F.E.A.R. 3

F.E.A.R. 3 delivers all the hallmarks that define the F.E.A.R. brand: terrifying paranormal experience, frenetic combat and a dramatic storyline.

F.E.A.R. 3 is a fps, horror and co-op game developed by Day 1 Studios and published by Warner Bros. Interactive Entertainment.
Released on June 21st 2011 is available only on Windows in 9 languages: English, French, German, Italian, Korean, Polish, Portuguese - Portugal, Russian and Spanish - Spain.

It has received 12,389 reviews of which 8,846 were positive and 3,543 were negative resulting in a rating of 7.0 out of 10. 😊

The game is currently priced at 19.99€ on Steam.


The Steam community has classified F.E.A.R. 3 into these genres:

Media & Screenshots

Get an in-depth look at F.E.A.R. 3 through various videos and screenshots.

Requirements

These are the minimum specifications needed to play the game. For the best experience, we recommend that you verify them.

Windows
  • OS *: Windows XP
  • Processor: Intel Core 2 Duo 2.4Ghz, AMD Athlon X2 4800+
  • Drive Space: 4.4GB
  • RAM: 2GB
  • Video Card: NVIDIA 8800 GT 512MB RAM, ATI 3850HD 512Mb RAM or better
  • DirectX®: 9.0c

Reviews

Explore reviews from Steam users sharing their experiences and what they love about the game.

Dec. 2024
It's nothing more than ok. Feels completely different than the first 2 games but not in a better way. Worth a play if you get it in the bundle but don't think I will play it again. The first 2 games however are fantastic
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Oct. 2024
Let me make something very clear here at the beginning. I do NOT recommend buying this game by itself. The campaign is maybe 5 hours long, the multiplayer has no real playerbase, and the gameplay is not unique enough from many other military FPS games to warrant paying $20 for. Instead, I'm recommending you pay $50. The original F.E.A.R. is an excellent first person shooter/horror game that I would highly recommend to anyone. However for some god forsaken reason you cannot buy it on steam without also buying the rest of the series, which imo never comes close to being as good. I would strongly suggest not putting up with that garbage and instead buy the original game on GOG where you can get it and the dlc for much cheaper. Now that being said... if you REALLY want the game on steam for some reason and decide to purchase the complete pack, I don't think you should ignore F.E.A.R. 3 as it does have some cool things going for it (in theory at least). The other thing I need to make clear is that this game is only fun in co op. If you can't get a second person or friend to play the game with you then I don't think you should bother with this one. Ok now with all that out of the way, there are some good things about this game believe it or not. Both players actually have very different abilities unique to them, and surprisingly both characters are very fun. Player one gets the standard bullet time power that's in every FEAR game but with the unique distinction of working for both players simultaneously. A lot of games have slo-mo powers but this is the first one I can think of that has it in multiplayer, and it works really well. The fact that only one player can actually activate it means you have to try and coordinate with it which is fitting for a co op game. Player two on the other hand is initially a lot weaker but has several fun abilities he can try out like possessing most other enemies in the game, each with their own perks and weapons. There's also other supportive moves like giving player one a shield or holding enemies in place for the other to shoot. Add to all that a couple other fun mechanics like the signature FEAR karate moves and a surprisingly decent cover system, and you got yourself a co op shooter that's down right enjoyable... maybe 60% of the time. The final caveat I have for this game is that the story isn't very good and the horror sections aren't great either, which is unfortunate because a lot of time is devoted to still try to be scary. Remember this is a co op game: it's literally impossible to be scared when your friend just slide kicked an enemy out the window and you haven't stopped laughing yet. Also remember this game is already not very long so to have almost half of it be filler is pretty bad. If this review has not given you a positive impression of the game, good. I cannot in good faith tell you to go out of your way to buy this game it's just not worth it. However if you and a friend just so happen to already have this game in your steam library for reasons you can't remember, there's like a solid 4 hours of fun to be had here. I actually would like to see some of the ideas here expanded on because the game does feel like it has some potential. The ending being determined by how the two players perform throughout the rest of the game is... well it's terrible, but I could see the idea working in a different kind of game. Unfortunately this game was just not meant to be successful, but equally unfortunate is the fact that I enjoyed my time with it, however short that may have been.
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Sept. 2024
F.E.A.R. 3 (F3AR): A Decepticon’s Analysis in 2024 Ah, another relic from the distant past, and yet, somehow, this one has managed to remain… functional. I, Starscream, have descended to give my superior opinion on this ancient human entertainment. F.E.A.R. 3, though aged, has some qualities that make it a noteworthy experience in 2024, even for the likes of Decepticons. Graphics (4K, 120Hz): For a game released over a decade ago, running this at 4K and 120Hz is not the disaster I anticipated. In fact, it holds up surprisingly well. Yes, compared to the vast worlds of modern games, it may appear primitive, but it remains serviceable—no unsightly tearing or overwhelming pixelation. Its visuals are acceptable for 2024 standards, given its age. Gameplay & Combat: The combat? Simple yet effective, with the classic shooter mechanics we all know. What it lacks in complexity, it makes up for in sheer chaos. The gunplay remains satisfying, and the slow-motion ability adds a layer of tactical enjoyment. I particularly enjoy turning the human soldiers into mere pawns under my superior control. Atmosphere & Horror: Does it still manage to creep into your circuits? Barely. While the horror elements are there, they don't hold the terror they once might have. However, it's enough to keep fleshlings on edge, especially with Alma lurking in the shadows. It’s no Decepticon-level destruction, but it’ll do. Co-op & Story: The story is simple but offers a nice twist with the addition of co-op. Fettel’s abilities add variety, making the experience more fun with a friend. Though the plot is forgettable, it’s the gameplay that stands tall here. But here's where things get interesting! You can replay the game as the other brother, Fettel, with a completely unique playstyle. It’s not just about replaying the same old levels. You get to use psychic powers, possess enemies, and wreak havoc in ways that even I, Starscream, find… delightful! This twist alone gives the game some replay value and adds a fresh layer to the combat. Final Verdict: For those who still cherish the classics or have an appetite for mid-tier destruction, F.E.A.R. 3 remains a decent outing in 2024. While not groundbreaking, it’s still a solid shooter experience. I’d say it’s worth revisiting—if only to remind yourself how far we’ve come in this pitiful timeline. And with the unique brother-replay system, it's got more depth than I initially expected. Starscream Rating: 7.5/10 If only it had more explosions and chaos fitting of my presence, but the dual playstyle redeems it further. [url=https://store.steampowered.com/curator/42244471/]Transformer Reviews <Click
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Sept. 2024
F.E.A.R franchise can be rebooted with concept of anthology, where F.E.A.R team encounters different paranormal mission with different story in each game part, something like supernaturals series where dean and sam solves different paranormal activity in each episode. Coming back to F.E.A.R 3, this game is more focused on combat and very less on scary experience, horror element here is not much, it more focused on combat and variety of combat moves points, I have to end up focusing on getting points from combat moves instead of experiencing horror, this game is good as shooting game but not as fear game, hope this game gets reboot in future.
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July 2024
Overview The final game of FEAR franchise, the last nail of the coffin. While the game itself actually pretty fun. This isn't a fear game at all, almost like shadow warrior/doomlike CoD/BF wannabe. WBG destroy the franchise. 3rd sequel always the curse around 2007-2012 since every FPS game want to be CoD/BF. Reflecting how every game today want to be Overwatch/Fortnite/Destiny. These FOMO greed trends to be rich with same genre ruining the gaming industries. Pros: + Graphics actually really good, while I disliked the NPC design overall. Texture is HD, model is truly 3d, lightning is good, small but ok-ish destructible. Better than almost static FEAR 2. + Gameplay is totally CoD/BF. They completely ditch whatever left in FEAR 1 & 2 totally turn into BF/CoD wannabe. But in a good way. + We can upgrade abilities by absorbing corpse, a chosen placed corpse tho. And we can't choose our abilities. Weird takes we become supernatural, but all abilities is a ok except slides which is awesome. + Finally, no more bullet sponge enemies. I rather like huge number of kept moving enemies like this than bullet sponge enemies. But the AI still have issues, like running on places, awkward cover, throwing bombs that ricochet to themselves, or friendly fire since they shooting explosives and throwing grenades to us CoD WaW style lol, and some cases enemy freeze/clipping to objects or maps. But otherwise pretty fun compared to FEAR 2. + Enemy variant is actually good, the soldier have different but not so many weapons but behave like it should. Shotgun wielder goes frontline, other take covers, snipers kept moving but in vantage points, shield approaching slowly, and helicopters/robots is the only bullet sponges we need. Truly good. + There's Cult/Zombies in the game lmao. They are using melee or throwing weapons or go bomberman on you. Pretty weird choices. But its fun. Especially if you deal them with melee/slides. + Weapons selections is small, no customizations. But this time I feel every weapons truly have their own purposes. No other guns replacing or dominating the entire game like previous titles. I loved shield, shotgun and that nail rifle. So badass and fun to used. + Melee OMG, we felt like doom slayer lol. So if you run out of bullet, you can charge them and mow em all with your fist and kicks. Also you can parry some melee attacks from zombies. Make every encounters with zombies is more fun using melee. Sliding to knock them out also funny AF. The major feature that make me enjoy this game. + The backstory of "Point Man" and Paxon Fettel is explain clearly and nicely. The flashback and CCTV angle is pretty good. But I still dont like the main plot. + Paxon Fettel the Vtuber guy return smh even after we kill him in the 1st game!! Now as your Co-Op Partner character if play together, or you can play as him after finishing the mission with Point Man. And his gameplay is pretty unique, you can possess different people and play as them jsut like CSGO took over BOTS if died. And you have some telekinesis, stabby tabby powers. Pretty fun and unique. I honestly more interested playing as him than Point Man. + Audio & BGM is actually ok. Much better than FEAR 2 but not as iconic as FEAR 1. The weapon sounds is pretty modern FPS game. It's ok. Cons: - This is not a FEAR game at all. This is totally CoD/BF wannabe + Zombie mode. While its fun, it's totally missing what this game should be. An action survival horror FPS. But this game is a WBG try to enter the cool kids club at the time. What a shame. - The horror elements is so weak and forgettable. Almost nonexistent. Alma appearances feels like just to remind us this is a FEAR games only. This game is a total nonstop CoD/BF like shooting. No horror moments/atmosphere buildings, and even Jumpscare. I only remember spooked once, when climb stairs and alma appears. That's it. - Other monster/creature is too flashy to be scary, the invicible mouth to throat opening creature is supposed to be a jumpscare or scary elements? Pfft that goofy lanky-ass creature? This is actually disappointing he's our main villain. A total step down from Paxon, Alma and that Army Commander. - I disliked every NPC. Alma have 3rd & 4th form. Teenager red dress and naked 30 y.o. mom. And they retouched Naked sexy alma and child alma too much they not becoming scary but EMO. - Our protagonist that is silent but have face is "Point Man"?? What kind of lazy ass name is that? Its like bad wrestling gimmick. Also it's over designed. His face is what middle eastern influenced protagonist of 2005-2012 looks. And his slick hair is not suited for a soldier. And Beckett have VA btw, why not Point Man? - Also Paxon Fettel looks like discount Jake Wesker married with Male Shepard but he smoke and drink too much during pregnancy. I liked original design and personality more. Now he's boring deep talking partner. While I liked his VA, it's not for the right character/game. - That korean lady looks like FEAR 1 trilogy characters than FEAR 2. WTH happens? FEAR 2 have more better character face, proportions and outfit design than any named character in FEAR 3. - And finally the story. So Paxon and Pointman is SONS OF ALMA?! WE ARE BROTHERS? WTF? But how Beckett still alive/young then? Is FEAR 2 set before FEAR 1? And now Alma get preggy again and we need to kill her? We must kill our soon to be brother? Is Beckett our father in law? Why Paxon and Point Man not recognize each other in ending of FEAR 1 and killing each other if they grow together during childhood for a long time? Who impregnate Alma 1st then? Who is our father?! And the entire villain is the doctor that abuse us in childhood to make us super esper? But why Paxon can still alive without body and have supernatural powers but Pointman just have slow-mo? Is our CoD healing and godly doom slayer melee is superpowers? (I think so tho). And Pointman is the favorite child? And chosen? And Alma appears as child give Paxon motivations and power to kill all humanity? Why we get imprisoned in Harran? Is anything happen in 1st FEAR game actually matter? Is this game even Canon? THE STORY DONT MAKE SENSE . That's it guys, Alma is no longer our Esper Goth GF, she's our mom. Which is bad. Really bad. This is go from DrD EDP into Alabama. Why can't we be just a good guy that save alma? Why we must have these storylines? - While the scene directed by John Carpenter when I read the credits. The writing is losing directions. Maybe the writer trapped in Alma like prison while WB scream at their ears to make CoD/BF game but still have Alma in it. Oh and it's not developed by Monolith. Maybe that's why it losing so many horror elements. Maybe. Conclusion FEAR desperately need a reboot again. And hoping they copy RE 7&8 than any other games. Wait no, current WBG is not capable to even make a decent game anymore. Imagine reviving this franchise. No pls no. I take back what I writing/saying. So is this game as bad as many reviewers saying? In my eyes its truly bad Horror FPS game but a decent Action FPS game. If you forget about the horror/lore, this game is pretty solid. But THIS IS NOT A FEAR GAME/HORROR GAME at all. Play it alone, play with friends Co-Op, play the last man standing wave is pretty fun similar to CoD survival wave or Zombie Mode. Only get this game in entire FEAR bundle.
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The information presented on this page is sourced from reliable APIs to ensure accuracy and relevance. We utilize the Steam API to gather data on game details, including titles, descriptions, prices, and user reviews. This allows us to provide you with the most up-to-date information directly from the Steam platform.

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Last Updates

Steam data 19 November 2024 08:01
SteamSpy data 21 January 2025 06:56
Steam price 23 January 2025 20:46
Steam reviews 23 January 2025 05:57
F.E.A.R. 3
7.0
8,846
3,543
Online players
28
Developer
Day 1 Studios
Publisher
Warner Bros. Interactive Entertainment
Release 21 Jun 2011
Platforms
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