Generation Zero®

Generation Zero is a stealth-action shooter where you wage guerilla warfare against lethal mechanical enemies. Explore a vast open world map inspired by the Swedish Cold War era, take part in the resistance alone or with up to three friends in seamless co-op.

Generation Zero® is a open world, survival and fps game developed by Systemic Reaction™ and published by Avalanche Studios.
Released on March 26th 2019 is available only on Windows in 9 languages: English, French, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, Polish and Swedish.

It has received 39,484 reviews of which 28,264 were positive and 11,220 were negative resulting in a rating of 7.1 out of 10. 😊

The game is currently priced at 4.99€ on Steam and has a 80% discount.


The Steam community has classified Generation Zero® into these genres:

Media & Screenshots

Get an in-depth look at Generation Zero® through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: 64bit OS - Windows 7 with Service Pack 1
  • Processor: Intel i5 Quad Core
  • Memory: 8 GB RAM
  • Graphics: nVidia GTX 660 / ATI HD7870 - 2GB VRAM / Intel® Iris™ Pro Graphics 580
  • Storage: 35 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Nov. 2024
It's a pretty cool game, but supremely buggy, and has some questionable DLC. I played the entire thing in coop and we experienced a lot of bugs, including progression stopping ones. Sometimes restarting the game helps, sometimes it doesn't, The game is fairly cheap on sales though, but buy at your own risk. Read on to find out why. The game It's kinda like Fallout but with robots, and without loading screens when entering interiors. There's a lot of looting you can do here, even if not a lot of it is meaningful, especially late game, the hoarder type players can get lost in this game. The environment graphics and detail are very good, but the character models are not, they are quite ugly, and they really didn't bother with the facial animations/lipsync. The interior detail level is kind of a surprise to be honest, because you can enter almost any house, and they are all quite detailed inside, and again, there are no loading screens. The game mostly runs well, with a few exceptions, at least in COOP, when there are many effects there are FPS drops, The story/lore could be interesting, but I found it really hard to care about, partially due to all the bugs with quests and NPCs, and partially because the story is presented in completely unstructured, unhinged way. The BS And now for the BS - the "create account for daily missions" and "pay to win DLC" BS. Because of course this has to be in the game, its 2020s after all. The silliest part is that you can accept and complete the daily missions in coop without an account, which means that this requirement for singleplayer is completely arbitrary and useless. It's just evil and greedy. I have no other explanation. Then there's the DLC. A bunch of game features are separate DLCs (like bikes, and clothes crafting), but I also think that they are already included in the game anyway, so why is there separate DLC listings? Who knows. Then there's the pay to win DLC. A paid-only moped variant with crafting stations & storage. Powerful unique weapons, including things such as aimbot rocket turret that you can deploy anywhere, and paid weapon skins in a paid game. Base game weapon variety is quite limited. The bugs As I said, we experienced many bugs in COOP, for both the client and the host player. The bugginess of this game rivals that of Warframe. I don't know if the same bugginess happens in singleplayer. [*]Many quests would not progress because enemies that you need to kill simply do not spawn unless you restart the game. This happened in 2023, and it happens in 2024. [*]None of the DLC main mission progress saved on my save. One DLC side mission permanently bugged for me after we did it in coop, making it incompletable in my save. [*]Every single location I visited/unlocked as client doesn't save for non host players. [*]Certain locations do not track completed objectives correctly, for both players. This mostly affected Missions in locations not tracking correctly for both "Location Objectives" and for the "Challenges" system. These are permanent to your save. You cannot fix them. Other similar things are Relay Beacons not counting, and with Alpine DLCs - Collectibles and Weapons are not counting sometimes. [*]In many cases quest NPCs were invisible for both players in COOP. Player characters would become invisible in menus after some time playing back in 2023, but this may have been fixed. In many cases NPC dialogue would not play in COOP, including subtitles. [*]Many desync issues - things like players not being on the bike for one player, placeable fast travel beacons not appearing at all for the other player, etc. [*]Sometimes enemies just don't die on one player's game, making them unable to be looted [*]Sometimes shooting sounds don't play or particle effects don't display at all. [*]You can bypass weapon draw animations by switching weapons while the un-ADS-ing animation plays. Other things I didn't like [*]Limited player stash. They actually increased it since 2023, but only for the weapons, not for materials, which is still quite limiting. Back in 2023 the amount of micromanaging of the inventory that was required is insane, [*]My friend bought all the small DLCs near the end of the game and got substantial boost to drop rates for some reason. [*]Movement feels very floaty and imprecise. Trying to make precise jumps is a nightmare. [*]Switching weapons is very slow. This includes switching to healing items and throwables/deployables, making the latter really inefficient. [*]The map is kinda too big, and there's not a lot going on between points of interest. The sheer size of it feels kinda pointless, especially given how bad the transport you get is. [*]Most of the missions feel like MMORPG filler. No voice acting, 1-2 objectives, just grind basically. With how bloated the game is already, expecting the player to read every note is a bit too far. [*]Enemies get spongy, especially later game. [*]Looting is kind of a chore due to carry weight limits and strange item weights (small and large fuel cells weigh the same for no reason, etc), as well as and clunky UI. Throughout most of the game more than half of the inventory space is taken up by weapons, ammo and healing items. [*]Certain items can only be dismantled 10 at a time. This includes the heaviest objects like propane and fuel tanks [*]Certain items, such as wood and gas canisters are not shared loot like everything else is [*]You do not get any skill points after level 30. Lame. [*]The base building part is just a wave-defense chore. Attacking enemy bases is cool, but having to defending them every few hours is not, if not more often.
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Oct. 2024
Okay listen im going to cut the fat out of most reviews. I love the game but also am extremely let down. The havent added much to the end game or even really mid game as far as content. No new robot archetypes no reworking base building no new real meat and potatoes. Which sucks because even with the jank the game is still really fun weak points makes sense and there can be some moments that make you pucker. But then theres the down time.... its rough. Even when you kill you 100th tank or wolf its just kinda meh. This is were i wish they would add more robots or make the AI slowly learn how you play then try and counter play. That alone would be massive. and seeing them work together would be cool. I understand why the hunter is solo but just make more "hunter" variants like one for the wolf or the dogs (make the dogs a pack of like 10 and give them spooky new toys to use) Its just the obvious shit they dont add is what kills me. Its like Stockholm syndrome with this game. I want to hate it but it just has too much potential to hate it. I has the ability to be a really kick ass game but they keep adding paid dlc and other weird shit. If yall need money add better content and people will buy the game for their friends who will then probably buy DLC. Think long term not this short term Conclusion if you wanna burn some money for like 20-40 hours of fun with the homies (it will be worth it then) then get burnt out and maybe open it every now and then go for it. you will see the potential of the game its so close yet so far that its painful. I will recommend it because in the beginning it genuinely is a fun game. you will see what i mean later on down the road. If the game adds new AI or new big stuff id say 8/10. but as of now maybe 6/10. but for those getting it for fun and dont care about endgame content 10/10 (beginning was actually really fun).
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Sept. 2024
The game may feel empty and hollow, and you may even feel bored and discouraged to continue playing. However the more time you take to stroll around, pay attention to details, try to piece together the information you have while avoiding lore videos that take this away from you as well as just taking in the moments, the sceneries.. it makes you appreciate the beauty of the game properly. Look for items, small stories, collectables while constantly trying to figure out the meaning of everything... definitely makes me recommend this title. Of course, there is more to it, and I encourage you to see for yourself. Even if you encounter bugs at times.
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May 2024
Definitely a unique take on the FPS genre, with an awful lot of features that should really be a standard (Ex. Sprinting whilst reloading, increased movement speed even with depleted stamina) Overall an absolutely fabulous game with a lot of replay value and excellent multiplayer. One notable problem is the draw distance, which is not a controllable setting in any menu, and seems to be entirely dependant on machine spec, but with no common features. Even high end PC's may only have 250m of draw distance before the machines pop-out, where a good laptop might have 4-500m. It's entirely random and makes 2 challenges unobtainable, and has persisted through the last 4 updates at least with no fix in sight, so do be mindful of this. Solid 9/10 A WORD OF WARNING If you value your save data on PC and in the Cloud, Do Not, under any circumstances, play this game on a steam deck. It fails to acquire the cloud save, doesn't warn you about it, launches anyway, and overwrites your save file with the blank one you've just started playing. It's not unique to GZ, there's a myriad of games with the same problem, but this is the first one I've encountered, so I feel it the decent thing to do to warn you, fine traveller of the reviews section. Take it from someone who had 205 hours or progress stolen from him irrevocably. Make a backup of your save file.
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Feb. 2024
very good game especially when you just start the game and barely have ammo and have the worst guns and you look behind and see a 100,000 pound block of tungsten running at you faster than a sports car getting ready to kick you in the fucking jaw
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Last Updates

Steam data 15 December 2024 00:35
SteamSpy data 19 December 2024 22:47
Steam price 23 December 2024 20:49
Steam reviews 23 December 2024 13:51
Generation Zero®
7.1
28,264
11,220
Online players
1,509
Developer
Systemic Reaction™
Publisher
Avalanche Studios
Release 26 Mar 2019
Platforms