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Geneforge 1 - Mutagen on Steam

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Unique, truly open-ended fantasy adventure in a strange, new world. Use battle or cunning to change the world, served by your own army of custom-made mutant monsters. Over 80 zones to explore and 50+ hours of gameplay. Multitudes of skills, abilities, factions, treasures, and servants to create.

Geneforge 1 - Mutagen is a crpg, rpg and dungeon crawler game developed and published by Spiderweb Software.
Released on February 24th 2021 is available on Windows, MacOS, Steam Deck and Steam Machine.

It has received 409 reviews of which 385 were positive and 24 were negative resulting in a rating of 8.7 out of 10. 😎

The game is currently priced at 16.79€ on Steam.


The Steam community has classified Geneforge 1 - Mutagen into these genres:

Media & Screenshots

Get an in-depth look at Geneforge 1 - Mutagen through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: 64-bit Vista or Later
  • Processor: 1.2 GHZ
  • Graphics: 256 MB VRAM
  • Storage: 400 MB available space
MacOS
  • OS: 12.6
  • Processor: 1.2 GHZ
  • Graphics: 256 MB VRAM
  • Storage: 400 MB available space

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

48 hours played
Oct. 2026
Amazingly fun playthrough I really enjoyed the game. took a bit of time for me since I was slow and built my character wrong but overall recommend. On to the next game in series.
284 hours played
Oct. 2026
If you like old-school, turn-based, tactical computer RPGs this game is a lot of fun. Personally, I still like the author's Avernum series more but getting really into this series with the first game. Creating an army of minions and controlling them in battle ads a different dimension than just commanding a party.
21 hours played
Oct. 2026
I liked it, interesting world, lots of ways to explore the world and approach it in your own way. Didn't encounter any bugs or crashes.
117 hours played
Aug. 2026
This game shows some strange flaws, at times irritating ones, yet I recommend: I was entertained enough to finish it, with some degree of enthusiasm and curiosity still. Rather strange that a studio with a catalogue this size still can't manage a smart interface: 2 redundant buttons for Hot Spots inefficiency; inventory baked in 1957, with no QoL features, yet effort put into new asinine limitations; crippled remapping that defeats its purpose by excluding mouse and basic keys; etc... But the Save system is good and fit for purpose, notably as a workaround for the issues partly mentioned above and coming below. It only lacks the ability to save during a turn, mistakenly conflating turn-based movement with combat (not that combat ever justified disabling a Save menu.) Major flaws are at leas two: Firstly, mobs are as numerous, combat as frequent as in, say, an Infinity Engine title. Yet combat is turn-based. Adding oil to that dumpster fire, mobs often know where you are as soon as you enter a map, share the knowledge, and rush to you. On other maps, they just patrol at superspeed and spot you sequentially with similar results. In both cases, when you reach a new map, combat starts before you can move, you kill things, you quit TB mode, which restarts automatically 1 second later, you kill the new comers, you quit TB mode, and so on and so forth many, many times. For ages, since it's TB. You've got to super-quick-save, if you can manage, between the rushing mobs. Once they stop coming, you can finally start exploring. In short, that's mob design for the opposite, better system, the RTS with automatable characters and pause. The second major flaw relates both to the 1st one and to the UI: While you walk slowly, mobs and NPCs are all speedsters, and half of them barely ever stay still for a second. A common issue for initiating dialogue. There's no pause, and switching to TB mode means combat: clicking on a finally still NPC now means attacking them, not talking to them. Meanwhile, combat keeps starting before you even notice an enemy is in sight. It's pretty hard to get control and initiate events. Not to mention that individual moves and strategic placement of units is generally impossible. But one gets used to this nonsense and, once started, combat mechanics are mostly reliable. It's just long, grindy, and unrewarding when trash mobs are involved. Specially so since XP gains diminish with your level. Down to zero XP for the hundreds of lethal mobs you'll still have to patiently eradicate. (I must also mention the abundant Pylon, a mob so poorly set up it seems borrowed from Owlcat's Pathfinder.) Still, most of the encounters are decently built and balanced, with room for tactics, experimentation, rethinks, cheese, suspense, fun, and whatnot. You can often tactically turn a seemingly impossible fight into a challenging one, if not a surprising piece of cake. Might need a few stubborn retries though, because the RNG is way too wide to be reliable. What brought me to try this game didn't disappoint: The setting and worldbuilding are unusual, well conceived, well described and fairly consistent. You play a noob from a race of evil godlings, wandering through a forgotten world taken over by the descendants of your ancestors' former slaves. You'll have 3 classes to pick from, and full moral latitude. Exploration is engaging, challenges are rarely limited to a single solution, access to lore and dialogue is abundant and optional. In short, it's as much an RPG or an Hn'S as you want it to be. And I can definitely see the replay value, both mechanically and in terms of choices.
60 hours played
Feb. 2026
The Geneforge series contains some of the most original and interesting worldbuilding in the crpg space. I hope people don't get put off from and its simpler graphics and give this series a chance because it is a fantastic series. I never played much of the originals, but from what I understand the changes here are considered improvements. The story is pretty straightforward but it is interesting. I will say the inventory management is tedious. But its something worth overcoming to experience the game. There are multiple solutions to challenges and quests, multiple factions to align with. The story is full of moral ambiguity, and the world contains morals completely align to most fantasy found in video games. I also think gamers should just support the work of Jeff Vogel and Spiderweb Software. He has bringing us CRPGs for decades now, and the work that has gone into each game with so little resources but so much passion and soul and such great outcome is astounding.

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Frequently Asked Questions

Geneforge 1 - Mutagen is currently priced at 16.79€ on Steam.

No, Geneforge 1 - Mutagen is currently not on sale. You can purchase it for 16.79€ on Steam.

Yes, Geneforge 1 - Mutagen received 385 positive votes out of a total of 409 achieving a rating of 8.69.
😎

Geneforge 1 - Mutagen was developed and published by Spiderweb Software.

Yes, Geneforge 1 - Mutagen is playable and fully supported on Windows.

Yes, Geneforge 1 - Mutagen is playable and fully supported on MacOS.

No, Geneforge 1 - Mutagen is not playable on Linux.

Yes, Geneforge 1 - Mutagen is playable on Steam Deck, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

Yes, Geneforge 1 - Mutagen is playable on Steam Machine, though it might require a few minor tweaks. Make sure to check the Steam store page and community feedback on ProtonDB for exact compatibility details.

No, Geneforge 1 - Mutagen does not support VR.

Geneforge 1 - Mutagen is a single-player game.

Yes, there is a DLC available for Geneforge 1 - Mutagen. Explore additional content available for Geneforge 1 - Mutagen on Steam.

No, Geneforge 1 - Mutagen does not support mods via Steam Workshop.

No, Geneforge 1 - Mutagen does not support Steam Remote Play.

Yes, Geneforge 1 - Mutagen is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Geneforge 1 - Mutagen.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 23 September 2026 13:21 UTC
SteamSpy data 21 October 2026 01:55 UTC
Steam price 23 October 2026 18:51 UTC
Steam reviews 20 October 2026 05:45 UTC

If you'd like to dive deeper into the details about Geneforge 1 - Mutagen, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Geneforge 1 - Mutagen
  • SteamCharts - Analysis of Geneforge 1 - Mutagen concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Geneforge 1 - Mutagen compatibility
Geneforge 1 - Mutagen
Rating
8.7
385
24
Game modes
Features
Online players
4
Developer
Spiderweb Software
Publisher
Spiderweb Software
Release 24 Feb 2021
Platforms