Gemini Rue

Discover a world where life is cheap, identities are bought & sold, & a quest for redemption can change the fate of a whole galaxy.

Gemini Rue is a point & click, adventure and noir game developed by Joshua Nuernberger and published by Wadjet Eye Games.
Released on October 26th 2011 is available on Windows, MacOS and Linux in 2 languages: English and German.

It has received 1,803 reviews of which 1,596 were positive and 207 were negative resulting in a rating of 8.5 out of 10. 😎

The game is currently priced at 3.19€ on Steam and has a 60% discount.


The Steam community has classified Gemini Rue into these genres:

Media & Screenshots

Get an in-depth look at Gemini Rue through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 2000, XP or Vista
  • Processor: Pentium or higher
  • Memory: 64 Mb RAM
  • Hard Disk Space: 700Mb
  • Video Card: All DirectX compatible video cards
  • DirectX®: 5.0 or Above
  • Sound: All DirectX compatible sound cards
MacOS
  • OS Version: 10.11
  • Architecture: 64bit
  • Memory: 2 GB
  • Storage: 1.5 GB
Linux
  • OS Version: Ubuntu, Debian, Arch - (64 bit)
  • Processor: Pentium or higher processor
  • Memory: 2 GB
  • Graphics: OpenGL
  • Storage: 1.5 GB
  • Sound Card: Alsa/PulseAudio/DSP

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Aug. 2024
Rating: 9/10 !!! It lacks one point due a bit miscalculation between the verbs, the logic and the items in the game. The game is fantastic overall!! I played this game for a few years ago. Then I forgot if I have played the whole gameplay, so I started playing again a few days ago. It seems that I started remembering things in the final scene while the main character got his memories erased for the last time. It is as if my memories were wiped by Center 7, and then I got them back in the end of the game, haha! What a paradox!
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Aug. 2024
Great point and click adventure game, a gritty noir science fiction in a similar tone to the original Blade Runner movie. Challenging puzzles in places, not overly obscure solutions most of the time but not obvious in a way that will leave you feeling like there was no point in it being there at all. Overall I found it very satisfying, the puzzles don't interfere with the story, the story is compelling enough to get you through any of the puzzles that might take you a bit of messing about with.
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Aug. 2024
This game is just okay. The worldbuilding is impressive, but the graphics are primitive and most of the characters are as flat as a pancake. The "action" sequences are both frustrating and unnecessary -- they just don't work very well, especially when you're using a traditional keyboard. Things quickly become tedious, and I found myself bored halfway through. If you enjoy point-and-click adventures, you can do better than this -- Unavowed, the Blackwell series, Lamplight City, and Whispers of a Machine are some superior alternatives.
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July 2024
It's good, but not as great as I thought it would be. This is an earlier Wadjet Eye game and they've come a long way since then. I loved Unavowed. It absolutely deserves all the praise its received. This game is considered among their best. Having finally played it and just finished it, I could see it being great at the time, but superior efforts make it feel a bit amateurish for lack of a better term. The voice acting is decent. Delta Six's voice actor sounded so wooden for the entire game. The Director had some weakly delivered lines. There's also these awkward pauses between characters engaged in dialogue. The writing is quite good. There's some good worldbuilding to make the setting feel real and lived in. The narrative is very well constructed with a cleverly devised twist. I unfortunately saw it coming way too early, so it didn't surprise me. The clues were there, but they were a little too obvious. I won't spoil this decade old game, but if you play it, play it for the story. The rest of the game is rough. I found the handling of its existential themes a bit heavy handed and expressed through some clunky dialogue near the end of the game. The soundtrack is quite good. It's very atmospheric and sets that somber future noir tone nicely. The animations are limited. There's no running making some cutscenes look silly. Graphics are average to above average. Some areas are very detailed while others just blend together. The two apartment complexes look exactly the same with every room looking the same. There's not much character sprite diversity. Portraits are simple with no variance in facial expression. There's not much "adventure" considering 90% of the game is in two locations with frequent backtracking. Puzzles are simple, but made needlessly complicated by pixel hunting for barely obvious objects in the environment. I had to consult a walkthrough repeatedly to find the hidden in plain sight items/prompts I needed to click. The combat is just bad. It takes no skill. It's never any more challenging as the first time you do it. It would just be a better game without it. You don't need to aim. Ammo management is irrelevant. It just feels so unnecessary. The character swapping mechanic is cool, but it's only in one section of the game and the game is very short. I like the game. It's good, but not the masterpiece I've seen it described as.
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July 2024
Gemini Rue is a spectacular point & click sci-fi adventure. The art style was absolutely my favorite aspect of the game. Being able to play and switch between two characters felt very refreshing as well. 10/10
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Last Updates

Steam data 19 November 2024 05:23
SteamSpy data 18 December 2024 22:53
Steam price 23 December 2024 12:46
Steam reviews 23 December 2024 02:01
Gemini Rue
8.5
1,596
207
Online players
5
Developer
Joshua Nuernberger
Publisher
Wadjet Eye Games
Release 26 Oct 2011
Platforms