Fights in Tight Spaces

A stylish blend of deck-building, turn-based tactics, and thrilling animated fight sequences in classic action-movie settings. Learn to balance your hand, momentum, and positioning to overcome the odds to defeat your adversaries. Build your deck, control the space and live to fight another day.

Fights in Tight Spaces is a strategy, action and deckbuilding game developed by Ground Shatter and published by Raw Fury.
Released on December 02nd 2021 is available only on Windows in 7 languages: English, French, Spanish - Spain, Japanese, Russian, Simplified Chinese and German.

It has received 2,947 reviews of which 2,723 were positive and 224 were negative resulting in a rating of 8.9 out of 10. 😎

The game is currently priced at 10.49€ on Steam and has a 50% discount.


The Steam community has classified Fights in Tight Spaces into these genres:

Media & Screenshots

Get an in-depth look at Fights in Tight Spaces through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • Requires a 64-bit processor and operating system
  • OS: 64 bit Windows
  • Processor: Multicore with SSE2 instruction set support
  • Memory: 4 GB RAM
  • Graphics: 1 GB DX9 (shader model 3.0)
  • DirectX: Version 9.0c

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Oct. 2024
Almost a not-recommend, but it's good. If the authors read this, please tighten every animation by a quarter second and add some screen-effects. It all feels so slow, too clunky. This game is functionally the same Slay the Spire, but that "card" game makes every action hit hard, every block make you feel like a tank? I want to go play that game to feel like a good fighter, compared to this game about actually being a cool fighter?!
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Oct. 2024
Thumbs up, but with criticism. Considering that this title has been on the market for nearly three years, I'm puzzled why the game still has some very basic coding / instruction / game rule errors. Examples: 1) Card states that it can be played when a value is over five. However, card can also be played when the value is five. 2) Boss enemy description implies that attacker takes damage whenever it damages boss. Makes sense, except it is only the player that takes damage, even when the boss is damaged by fellow henchmen. 3) Card rules do not clearly state whether discarding is a cost or effect. Right now it is an effect, meaning that you can play a card that requires discarding a card, even if you have no other cards in your hand (compare to M:TG rules). I do not know if this is intentional or bad coding. 4) Finally, I wish the game utilized visual cues to warn the player of enemy abilities. This becomes an issue later in the game where powerful enemies can cycle through different abilities each turn. This can lead to a situation where the player ends up losing the game when they do not realize in time that the target suddenly has a new ability. Otherwise, a good purchase with rogue-lite replay value. Random deck drafting makes every run unique.
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Oct. 2024
It's a decent card game, each run feels pretty unique, and it's fun. The two big pros are that you feel bad ass the whole time, and that knowledge is power. Each run changes a lot because the interactions with the baddies and your cards are a learning process and each run feels better. I'm an achievement whore and there are some fun easy ones and some tougher chase ones. It is well worth the coin spent.
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July 2024
Tl:DR - This is a great deckbuilder game! It's snappy and has a ton of personality. It doesn't quite reach the highs of something like Slay the Spire, but it's very fun! The only things holding it back from being S tier (IMO): 1. There's not a ton of synergy available. Some cards to play well together (ex, Card 1 slam a guy to the ground, card 2 stomp a guy laying on the ground), but I found I was never playing towards a synergy. Because of this, I can tell it won't be as endlessly re-playable as the GOATs where you can accidentally stumble into something exciting. 2. The cards available to you throughout the run pull from the same pool of cards, they aren't unique to your starting deck. For example, you can choose the "slasher" deck and not see any cards that add "bleed" until you're halfway through. It doesn't really make the game worse or anything, but it just makes things feel a bit "same-ey." overall, I'm really enjoying this game and recommend it to any deckbuilder fan! (as a side note, it plays immaculately on the Steam Deck)
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March 2024
It's a very enjoyable deck builder that unfortunately has an extremely high reliance on luck while the titular fights tend to be well done, a bad hand or a bad event (which you're much more likely to come across) can essentially cripple an entire run. Unlike most deck builders which encourage you to interact with events, this game encourages you to... not. The need at higher difficulties to keep your deck lean too has you turning down a majority of rewards. With a full re-balancing of the events I think the game would be a lot more solid. It's still very fun though and quite worth the price as is for both the base game and it's DLC which feels a little better balanced.
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Data sources

The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

Additionally, we incorporate data from the SteamSpy API, which offers insights into game sales and player statistics. This helps us present a comprehensive view of each game's popularity and performance within the gaming community.

Last Updates

Steam data 22 December 2024 00:39
SteamSpy data 21 January 2025 23:35
Steam price 22 January 2025 20:49
Steam reviews 21 January 2025 05:47
Fights in Tight Spaces
8.9
2,723
224
Online players
146
Developer
Ground Shatter
Publisher
Raw Fury
Release 02 Dec 2021
Platforms
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