24 Mar 2022
Platforms
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