FINAL FANTASY II

The original FINAL FANTASY II comes to life with completely new graphics and audio! A remodeled 2D take on the second game in the world-renowned FINAL FANTASY series! Enjoy the timeless story told through charming retro graphics.

FINAL FANTASY II is a rpg, jrpg and party-based rpg game developed and published by Square Enix.
Released on July 28th 2021 is available only on Windows in 12 languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Thai and Traditional Chinese.

It has received 2,350 reviews of which 1,880 were positive and 470 were negative resulting in a rating of 7.7 out of 10. 😊

The game is currently priced at 8.99€ on Steam and has a 25% discount.


The Steam community has classified FINAL FANTASY II into these genres:

Media & Screenshots

Get an in-depth look at FINAL FANTASY II through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows 8.1 64-bit / Windows 10 64-bit (ver.1909 and above)
  • Processor: AMD A8-7600 / Intel® Coreâ„¢ i3-2105
  • Memory: 4 GB RAM
  • Graphics: AMD Radeonâ„¢ R7 Graphics / Intel® HD Graphics 3000
  • DirectX: Version 10
  • Storage: 1 GB available space

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

May 2024
FINAL FANTASY II is the first in the series to give the characteristics to its protagonists. Rather than making your main characters like its predecessor, this title has given its protagonist a name, story arc, and personality. The game's strength lies in its well-crafted character arcs, surprisingly from the side characters. The system design of three main characters and a guest character for the Playable Party was also a good idea. Each guest character, except for Leonhart, had captivating story arcs that allowed players to understand their motives and kept them engaged in the game. As I said above, Leonhart's character development was a disappointment. Compared to the other characters in the FINAL FANTASY Franchise, his story arc is subpar and failed to convince me. His character transition needed to be longer. Overall, I enjoyed FINAL FANTASY II. It is a good classic that fans and first-timers can try out.
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March 2024
Well, they finally did it. They finally made FF2 a good game. After 36 years of desperately trying to rebalance the horrendous original, they finally succeeded. Is it perfect? HELL no. But beyond a complete and total reimagining, I'm not sure what else they can do at this point. This turd has been polished to a mirror sheen, and honestly? It's good. Not great, but I might even be tempted to say this is superior to FF1 now. Before the most recent update, such a statement would've been heresy. Now, things like stat growth and overall difficulty were balanced a long time ago with the GBA and PSP versions. People gripe about those things to no end, but they were...pretty much fixed 20 years ago. But that's not FF2's biggest problem. Oh no. The two biggest issues were the magic leveling/grinding, and the dungeon design. Magic leveling is a cinch now thanks to Auto-Battle and the Boost function. So if you're at the end of the game and need to get Leon up to speed, doing so doesn't take long at all. Just crank the boost to 4x, set every other party member to Defend, and let the auto-battle go. It's that simple. In addition, Magic Interference is now fully displayed, instead of being an invisible stat. I had no idea it was even a thing prior to this version. The dungeon design is still garbage, but you no longer need to worry about dead ends thanks to the map, and, thank god, you can turn off random encounters. That means if you walk into one of the dreaded "monster rooms" by accident, you can just turn off encounters and walk back out. The ways you can tailor the difficulty to your liking here are actually very nice. Some may say this version is a cakewalk, but I'd rather play a cakewalk than the nauseatingly tedious original. Key terms are no longer a pain in the ass as the ones you can use are now highlighted in red. Dual-shields is now a viable strategy since you can still use your fists with that setup. Setting someone in the back row no longer gimps their HP. There are so many little fixes under the hood, and they all serve to make this the best version of FF2, and the ONLY version worth your time.
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March 2024
Important warning : This is the second Final Fantasy game launched for the NES. If you're searching for the game called "Final Fantasy II" originally launched for the SNES, search in Steam for "Final Fantasy IV". Yeah, it's confusing, but trust me - it's that one. Now, let's dive deep into this game's review. It's an NES game with a very nice polishing on it. The original game was already a great improvement on the first game, and they took their time to attempt improvements and upgrades here. - This is the first Final Fantasy name with the concept of Magic Points (or mana). In the first game, they used an D&D-styled system using magic points per skill level. You could use Cure or Fire until your MP reserve run dry, in comparison with the first game where you could cast only nine times in the maximum; - The traditional levelling system was abolished. In it's place they developed an advanced and complex "expertise" system that goes up to sixteen levels, where you would level your stats individually, depending on the weapon (or lack of) and gear equipped. This would somewhat be adapted in other future games with different mix-and-match systems, like the Espers in Final Fantasy 6. For an NES game, that was incredible - and it still is. Games like the original World of Warcraft and even newer ones, like New World, developed something that could be clearly based on this levelling system; - There's also an specific magic expertise system, that also goes up to sixteen and empowers the magic as the level increases. The animation of the magic also improves as you level, where the Ultima level 1 spell looks like a figment of light and its tenth level looks like the traditional spell of other games; - This is also the first game where there's a story going on with your characters - you have 3 males and a female, all with their pre-determined names and every one of them have their own thoughts about the story and what's going on. Alongside the 4 main characters, there are also a reasonable number of "guest characters" that will join you for the duration of the story. This gives more depth to the story and the characters, a new thing that the original Final Fantasy 1 game lacked; - This game also have some missable content. There are eventual dungeons and places where you can enter once only, so you can easily miss out a chest or an bestiary entry if you rush through the game fast enough. If you're going for the platinum achievement, you should pay greater attention to your surroundings; - The only thing that this game misses out, in my opinion, is that it ain't long enough. The story itself is short, but even still... we can't demand too much for a NES game. There's also a longer story arc in the Game Boy Advance game, called "Soul of Rebirth", which sadly isn't available in the Pixel Remaster version. Nevertheless, it's a valid experience. If you didn't have the chance to play this game in the NES due to the lack of translation for English or if you want to check the differences between the fan-translated ROM and the official, original one, you should try this one out.
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Feb. 2024
while the game is not likely to top the charts of people's "favorite Final Fantasy". the game itself is pretty solid. most of the issues that people have with this title deals with how grindy the game can be. however the pixel remaster now has a multiplier for experience. this has made my most recent play through much much more enjoyable. do yourself a favor and turn on 4x multiplier for everything. this will let you experience the game at a good pace and allow you to play around with the excellent game system. story wise the game is not exactly ground breaking today. however it is solid enough for new players to explore the evolution of story telling from FF I to this one. Music is pretty fantastic and the pixel remaster does not disappoint. the big stand up tracks being the overworld theme, battle scene A, battle scene 2 and pandemonium castle. I dare you to find a better final dungeon theme in all of final fantasy. Deckers: game played flawless in Steam Deck docked and portable. I believe this is the right way to enjoy this game. having the guides at the press of the steam button made getting 100% a breeze also thanks to the amazing achievement guide. link to the guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2562182792 overall. turn on your 4x multipliers and enjoy this game. its a short but worthwhile journey for old and new players.
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Feb. 2024
If you're playing through all the Final Fantasy games, I recommend that you don't skip this one! If you're looking for a good Final Fantasy game, however, this isn't the one I'd recommend. The job system is one of my favourite parts of the Final Fantasy series, and here we have a game that forsook it in favour of what we today recognise more as a Bethesda RPG style levelling system. Basically, the more you use a combat style or spell, the better it becomes. The problem, in my opinion, is that different characters also do better with specific builds, so there's still a soft class system. Best to look up what fits who. As always with these Pixel Remasters, guides are paramount. The story... exists now. It was fairly simplistic, and lifted a little *too* heavily from Star Wars, but it was fun! It definitely gave me more of a reason to finish the adventure than the first game. In the middle of my playthrough, they updated all the Pixel Remasters with a pixel font and XP modification options. While I didn't end up using the XP modifiers, their existence really gave me a second wind, and I was able to proceed knowing that if I ran into any difficulty spikes or grind requirements, I'd be able to power through them with ease. Overall, I'm glad I played this game, but I'm excited to continue forwards to even better entries!
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Last Updates

Steam data 22 November 2024 14:07
SteamSpy data 18 December 2024 03:01
Steam price 23 December 2024 12:26
Steam reviews 21 December 2024 22:08
FINAL FANTASY II
7.7
1,880
470
Online players
73
Developer
Square Enix
Publisher
Square Enix
Release 28 Jul 2021
Platforms