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Garlic on Steam

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You are Garlic, an onion-headed boy and you want to climb the Sacred Tower to meet the Cyber Goddess to seduce her...

Garlic is a action, indie and adventure game developed and published by Sylph.
Released on June 15th 2021 is available only on Windows.

It has received 323 reviews of which 284 were positive and 39 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 14.79€ on Steam.


The Steam community has classified Garlic into these genres:


Here is the detailed breakdown of supported languages for Garlic:

UI Subtitle Audio
English

Media & Screenshots

Get an in-depth look at Garlic through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 7 or higher (win64)
  • Processor: Pentium 4 or Higher
  • Graphics: 250 MB or higher
  • Storage: 520 MB available space
  • Sound Card: Any

Steam Price & Best Deals

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

11 hours played
Aug. 2026
Good decently hard platformer with charming main protagonist, tons of references and minigames to break the main gameplay. The story is generic but thats not the main point of the game. Controls feel mostly responsive but I have encountered cases where the game just seemingly ate my input or (the main issue I had with controls) when dashing it seems like the game doesnt take the current button pressed but the one pressed like 0.5s before so that was not ideal. I have seen some people complain abobut achievements not working and I will be one of them since none of the achievement unlocked for me which is a bummer. Also the final boss fight was eh in terms of design ... do something 3 times and youre done. Overall it is a decent platformer with both challenging parts and chill parts with good design and that "old school" feel. I would recommend it.
7 hours played
June 2026
Garlic is a really fun platformer with charming graphics and goofy animation, really great music, and a fun and unique movement system It also oozes character and charm, with the minigames and cutscenes all keeping me engaged and entertained throughout. Loved it All that being said, I have a good number of problems with it... The first issue I have is the level and enemy design; While the movement mechanics are great, it feels like most of the levels aren't designed with them in mind, and the enemies especially are there to what feels like discourage creative movement. There's key moments in this game where it all clicks together and you have this perfect string and you're in a flow state only for 1 enemy or cheap trap at the very end of the segment to trip you up. Feels bad when most of the game you're fighting this issue. The 2nd problem might be a bit of a weird one; This game, is too long. While I appreciate it from a dollar to value standpoint (seriously this game is a steal), The quality of the worlds feels like it peters out after world 8. Where it then feels like it went from thoughtful, creative design that uses the enemies/traps designed for the worlds theme well. To, throwing a random color palette for the level theme and just throw whatever in the level itself. It's a very jarring shift and I noticed it almost instantly. I feel like if the game ended after world 8, I would've been just as if not more satisfied with the game as a whole. And lastly, the bosses are all pretty bad... They're all either slug fests I win in 5 seconds, bosses I have to RUN from even though they all LOOK like I can hit them, and the final boss. Which is it's own flavor of awful, with it being super inconsistent with how it sparatically moves around the room and hovers over you when you're in the i-frames period. Overall though I hope my issues being more detailed than my praise doesn't dissuade you from checking it out. It truly is a great game and a bang for your buck. I just recommend stopping at world 8 and consider yourself a winner there. It's what I'll be doing every time I go back to this game.
23 hours played
May 2026
This is my favourite platformer, hands down. It can be brutal, certain sections just feel mean, but the satisfaction of getting through a tough section is liberating. The movement feels great it's just hard to learn. You are given a lot of options and mechanics for a platformer: Air dashes, wall jumps, and the difficult to use but powerful super jump. Expect to die a lot figuring stuff out but once you do it will feel really good. I've played this several times over and if anything it's more fun and satisfying the second time around, once you have a good handle on the controls. The graphics are fun, the game is silly, and whilst I think the humour may be weird to some people it gives the game a unique personality and identity. Overall a fantastic game but definitely aimed at those who are willing to challenge themselves for it.
1 hours played
May 2026
I wish I was able to enjoy this more. For part of the game I kept going despite many deaths, as I hoped to find the same "magic" that kept me going with Mute Crimson Plus and DX (my model of hard games that still find the right balance), but at some point frustration simply overtook fun. The game always opens by showing off the ability to bounce on walls, floors and ceilings multiple times but there is rarely ever room to really make good use of that and it is, in fact, one of the "best" ways to just die; what can be seen in the trailers is hardly achievable. Even the mechanic of sliding off walls or slowly climbing them becomes an enemy sometimes, because the character may end up sticking to a wall by a few pixels rather than squeezing into a passage, leading to undeserved deaths. The use of colors is the first thing that gets noticed about the game, as any given screen has got only a few and it uses them greatly, even if, ultimately, many of those limited palettes are the "usual" Game Boy and Super Game Boy ones. The variety of enemies is quite nice and they are all greatly designed and animated, including the consistently ridiculous bosses, and several obstacles are drawn with care. The overall look is stark and distinctive. There is a definite homage to Akira Toriyama (a recurring minor character is very similar to his self-caricature) but also to memetic anime faces, with some offbeat humor that also gets a bit raunchy at times - I could have lived without the minigame where Garlic teleports between lockers to avoid being busted perving on the Goddess. Like it or not, however, the game definitely doesn't lack character. Checking playthroughs, I can see that Garlic is really long for the genre, although the latter levels definitely recycle a lot from previous ones, making for a case of "overstaying its welcome". Still, I don't feel like condemning it, it's just made for a rather specific audience that will appreciate it more than I did.
10 hours played
April 2026
A hard precision platformer that I’m mixed about. It’s pretty funny with all the meme faces and references. A precision platformer needs to be precise and this game controls just a little loose and floaty which can be really frustrating. Difficulty is all over the place. Some levels are easy and the next level is really hard. The last stages 11 and 12 are pretty easy. The mid stages were way harder. Most of the bosses really suck! They take way too many hits. The final boss is pretty stupid and frustrating. Another downside are the minigames for the hearts. You only get one chance and you don’t get much time to figure out what to do. I could do pretty good a second time but by then it is too late. You need to do good on them for the good ending and secret final level (also last achievement). I messed up on one real bad and got negative hearts so I didn’t get the achievement. You just need positive points. I had to replay half the game again for it. I went through the game much faster but it still took a few hours. The secret final level is pretty good at least. Probably the best level in the game. The special moves you can do aren't needed in the game unless you are a speedrunner. I’m glad cause I’m bad at using them.

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Frequently Asked Questions

Garlic is currently priced at 14.79€ on Steam.

No, Garlic is currently not on sale. You can purchase it for 14.79€ on Steam.

Yes, Garlic received 284 positive votes out of a total of 323 achieving a rating of 8.13.
😎

Garlic was developed and published by Sylph.

Yes, Garlic is playable and fully supported on Windows.

No, Garlic is not playable on MacOS.

No, Garlic is not playable on Linux.

No, Garlic is not playable on Steam Deck.

No, Garlic is not playable on Steam Machine.

No, Garlic does not support VR.

Garlic is a single-player game.

Yes, there is a DLC available for Garlic. Explore additional content available for Garlic on Steam.

No, Garlic does not support mods via Steam Workshop.

No, Garlic does not support Steam Remote Play.

Yes, Garlic is enabled for Steam Family Sharing. This means you can share the game with authorized users from your Steam Library, allowing them to play it on their own accounts. For more details on how the feature works, you can read the original Steam Family Sharing announcement or visit the Steam Family Sharing user guide and FAQ page.

You can find solutions or submit a support ticket by visiting the Steam Support page for Garlic.

Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates
Steam data 28 September 2026 05:15 UTC
SteamSpy data 09 October 2026 02:06 UTC
Steam price 15 October 2026 02:31 UTC
Steam reviews 14 October 2026 08:03 UTC

If you'd like to dive deeper into the details about Garlic, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about Garlic
  • SteamCharts - Analysis of Garlic concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck Garlic compatibility
Garlic PEGI 12
Rating
8.1
284
39
Game modes
Features
Online players
0
Developer
Sylph
Publisher
Sylph
Release 15 Jun 2021
Platforms