Frontier Hunter: Erza’s Wheel of Fortune on Steam - User reviews, Price & Information

This is an anime-style Metroidvania game with an RPG progression system, numerous weapons for switching, and an emphasis on equipment building. It offers three switchable characters, smooth gameplay, impactful combat feedback, and anime-style story scenes.

Frontier Hunter: Erza’s Wheel of Fortune is a metroidvania, female protagonist and side scroller game developed and published by IceSitruuna.
Released on July 26th 2024 is available on Windows and MacOS in 11 languages: English, Russian, Japanese, Simplified Chinese, Traditional Chinese, French, Italian, German, Korean, Portuguese - Brazil and Spanish - Latin America.

It has received 1,640 reviews of which 1,393 were positive and 247 were negative resulting in a rating of 8.1 out of 10. 😎

The game is currently priced at 24.50€ on Steam.


The Steam community has classified Frontier Hunter: Erza’s Wheel of Fortune into these genres:

Media & Screenshots

Get an in-depth look at Frontier Hunter: Erza’s Wheel of Fortune through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS *: Win 7 64bit / Win 8 / Win 10 / Win 11
  • Processor: Intel(R)Core i3 2.7GHz
  • Memory: 4000 MB RAM
  • Graphics: GTX 1050 or R9 270X
  • DirectX: Version 11
  • Storage: 10000 MB available space
  • Sound Card: 任意
MacOS

    User reviews & Ratings

    Explore reviews from Steam users sharing their experiences and what they love about the game.

    Jan. 2025
    Frontier Hunter is basically metroidvania junk food. It's modelled after the Igavania style (think Bloodstained) - a standard ability gated metroidvania with rpg-lite character progression. The gameplay loop of combat, exploration and fetch quests is fun and moreish while the relativity large map is an easily readable tile based affair with pins for marking treasures and such. Level design is unexciting but not awful. It's all serviceable stuff. On the downside this game has very little challenge, looks ok but lacks any real identity as a result of the bland environments and derivative anime designs, and has a trope filled anime story with a dodgy English localisation. I still had a decent time as a fan of the genre, so a thumbs up overall.
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    Dec. 2024
    This is the most fun I've had with the "RPGvania" subgenre since Bloodstained. Fronter Hunter sees you playing as 3 separate characters who are swappable on the fly. Each character has multiple weapon types to equip with their own fight game style combos. That together with the vast array of magic spells and passives creates a nearly never ending box of toys to play with throughout the game. That's exactly what I wanted out of the game, so I had a great time. That said, there are some caveats that might hinder others enjoyment of the game. The story is ecchi anime nonsense. The map is vast, but not particularly interesting in its level design. The difficulty curve is strange. Some early fights are rather difficult, but then all difficulty disappears until 2/3 of the way through. There's an extremely difficult boss followed by a couple of rather difficult bosses, and then its back to easy for the remainder of the game. That's about all I have to say. Absolutely worth the time if you just want to have some fun with a huge variety of combat abilities and fighting styles and aren't too worried about Hollow Knight levels of polish.
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    Oct. 2024
    It's a lot of content but more of the same. Game that drags on and on and on. It's not metroidvania, just a little bit of its elements with few closed doors, progress is rather linear. Characters are cute and feel nice to control but unofortunately here is little to none platforming challenges. Combat feels off, I think there needs to be less animation after being knocked off(you get hit by consecutive attacks and can't do anything), hitboxes feel just weird where if you stand close abilities just go through enemy and miss, maybe adding collision detection would help.I think it needs A LOT of tuning,it is not in acceptable condition for game that is basically just non-stop combat. There are several systems to grind for but I didn't find them necessary to progress. I would still recommend the title for anyone who likes 2D anime action games with cute girls.
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    Sept. 2024
    This is my personal opinion. I love this game, a great vania type. Im in almost 80% of the map and having a very good time. Lots of gear to collect. i really like how u can instantly switch between characters and that all of the characters have to die in order for you to fail. Games pretty easy and relaxing, not all games should be soulslike;:))). For the pricetag i think this game is great, like i said im 80% of the map and have played over 35 hours, thats a long time for this type of game, now im just afraid that its gonna end soon. I wish it was even longer:)) *Nice graphs *Instant switch between chars *Lots of gear to find and craft, 3-4 diff types of weapons for all characters to craft and find. Armor+accesory. *Nice weapon/armor/accessory slot system *Funny story *Long gametime if youre not rushing like crazy. *Lots of save points and teleport points. *Lots of skills/combos For my taste this is 10/10.
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    July 2024
    Charming indie Metroidvania with a healthy amount of content. Story Live-streamer military officer Erza and her crew explore a strange new land. It's a light-hearted event-driven story rather than a character-driven one. Don't expect award-winning material, but it moves the plot along and the cutscenes are fully voiced and look good. The character chemistry is pretty good, though the characters don't stray too far from their anime tropes. Score: 6.5/10 Presentation The first time I saw the trailer I was like "wow". For what it's going for, the vibrant, cel-shaded anime style works well. Attacks are flashy, voices and sound effects are on-point. There's a lot of detail, from the characters' outfits to environments. For the most part, the UI was intuitive too. Score: 8/10 Gameplay There's two main parts to Frontier Hunter, the Metroidvania part and the supporting systems. The Metroidvania part is pretty solid and a familiar formula. Navigate various 2D stages, do quests, beat the boss etc. Along the way, Frontier Hunter's combat system is combo-based. Control up to 3 characters, unlocked via main story progression. Choose 2 weapons for each character. The weapons have a set of normal attacks, jump attacks, specials done with commands like back-forward+Attack or down-up+Attack, supers. Movement starts limited but eventually gets to air dashing and double jumping and wall climbing. After unlocking a few specials and getting nice gear, it's a pretty fun formula. The supporting systems are overall not bad but somewhat janky. The map feels open but is divided into rooms. Transitioning from one room to another, for example jumping into a hole or walking through a corridor, changes the camera view completely and respawns all enemies in the new room. It can get quite disorienting to stand at the top of a stage, jump to swipe at a flying bat and oops it's the next room, then get pulled back down to the previous room where everything has respawned. Or the same thing from getting prodded and falling into a hole. Another thing is while the game is mostly helpful with quest markers early on, later there are puzzles involving locked doors or inaccessible items where they aren't marked with a quest marker despite being important to a quest. There is a manual map-marking feature so you can mark them yourself. The label was kind of small so I missed it until fairly late -- use it! Also, building a character involves a Tetris minigame. Enemies drop stat boosters in various shapes like horizontal bars, squares, vertical bars and so on. Every equipment piece has a bunch of empty boxes to fill with these boosters. A fairly big part of the game revolves around trying to fit everything nicely across all 3 gear slots (weapon, armor, accessory). Score: 7/10 Overall: 7.2/10 Fun and very well put together, just with quite a bit of getting lost, janky transitions and time spent playing Tetris.
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    Data sources

    The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

    Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

    Last Updates
    Steam data 26 March 2025 02:16
    SteamSpy data 26 March 2025 22:02
    Steam price 02 April 2025 04:36
    Steam reviews 01 April 2025 03:48

    If you'd like to dive deeper into the details about Frontier Hunter: Erza’s Wheel of Fortune, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

    • SteamDB - A comprehensive database of everything on Steam about Frontier Hunter: Erza’s Wheel of Fortune
    • SteamCharts - Analysis of Frontier Hunter: Erza’s Wheel of Fortune concurrent players on Steam
    • ProtonDB - Crowdsourced reports on Linux and Steam Deck Frontier Hunter: Erza’s Wheel of Fortune compatibility
    Frontier Hunter: Erza’s Wheel of Fortune
    8.1
    1,393
    247
    Online players
    12
    Developer
    IceSitruuna
    Publisher
    IceSitruuna
    Release 26 Jul 2024
    Platforms