FINAL FANTASY XVI on Steam - User reviews, Price & Information

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An epic dark fantasy where fates are decided by mighty Eikons and the Dominants who wield them. This is the tale of Clive Rosfield, a tragic warrior who swears revenge on the Dark Eikon Ifrit, a mysterious entity that leaves naught but calamity in its wake.

FINAL FANTASY XVI is a action rpg, spectacle fighter and story rich game developed and published by Square Enix.
Released on September 17th 2024 is available only on Windows in 14 languages: English, French, Italian, German, Spanish - Spain, Arabic, Spanish - Latin America, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese, Japanese and Korean.

It has received 21,691 reviews of which 17,180 were positive and 4,511 were negative resulting in a rating of 7.8 out of 10. 😊

The game is currently priced at 49.99€ on Steam, but you can find it for 39.49€ on Instant Gaming.


The Steam community has classified FINAL FANTASY XVI into these genres:

Media & Screenshots

Get an in-depth look at FINAL FANTASY XVI through various videos and screenshots.

System requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: WindowsĀ® 10 / 11 64-bit
  • Processor: AMD Ryzenā„¢ 5 1600 / IntelĀ® Coreā„¢ i5-8400
  • Memory: 16 GB RAM
  • Graphics: AMD Radeonā„¢ RX 5700 / IntelĀ® Arcā„¢ A580 / NVIDIAĀ® GeForceĀ® GTX 1070
  • DirectX: Version 12
  • Storage: 170 GB available space
  • Additional Notes: 30FPS at 720p expected. SSD required. VRAM 8GB or above.

User reviews & Ratings

Explore reviews from Steam users sharing their experiences and what they love about the game.

March 2025
It's difficult to truly call FINAL FANTASY XVI a "Final Fantasy" in the traditional sense. While it retains familiar thematic elements like: summons, chocobos, and moogles, nearly everything else has evolved. FFXVI is gritty and dark, embracing heavy themes such as violence, slavery, and sex. Gone are the lighthearted "spooney bard" moments and comedic relief of that previous entries were known for. This game hits much harder emotionally. It was a deeply memorable experience for all the right reasons. I found myself captivated by the story, the characters, the world, the political intrigue, the lore, the music, and even the combat. FFXVI offers an experience like no other. It may not be the best Final Fantasy, but it is undeniably a good game. If you're expecting a traditional Final Fantasy, you might feel let down. But if you come looking for an good story, you’ll likely be pleasantly surprised by what you find here.
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Jan. 2025
Sum-Up In-depth analysis further down. If you’re looking for some screenshots [url=https://steamcommunity.com/id/tho545454/screenshots/?appid=2515020&sort=newestfirst&browsefilter=myfiles&view=grid]click here to view all the ones I took for this game. 🟩 Pros 🟄 Cons • Excellent story, full of exciting events and many memorable, well-written characters. • Superb skill-based combat that rewards mastering its mechanics. It’s responsive, perfectly paced and fun. • Solid variety of enemies, with many variants that have unique abilities, ultimate moves and patterns. • Exceptionally well-designed multi-stage, evolving boss fights that will surprise you time and again. • Enormous amount of interesting lore to find out more about this wonderful setting. • The hardest difficulty is locked behind beating the game, while the second hardest doesn’t offer enough challenge. • Barring some exceptions, most side quests are quite boring and give meager rewards. • Balance issues between the various powers at your disposal; several become redundant once you get newer ones. 🟨 Bugs & Issues šŸ”§ Specs • Severe performance issues in specific locations regardless of specs or settings. Generally bad optimization. • Steam Input has to be used to display the correct button glyphs with a DS4; natively, in my case, the ones for Xbox were shown instead. • i9 13980HX • 64GB RAM DDR5 • RTX 4090 • NvME SSD • 3840x2160 Follow our [url=https://store.steampowered.com/curator/41449676/]Curator and [url=https://summitreviews.biz]Website to see more high-quality reviews regularly. Content & Replay Value: It took me 81 hours to finish FFXVI on ā€˜Action’ difficulty, the highest available for the first run, taking considerable additional time to finish all side quests, bounties and explore all maps thoroughly. Despite a new difficulty setting for NG+ alongside a few additional bosses, everything else stays linear; the replay value is low. Do I recommend it? Absolutely. This is one of the better FF installments in several years. It delivers fresh gameplay, an excellent story and an interesting, well-thought-out setting. Conclusion: A mature Final Fantasy chapter that doesn’t hold back in discussing heavy themes, and compounds them with exciting, albeit linear gameplay. A marked step from the dispersive immaturity of its predecessor. In-Depth Writing & Worldbuilding The harsh reality of a war-torn continent where countries fight for dominance over magical power sources is well-depicted and shown in all of its brutality. Unlike in other installments, this Final Fantasy will show death, gore, violence and horrors on a constant basis, which is fitting for the realities Clive, the protagonist, and his companions have to see through. Each side character of some importance is distinct, has a consistent, well-written personality and acts coherently, while world-changing events happen on a regular but plausible basis. It’s a story of loss, struggle and liberation from social stigma. The world is vast, diverse and superbly designed. Each location from villages to grand cities is rich in detail, and the visuals all around are probably the best seen in the series yet. It’s not just that though: there is a great degree of finery in how each character, locale and landscape is designed—even comparatively minor NPCs or locations will keep the consistency to be just as great as main story ones. Effects and animations, especially in battle, are grand and contribute in delivering a constant feast for the eyes. Exploration & Secrets With the world divided in a series of closed, albeit large, locations accessed through a global map, there isn’t a true open-world experience at any point. Despite that, you’ll make ample use of both fast-travel waypoints and later on your personal Chocobo to get around faster, since there’s still a lot of ground to cover, especially if you aim to explore everything. Exploring is worthwhile: you might find hidden chests that, most of the time, house crafting components and valuables, but sometimes unique items. An array of quest markers, maps and QoL functions, like teleporting to a quest giver to immediately deliver the task, make orienteering and traveling hassle-free. The majority of locations in each area are initially locked, and can be accessed only via either main or side quest progression. Combat System & Bosses FFXVI goes above and beyond in showcasing how modern third-person melee action combat should be done. Despite it being a JRPG on paper, the systems in place rely much more on player skill, timing and mechanical mastery than on equipment and levels on their own. Features such as perfect parries and dodges reward timing, while each power at Clive’s disposal works in a unique way: each elemental set has three abilities, one feat and one ultimate whose workings may not be apparent until you test them through. As you progress, you’ll have to combine three different elemental sets and dynamically swap between them in combat, thus opening to particularly strong combinations to stagger your foes as fast as possible to receive a large damage bonus. There’s no mana, only cooldowns, and at times ways to charge various abilities by performing specific actions in combat. The combat system has the same foundation throughout the game, but also constantly evolves in some way or another, be it with enemies progressively gaining more diverse abilities, or Clive acquiring more and more powers that alter how each fight plays out. This is, above all, the winning formula that makes FFXVI compelling and interesting until the end, as far as combat is concerned. Despite all of the above, barring some bosses, the difficulty will remain at a tame level most of the time. Normal enemies are all but mere fodder that doesn’t ever pose a threat, while Elite ones and actual bosses put up more of a fight—at no point, however, will Clive ever really struggle, given the overabundant quantity of healing items and ways of avoiding damage that are far too simple to pull off, like perfect dodges having a very wide, forgiving window at all times. It’s not boring by any means, but veterans of third-person action will be left wanting. The bosses themselves are excellent, and their fights are intertwined with cinematic sequences and gameplay variations you’d not expect. Character Progression & Crafting You’ll gain XP and AP from quests and kills; the first levels up your character, giving it better attributes automatically, while the second is a currency used to unlock and upgrade abilities, which can also be respecced freely at any time. Certain quests also expand your maximum capacity of consumables, like potions, and can even unlock new gameplay features or crafting recipes. Despite the lack of control in Clive’s attributes, you can fine-tune the abilities at your disposal through a series of swappable presets, to be effective depending on which enemy is at hand. Equipped gear like weapons, armor and trinkets grants better stats and protection, and in many cases also unique passives that can modify how combat mechanics work, such as further improving your perfect dodge bonus, or granting lower cooldowns. Resources are gained from enemies and chests, far in excess, especially if you’re thorough in exploring. They’re used to improve existing gear to a maximum of +2, or craft new items at a blacksmith. Needless to say, crafted gear is by far the best you can get, since enemies don’t drop any.
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Sept. 2024
You're not playing a game, you're playing a movie. The story is fascinating, and the fighting system is cool, but I'd wager more than half my playtime has been spent watching cutscenes. If you don't find yourself getting interested in the game's story, you're probably not going to like this one. At least you can skip cutscenes and *kind of* skip straight to the action, though without knowing the history and impact of your enemies actions you cannot get the same experience as fighting them knowing what they've done. The music is absolutely peak as well, some of the most awe-inspiring, adrenaline-pumping epic classical music I've heard in a long time.
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Sept. 2024
. For super ultrawide screen . Disable 30FPS cap in cutscenes/photo mode. . Adjust gameplay FOV. . Allow frame generation in cutscenes. . JXL screenshot quality option and fixes hitching while taking screenshot. . Allow the use of motion blur + frame generation. https://github.com/Lyall/FFXVIFix/releases I think they will update soon..Good Games.
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Sept. 2024
Banger game. The final release is more optimized than the demo and runs better. Unfortunately, there’s still no UW at launch…but the modding community will probably have one ready within the next 24 hours like they did with the demo.
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Last Updates
Steam data 10 April 2025 16:10
SteamSpy data 14 April 2025 22:08
Steam price 15 April 2025 04:53
Steam reviews 15 April 2025 02:02

If you'd like to dive deeper into the details about FINAL FANTASY XVI, we invite you to check out a few dedicated websites that offer extensive information and insights. These platforms provide valuable data, analysis, and user-generated reports to enhance your understanding of the game and its performance.

  • SteamDB - A comprehensive database of everything on Steam about FINAL FANTASY XVI
  • SteamCharts - Analysis of FINAL FANTASY XVI concurrent players on Steam
  • ProtonDB - Crowdsourced reports on Linux and Steam Deck FINAL FANTASY XVI compatibility
FINAL FANTASY XVI
7.8
17,180
4,511
Online players
1,871
Developer
Square Enix
Publisher
Square Enix
Release 17 Sep 2024
Platforms
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