Frontier Hunter: Erza’s Wheel of Fortune

This is an anime-style Metroidvania game with an RPG progression system, numerous weapons for switching, and an emphasis on equipment building. It offers three switchable characters, smooth gameplay, impactful combat feedback, and anime-style story scenes.

Frontier Hunter: Erza’s Wheel of Fortune is a metroidvania, jrpg and side scroller game developed by IceSitruuna and published by IceSitruuna and NPC Entertainment.
Released on July 26th 2024 is available on Windows and MacOS in 11 languages: English, Russian, Japanese, Simplified Chinese, Traditional Chinese, French, Italian, German, Korean, Portuguese - Brazil and Spanish - Latin America.

It has received 1,481 reviews of which 1,269 were positive and 212 were negative resulting in a rating of 8.2 out of 10. 😎

The game is currently priced at 13.47€ on Steam and has a 45% discount.


The Steam community has classified Frontier Hunter: Erza’s Wheel of Fortune into these genres:

Media & Screenshots

Get an in-depth look at Frontier Hunter: Erza’s Wheel of Fortune through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Win 7 64bit / Win 8 / Win 10 / Win 11
  • Processor: Intel(R)Core i3 2.7GHz
  • Memory: 4000 MB RAM
  • Graphics: GTX 1050 or R9 270X
  • DirectX: Version 11
  • Storage: 10000 MB available space
  • Sound Card: 任意
MacOS

    Reviews

    Explore reviews from Steam users sharing their experiences and what they love about the game.

    Oct. 2024
    It's a lot of content but more of the same. Game that drags on and on and on. It's not metroidvania, just a little bit of its elements with few closed doors, progress is rather linear. Characters are cute and feel nice to control but unofortunately here is little to none platforming challenges. Combat feels off, I think there needs to be less animation after being knocked off(you get hit by consecutive attacks and can't do anything), hitboxes feel just weird where if you stand close abilities just go through enemy and miss, maybe adding collision detection would help.I think it needs A LOT of tuning,it is not in acceptable condition for game that is basically just non-stop combat. There are several systems to grind for but I didn't find them necessary to progress. I would still recommend the title for anyone who likes 2D anime action games with cute girls.
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    Sept. 2024
    This is my personal opinion. I love this game, a great vania type. Im in almost 80% of the map and having a very good time. Lots of gear to collect. i really like how u can instantly switch between characters and that all of the characters have to die in order for you to fail. Games pretty easy and relaxing, not all games should be soulslike;:))). For the pricetag i think this game is great, like i said im 80% of the map and have played over 35 hours, thats a long time for this type of game, now im just afraid that its gonna end soon. I wish it was even longer:)) *Nice graphs *Instant switch between chars *Lots of gear to find and craft, 3-4 diff types of weapons for all characters to craft and find. Armor+accesory. *Nice weapon/armor/accessory slot system *Funny story *Long gametime if youre not rushing like crazy. *Lots of save points and teleport points. *Lots of skills/combos For my taste this is 10/10.
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    Aug. 2024
    fine game if you like metroidvanias, slow start, good mid-late game, fun at making chain combos like a fighting game. shallow story, the ending feels very underwhelming, only 2 characters talking, nothing about companions and their relationships.
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    Aug. 2024
    Highly recommend this for metroidvania fans. I have come to this conclusion after playing 45 hours and reaching near endgame. No joke, 9.5. Almost the best side-scroller ever made. I grew up playing Castlevania and Metroid. Frontier Hunter does the genre justice, being one of the best games I've played since Symphony of the Night. Big fan of the RPG elements, character and weapon customization. I made one character all offense (strength and critical chance/damage), while another character was all magic (intelligence and MP), essentially creating the fighter and wizard dichotomy. The plot and story was good. I enjoyed the slow-burn, starting out simply exploring new terrain and searching for ways to rebuild. Little by little you discover what's really going on in this new frontier you and your crew have found themselves in. It was the right amount of challenge, not too easy, not too hard, Fun and engaging puzzles are dotted throughout the map which is a refreshing change to the hack and slash dungeon crawling. Could be a perfect game. But alas, there wasn't enough backtracking, revisiting old places. How i longed to return to the forest or caves or where ever for a specific purpose. Maybe to find a new material, or fight a new enemy. I would continuously check in on this old man out in the middle of nowhere hoping he would say something different. Only to have him repeat the same jargon over and over. Oh well. Amazing metroidvania! Well worth the play! I am looking forward to the next update and DLC. P.S. Wasn't expecting the softcore hentai, but I'm not going to fault some titties.
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    July 2024
    Charming indie Metroidvania with a healthy amount of content. Story Live-streamer military officer Erza and her crew explore a strange new land. It's a light-hearted event-driven story rather than a character-driven one. Don't expect award-winning material, but it moves the plot along and the cutscenes are fully voiced and look good. The character chemistry is pretty good, though the characters don't stray too far from their anime tropes. Score: 6.5/10 Presentation The first time I saw the trailer I was like "wow". For what it's going for, the vibrant, cel-shaded anime style works well. Attacks are flashy, voices and sound effects are on-point. There's a lot of detail, from the characters' outfits to environments. For the most part, the UI was intuitive too. Score: 8/10 Gameplay There's two main parts to Frontier Hunter, the Metroidvania part and the supporting systems. The Metroidvania part is pretty solid and a familiar formula. Navigate various 2D stages, do quests, beat the boss etc. Along the way, Frontier Hunter's combat system is combo-based. Control up to 3 characters, unlocked via main story progression. Choose 2 weapons for each character. The weapons have a set of normal attacks, jump attacks, specials done with commands like back-forward+Attack or down-up+Attack, supers. Movement starts limited but eventually gets to air dashing and double jumping and wall climbing. After unlocking a few specials and getting nice gear, it's a pretty fun formula. The supporting systems are overall not bad but somewhat janky. The map feels open but is divided into rooms. Transitioning from one room to another, for example jumping into a hole or walking through a corridor, changes the camera view completely and respawns all enemies in the new room. It can get quite disorienting to stand at the top of a stage, jump to swipe at a flying bat and oops it's the next room, then get pulled back down to the previous room where everything has respawned. Or the same thing from getting prodded and falling into a hole. Another thing is while the game is mostly helpful with quest markers early on, later there are puzzles involving locked doors or inaccessible items where they aren't marked with a quest marker despite being important to a quest. There is a manual map-marking feature so you can mark them yourself. The label was kind of small so I missed it until fairly late -- use it! Also, building a character involves a Tetris minigame. Enemies drop stat boosters in various shapes like horizontal bars, squares, vertical bars and so on. Every equipment piece has a bunch of empty boxes to fill with these boosters. A fairly big part of the game revolves around trying to fit everything nicely across all 3 gear slots (weapon, armor, accessory). Score: 7/10 Overall: 7.2/10 Fun and very well put together, just with quite a bit of getting lost, janky transitions and time spent playing Tetris.
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    Last Updates

    Steam data 19 December 2024 00:43
    SteamSpy data 19 December 2024 20:31
    Steam price 23 December 2024 12:38
    Steam reviews 22 December 2024 10:02
    Frontier Hunter: Erza’s Wheel of Fortune
    8.2
    1,269
    212
    Online players
    73
    Developer
    IceSitruuna
    Publisher
    IceSitruuna, NPC Entertainment
    Release 26 Jul 2024
    Platforms