Flywrench

Flywrench is a frenetic action game from the makers of Nidhogg about piloting an aerobatic ship through the depths of space.

Flywrench is a action, indie and casual game developed and published by Messhof.
Released on August 24th 2015 is available in English on Windows and MacOS.

It has received 335 reviews of which 322 were positive and 13 were negative resulting in a rating of 8.8 out of 10. 😎

The game is currently priced at 6.99€ on Steam.


The Steam community has classified Flywrench into these genres:

Media & Screenshots

Get an in-depth look at Flywrench through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Microsoft® Windows® 7 / 8 / 10
  • Processor: 1.2 GHz processor
  • Memory: 512 MB RAM
  • Graphics: DirectX 8-compatible graphics card with at least 32MB of video memory
  • DirectX: Version 9.0c
  • Storage: 150 MB available space
  • Additional Notes: Microsoft Xbox 360 Controller or Direct Input compatible controller
MacOS
  • OS: 10.9+
  • Processor: 1.2GHz processor
  • Memory: 512 MB RAM
  • Storage: 150 MB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Jan. 2025
This game is really getting slept on, the fact that in 10 minutes of practice I was able to get number 9 in the world on the Sun time trial makes me a little sad. I did a run of the second to last planet and did horribly, took me 12 minutes, and I still got 12th in the world. This is genuinely one of the most simple and fun speed games I've ever played, and it really takes me back to the Newgrounds days, reminding me a lot of games like N+, Celeste, and Super Meatboy (yes I know Super Meatboy has a Flywrench reference). The music is also fits the atmosphere perfectly. I'm not sure how this game could really be improved upon due to how simple the concept is, but if a sequel came out I think I'd have to buy it day one, it's just such a beautiful game.
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Dec. 2024
This game feels amazing to play. Once you get past the first few levels and start grasping the controls, you start to enter a trance-like state that is very rewarding. The immediate death resets, fast pace, and carefully progressive challenge create an addictive loop of rewarding game play. It feels a lot like Hotline Miami, where you can do the same thing 100 times, slowly inching towards your goal each time, until you finally achieve it and get a huge rush of euphoria. The only problem this game has is the abrupt difficulty jump in the penultimate world, Mercury. it feels as thought 2 or 3 worlds were missing before it to build up player skill and game feel, and you're left floundering. For a game that is completely lucid during the previous 7 worlds, it can really leave a sour taste in a player's mouth at the end. combine that with the fact every level must be beaten in order to finish the game, and i'd imagine most people give up/switch to easy mode to complete the campaign. Even with such a strong difficulty spike, this game is a blast to play and will consume you for a couple hours at the very least. Highly recommended.
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Dec. 2024
Flywrench is so simple; but extremely well executed with great sound and a solid theme. The gameplay is challenging but fun, and easy to pick up on. Great game, well priced.
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Oct. 2024
Flywrench, overall, is a very fun and pleasant game. Up until Mercury. I love the art choices, adore the music, and generally appreciate the loose story surrounding it. The game really deserves more love. However. Reaching Mercury after returning to the game and playing through each planet in under an hour total, I was mortified to find how wretched it was in every regard. Mercury highlights many major flaws in the game's engine and physics system, and each level would take over an hour to properly finish until I had gotten through each one. Up to this point, each death had felt fair, deserved, and entirely my fault. After Mercury, I had myself genuinely questioning if this game was intended to be RAGE BAIT. A number of levels on the planet effectively boiled down to luck on your timing, praying the physics wouldn't jank out and send you flying into a wall at mach 3, or just Being Lucky with your frames. It was just pure garbage level design on some levels, effectively just repeatedly dying to a randomly placed obstacle that was likely only put in to artificially elevate the difficulty of the final proper gate. Despite my pure loathing for this section of the game, I still overall give it glowing regards and strongly suggest it to anyone willing to set aside a couple hours. It was very entertaining and borderline enthralling at some sections. I almost hope a sequel is made, though given it's been over a decade, I strongly doubt it will ever happen.
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May 2024
Flywrench is an assault on the senses, but I loved it for that. Glitchy, noisy, constant graphical motion. In the character, the levels, the menu transitions. Almost nothing is static here. The soundtrack is a perfect fit, and really brings the whole thing together. Gameplay is essentially flappy bird mini golf, but on a controller drifting around feels great. If you just do the story mode, it's probably 2-3 hours depending on how good you are. I'm okay I think. Time trials and workshop support extend that further if you really fall in love. As a way to unwind for 20-30 minutes over the course of a week, Flywrench is an easy recommendation I think. On sale, even easier. And if you're on the fence after reading about it or watching a trailer, the demo is more than enough to give you an idea of whether or not you can spare the time and money.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 16 November 2024 16:21
SteamSpy data 21 January 2025 18:46
Steam price 23 January 2025 04:48
Steam reviews 21 January 2025 02:01
Flywrench
8.8
322
13
Online players
1
Developer
Messhof
Publisher
Messhof
Release 24 Aug 2015
Platforms